rockpile

rockpile — CS2 Stats

CA76561197988098360[U:1:27832632]Steam profile ↗✓ No bans

806Tracked matches31%Win rate2020Tracked since
CSDB Rating5.3 DevelopingAggressive Rifler
WingmanMaster Guardian II
Ladder ranks via Leetify

Performance scores

Aim77
Positioning62
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateLLLLLWWLWW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression9.0
Utility2.7
Positioning6.2
Opening Duels3.8
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.2
Utility2.7
Mechanics6.7
Opening Duels3.8
Win Impact0.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time550ms+18ms
first ⅓ avg 532ms → last ⅓ avg 550ms
Headshot accuracy14.8%−1.1%
first ⅓ avg 16.0% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 9–2
131Biggest win — dust2
7Longest win streak
L5Current streak
78In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 67% over 12ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A22121055%0.02
nukeB178947%0.02
ancientD1441029%0.01
infernoA148657%0.04
overpassD134931%0.00
mirageS128467%0.03
anubis41325%-0.01
cache32167%0.00
vertigo1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

398Matches
50%Win rate
1.32Avg K/D
92.2ADR
32%Headshot %

Clutches & streaks

36%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1030%1.1916.0
Inferno1050%1.4618.8
Ancient944%1.1616.0
Nuke729%1.1116.1
Anubis633%1.2219.0
Vertigo633%1.4320.5
Dust25100%1.5519.6
Overpass333%1.5228.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
37.1%Accuracy (enemy spotted)
39.5%Spray accuracy
80.0%Counter-strafing
8.5°Preaim
553msReaction time
46.9%T opening success
43.5%CT opening success
0.33Enemies flashed / flash
5.5%Flash assists
7.84HE damage / grenade
2.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3668% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3339 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0217%13 Aug
nuke11–130.0213%13 Aug
nuke8–130.033%31 Jul
ancient4–130.0528%31 Jul
nuke9–13-0.068%16 Jul
dust213–100.0516%13 Jul
cache13–110.0112%12 Jul
dust29–13-0.0013%12 Jul
mirage13–40.0111%11 Jul
mirage13–50.039%11 Jul
dust213–10.0036%11 Jul
nuke13–100.015%11 Jul
dust26–130.0918%11 Jul
anubis3–13-0.077%10 Jul
cache13–11-0.0019%10 Jul
inferno5–130.0112%9 Jul
inferno9–20.1425%9 Jul
dust24–130.0416%8 Jul
vertigo2–13-0.0113%8 Jul
nuke12–120.0617%8 Jul
inferno8–130.0321%8 Jul
mirage13–160.0619%5 Jul
overpass6–13-0.0219%5 Jul
ancient16–140.1013%5 Jul
inferno13–40.0115%5 Jul
inferno9–60.0410%5 Jul
overpass13–16-0.0311%4 Jul
ancient1–130.0021%4 Jul
nuke9–130.0210%4 Jul
dust26–13-0.1114%4 Jul
mirage6–11-0.049%4 Jul
mirage5–130.0116%26 Jun
overpass13–2-0.0214%26 Jun
dust213–7-0.0122%26 Jun
nuke13–60.0516%23 Jun
overpass6–13-0.0210%23 Jun
dust210–130.0110%22 Jun
dust213–100.0120%22 Jun
nuke8–13-0.0211%22 Jun
ancient13–90.0420%20 Jun
inferno13–90.0713%20 Jun
ancient11–130.0312%20 Jun
nuke13–4-0.0111%20 Jun
ancient13–110.0228%20 Jun
overpass9–13-0.0824%18 Jun
dust213–70.0416%18 Jun
overpass5–13-0.0810%18 Jun
ancient8–13-0.0617%12 Jun
mirage5–130.024%12 Jun
inferno4–13-0.0118%12 Jun
nuke13–80.0620%12 Jun
overpass8–130.0222%12 Jun
nuke13–60.025%11 Jun
overpass8–130.0111%11 Jun
inferno7–9-0.046%10 Jun
ancient6–13-0.0521%10 Jun
anubis11–13-0.0114%10 Jun
dust213–9-0.0018%5 Jun
inferno0–13-0.0711%5 Jun
dust210–130.0014%5 Jun
mirage13–60.1321%5 Jun
inferno13–1-0.0610%5 Jun
dust213–110.0314%5 Jun
anubis13–60.0314%5 Jun
mirage13–3-0.0116%5 Jun
dust213–11-0.0116%5 Jun
mirage13–90.0117%2 Jun
dust22–13-0.0116%1 Jun
inferno16–130.0814%31 May
ancient8–13-0.0111%31 May
overpass15–150.1012%31 May
nuke13–80.027%31 May
dust211–13-0.0115%31 May
ancient13–60.0422%31 May
dust211–13-0.0328%31 May
dust213–70.0913%31 May
mirage13–90.048%30 May
nuke9–13-0.0016%30 May
inferno4–130.1018%30 May
ancient6–13-0.067%20 May
dust216–130.0916%20 May
overpass13–40.0118%20 May
nuke13–50.0210%20 May
mirage16–140.0222%19 May
overpass14–160.0317%14 May
nuke5–13-0.0029%14 May
dust213–80.0413%13 May
ancient9–130.0413%13 May
inferno13–50.1417%13 May
dust210–130.0111%12 May
nuke13–100.0914%12 May
nuke8–13-0.0422%7 May
inferno13–100.0714%1 May
dust213–60.1023%30 Apr
overpass13–60.0119%30 Apr
cache11–130.0025%29 Apr
ancient5–130.0711%27 Apr
overpass13–40.1417%27 Apr
mirage13–60.0421%27 Apr
anubis9–130.029%23 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →