ҎکγςЋΘ — CS2 Stats

76561197984883110[U:1:24617382]

4,090Tracked matches48%Win rate2021Tracked since
CSDB Rating4.4 Developing
Premier CS Rating19,056Purple band · top ~12.3% of ranked players (population est.)
CSDB Leaderboard#8858 of 17975 tracked
FaceitLevel 8 · 1,570 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGҎکγςЋΘFACEITLevel 8 · 1,570 ELOSTANDINGTop 31.2% of rankedPREMIER19,056 · Purple bandcsdb.gg/stats

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Performance scores

Aim51
Positioning51
Utility33

0–100 skill scores via Leetify.

Player DNA

Aim5.1
Aggression7.0
Utility3.3
Positioning5.1
Opening Duels2.8
Clutch5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.1
Utility3.3
Mechanics4.0
Opening Duels2.8
Win Impact4.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

1,107Matches
51%Win rate
0.94Avg K/D
72.8ADR
37%Headshot %

Clutches & streaks

46%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage25549%0.9614.6
Dust215456%0.9814.2
Inferno13444%0.9014.5
Anubis12957%0.9714.4
Ancient8448%0.9013.6
Vertigo3959%1.0314.9
Nuke2759%1.0316.0
Overpass1173%1.2017.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
33.7%Accuracy (enemy spotted)
40.7%Spray accuracy
67.8%Counter-strafing
11.6°Preaim
632msReaction time
30.6%T opening success
52.0%CT opening success
0.35Enemies flashed / flash
3.4%Flash assists
4.88HE damage / grenade
5.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3535 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5952% — below the 40% mark we flag

Milestones

1,000 Matches
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