n00byd00byd00 — CS2 Stats

76561197984078730[U:1:23813002]

2,567Tracked matches57%Win rate2021Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating14,165Blue band · top ~32.8% of ranked players (population est.)
CSDB Leaderboard#24572 of 38388 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGn00byd00byd00PREMIER14,165 · Blue bandcsdb.gg/stats

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Performance scores

Aim89
Positioning63
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateLWLWWLLWLW

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.9
Aggression10.0
Utility6.6
Positioning6.3
Opening Duels5.5
Clutch4.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.3
Utility6.6
Mechanics8.2
Opening Duels5.5
Win Impact7.2

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time561ms−12ms
first ⅓ avg 573ms → last ⅓ avg 561ms
Headshot accuracy22.7%+1.1%
first ⅓ avg 21.6% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–2
132Biggest win — inferno
3Longest win streak
109In matches decided by ≤2 rounds
15Overtime games

Map breakdown

infernoBest map · 57% over 28ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA28161257%0.01
nukeC2291341%-0.01
cacheB168850%-0.00
dust2C114736%0.01
anubisA116555%0.01
ancientD93633%-0.00
mirage1010%0.02
overpass1010%0.04
boulder110100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

213Matches
57%Win rate
1.32Avg K/D
87.5ADR
44%Headshot %

Clutches & streaks

40%1v1 clutch win
32%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno4360%1.4017.2
Vertigo3678%1.4416.1
Dust23142%1.3217.2
Nuke2282%1.4817.8
Ancient1070%1.2515.1
Train757%1.0414.1
Anubis520%0.8616.6
Overpass425%1.1115.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
38.0%Accuracy (enemy spotted)
41.5%Spray accuracy
86.8%Counter-strafing
8.2°Preaim
561msReaction time
39.7%T opening success
64.2%CT opening success
0.54Enemies flashed / flash
7.6%Flash assists
9.28HE damage / grenade
11.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6724% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0211%29 Aug
nuke13–70.0313%29 Aug
cache7–13-0.0332%29 Aug
dust216–120.0420%29 Aug
ancient13–90.0114%26 Aug
inferno11–130.0318%24 Aug
anubis10–13-0.0229%24 Aug
inferno13–70.0623%24 Aug
nuke8–13-0.0117%23 Aug
cache13–110.0511%23 Aug
inferno8–80.0711%23 Aug
inferno13–70.0417%23 Aug
anubis16–140.0524%22 Aug
nuke13–6-0.0625%21 Aug
dust25–13-0.0433%21 Aug
dust23–13-0.0260%21 Aug
nuke13–6-0.0126%20 Aug
anubis13–40.0820%20 Aug
inferno3–13-0.0529%20 Aug
cache13–110.0427%20 Aug
ancient3–13-0.0221%20 Aug
nuke13–70.0117%20 Aug
dust28–13-0.0421%20 Aug
anubis13–160.0424%20 Aug
ancient13–70.0029%19 Aug
inferno13–40.0731%19 Aug
ancient14–16-0.0325%18 Aug
inferno7–130.0518%18 Aug
anubis13–10-0.0416%18 Aug
inferno13–11-0.0124%17 Aug
inferno13–10-0.0419%17 Aug
dust213–160.0320%17 Aug
ancient13–70.1325%17 Aug
ancient10–130.0216%16 Aug
nuke2–13-0.0021%16 Aug
anubis5–13-0.0631%16 Aug
cache13–40.0938%16 Aug
cache16–14-0.0229%15 Aug
nuke13–60.0124%14 Aug
dust213–160.0119%14 Aug
dust25–13-0.0324%14 Aug
inferno5–13-0.0528%14 Aug
dust213–10-0.0126%14 Aug
inferno9–130.0120%14 Aug
anubis13–70.0318%13 Aug
inferno11–13-0.0324%13 Aug
nuke6–13-0.0527%13 Aug
nuke13–6-0.0419%13 Aug
cache11–13-0.0321%12 Aug
anubis6–13-0.0636%12 Aug
inferno13–100.0329%12 Aug
cache8–13-0.0327%12 Aug
inferno16–14-0.0530%12 Aug
nuke16–120.0826%10 Aug
anubis10–13-0.0128%10 Aug
nuke13–60.0023%10 Aug
anubis13–50.0915%10 Aug
inferno13–20.1419%10 Aug
nuke11–13-0.0725%10 Aug
mirage15–150.0221%10 Aug
dust213–110.0817%9 Aug
ancient5–13-0.1024%9 Aug
inferno13–80.029%9 Aug
inferno12–16-0.0216%9 Aug
inferno9–20.0735%9 Aug
cache10–13-0.0226%7 Aug
nuke3–13-0.0623%7 Aug
nuke3–13-0.0514%7 Aug
cache13–110.0114%7 Aug
nuke6–130.0213%6 Aug
anubis13–40.0312%6 Aug
inferno4–1-0.0175%6 Aug
nuke4–13-0.0533%6 Aug
cache11–13-0.0229%6 Aug
inferno8–13-0.0118%5 Aug
cache13–60.0619%5 Aug
nuke11–130.0125%5 Aug
inferno16–13-0.0329%5 Aug
inferno13–8-0.0217%4 Aug
ancient9–13-0.058%4 Aug
inferno8–8-0.0629%4 Aug
inferno9–50.0733%4 Aug
overpass5–90.0411%4 Aug
cache5–13-0.0716%3 Aug
cache13–3-0.0332%3 Aug
inferno11–13-0.0820%3 Aug
nuke5–13-0.0514%3 Aug
boulder13–90.0418%2 Aug
nuke3–13-0.0525%2 Aug
ancient7–130.0118%2 Aug
dust213–110.0716%31 Jul
cache5–13-0.0613%31 Jul
nuke13–100.0420%31 Jul
cache16–130.0121%31 Jul
cache11–130.0227%31 Jul
nuke15–150.0119%31 Jul
inferno9–70.0424%29 Jul
dust29–13-0.029%29 Jul
inferno16–130.0323%28 Jul
nuke4–130.0118%28 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →