Ricolinobimsko

Ricolinobimsko — CS2 Stats

76561197985103175[U:1:24837447]Steam profile ↗✓ No bans

675Tracked matches59%Win rate2023Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating18,225Purple band · top ~15.6% of ranked players (population est.)
CSDB Leaderboard#27755 of 58959 tracked
Ladder ranks via Leetify

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CSDB.GGRicolinobimskoPREMIER18,225 · Purple bandcsdb.gg/stats

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Performance scores

Aim74
Positioning54
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateWLLWLLTLWW

Last 10 vs previous 10: -30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression8.2
Utility5.4
Positioning5.4
Opening Duels3.1
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.4
Utility5.4
Mechanics6.7
Opening Duels3.1
Win Impact8.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time606ms−16ms
first ⅓ avg 622ms → last ⅓ avg 606ms
Headshot accuracy17.4%+1.3%
first ⅓ avg 16.1% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–7
130Biggest win — nuke
6Longest win streak
910In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 78% over 9ancientWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
infernoA2516964%-0.00
ancientD1851328%-0.01
dust2D1651131%-0.01
anubisB126650%-0.01
mirageC114736%0.01
nukeS97278%0.00
overpassS96367%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

139Matches
50%Win rate
1.14Avg K/D
89.9ADR
38%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4042%0.9915.2
Ancient3754%1.1917.9
Vertigo1527%0.9616.0
Overpass1587%1.6921.3
Anubis1164%1.2117.2
Inferno933%1.0116.8
Cache3100%1.5615.0
Nuke250%1.0419.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.2%Spray accuracy
80.3%Counter-strafing
7.9°Preaim
603msReaction time
31.7%T opening success
53.1%CT opening success
0.68Enemies flashed / flash
7.0%Flash assists
11.67HE damage / grenade
3.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8519 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6869% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0014%27 Jun
mirage10–130.0213%27 Jun
anubis0–50.0444%27 Jun
mirage13–10.059%27 Jun
mirage5–13-0.0819%21 Jun
anubis11–13-0.0510%21 Jun
inferno15–15-0.0013%19 Jun
dust210–13-0.066%16 Jun
nuke13–110.0528%14 Jun
inferno13–90.0313%14 Jun
dust213–40.0218%14 Jun
inferno13–50.0422%14 Jun
inferno9–13-0.0320%12 Jun
inferno13–10-0.0419%12 Jun
overpass13–80.0310%12 Jun
nuke8–13-0.0722%9 Jun
dust26–13-0.0622%9 Jun
inferno13–11-0.019%9 Jun
overpass13–10-0.0318%8 Jun
nuke13–6-0.0113%8 Jun
anubis15–150.0228%5 Jun
ancient13–30.0818%5 Jun
nuke13–0-0.0123%5 Jun
nuke13–70.0524%5 Jun
mirage15–150.0020%5 Jun
inferno9–13-0.0218%5 Jun
dust210–130.0412%4 Jun
mirage14–16-0.0617%4 Jun
inferno16–13-0.0312%4 Jun
dust213–90.0416%4 Jun
mirage9–130.0118%3 Jun
ancient9–130.0114%3 Jun
overpass10–13-0.0915%3 Jun
anubis13–30.0414%3 Jun
mirage4–130.0218%3 Jun
mirage13–110.019%2 Jun
inferno8–13-0.029%2 Jun
mirage13–110.0727%29 May
inferno15–150.0320%29 May
ancient15–150.0018%25 May
ancient13–50.0717%25 May
anubis13–16-0.0114%25 May
inferno13–4-0.0118%24 May
dust28–130.0414%24 May
dust213–5-0.0518%24 May
dust29–13-0.0721%23 May
ancient10–130.0218%23 May
anubis13–9-0.0116%23 May
ancient10–13-0.0114%23 May
ancient11–13-0.059%22 May
overpass9–130.0218%20 May
ancient11–13-0.0412%20 May
ancient8–13-0.0718%18 May
inferno11–13-0.0510%18 May
mirage13–110.0222%17 May
overpass13–60.0312%17 May
nuke13–5-0.0523%17 May
inferno13–110.0313%17 May
ancient7–13-0.059%17 May
inferno13–11-0.017%17 May
dust29–13-0.0213%17 May
inferno13–4-0.0323%17 May
nuke5–7-0.025%17 May
dust28–13-0.0231%16 May
inferno13–4-0.0110%16 May
nuke13–11-0.0019%16 May
overpass13–10-0.0722%16 May
nuke13–80.0720%16 May
ancient5–13-0.0315%16 May
anubis13–8-0.0617%15 May
inferno13–10-0.0416%15 May
ancient13–110.0518%15 May
dust213–40.0817%15 May
overpass13–90.0822%15 May
inferno13–70.1623%15 May
overpass7–130.019%14 May
inferno13–10-0.0215%14 May
inferno13–30.0319%14 May
ancient10–13-0.049%14 May
overpass13–50.0131%14 May
dust28–13-0.0216%14 May
anubis15–15-0.0113%14 May
ancient13–40.0512%14 May
mirage11–130.0417%14 May
anubis9–13-0.0410%13 May
dust210–13-0.0315%13 May
dust212–16-0.007%10 May
ancient7–13-0.0320%10 May
inferno12–16-0.0415%10 May
anubis13–3-0.0020%10 May
anubis13–60.0126%10 May
inferno11–13-0.0316%6 May
dust211–13-0.0319%6 May
inferno13–7-0.0215%6 May
inferno13–160.0118%5 May
ancient13–50.039%5 May
dust216–12-0.0324%3 May
ancient3–13-0.073%3 May
inferno13–40.0218%3 May
ancient11–13-0.0413%3 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →