outRage ☢ †Leviticus 20:13† — CS2 Stats

76561197975550696[U:1:15284968]

693Tracked matches46%Win rate2020Tracked since
CSDB Rating4.6 Developing
Premier CS Rating10,640Blue band · top ~51.5% of ranked players (population est.)
CSDB Leaderboard#19706 of 27295 tracked
Ladder ranks via Leetify

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CSDB.GGoutRage ☢ †Leviticus 20:1…PREMIER10,640 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning59
Utility33

0–100 skill scores via Leetify.

Recent form

COLD47503Last 10047%Win rateLWLLLLLLLW

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Aim5.8
Aggression7.3
Utility3.3
Positioning5.9
Opening Duels2.8
Clutch5.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.9
Utility3.3
Mechanics5.3
Opening Duels2.8
Win Impact3.8

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time633ms+34ms
first ⅓ avg 599ms → last ⅓ avg 633ms
Headshot accuracy13.8%−0.2%
first ⅓ avg 13.9% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — cache 13–7
132Biggest win — anubis
6Longest win streak
87In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 60% over 15ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC167944%0.04
mirageA159660%0.01
infernoC156940%-0.01
trainC135838%0.03
cacheB126650%0.05
dust2A127558%-0.00
ancientD93633%0.02
anubisB84450%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

60Matches
38%Win rate
1.32Avg K/D
69.6ADR
28%Headshot %

Clutches & streaks

49%1v1 clutch win
26%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1464%2.1415.8
Mirage1217%1.0615.8
Inferno838%1.1510.9
Dust2838%1.2413.5
Cache650%1.0312.3
Ancient520%0.6912.2
Anubis333%0.9114.0
Train250%1.7212.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
39.4%Accuracy (enemy spotted)
37.5%Spray accuracy
74.0%Counter-strafing
11.3°Preaim
632msReaction time
36.9%T opening success
45.8%CT opening success
0.47Enemies flashed / flash
8.7%Flash assists
10.84HE damage / grenade
1.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4338% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4714 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8559% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
train6–130.0327%27 Aug
cache13–70.2220%27 Aug
ancient0–13-0.070%27 Aug
mirage12–16-0.0412%27 Aug
mirage3–13-0.0430%27 Aug
inferno8–13-0.035%27 Aug
cache10–130.0621%27 Aug
inferno1–13-0.0718%27 Aug
dust29–13-0.0023%27 Aug
dust213–9-0.016%26 Aug
inferno13–110.0015%26 Aug
inferno9–13-0.086%26 Aug
dust213–40.105%26 Aug
nuke15–150.026%26 Aug
inferno11–130.0721%26 Aug
mirage13–80.030%26 Aug
nuke15–15-0.0415%26 Aug
dust213–110.017%26 Aug
nuke5–130.0316%26 Aug
nuke13–80.0415%26 Aug
nuke16–140.1216%26 Aug
inferno2–13-0.0632%26 Aug
train2–13-0.0313%26 Aug
train2–13-0.0220%26 Aug
train13–50.0823%26 Aug
cache5–13-0.039%25 Aug
mirage13–70.0110%25 Aug
anubis13–20.049%25 Aug
cache13–9-0.015%25 Aug
inferno13–6-0.018%25 Aug
nuke13–60.0215%25 Aug
dust213–40.010%25 Aug
train11–130.0629%25 Aug
train13–7-0.0012%25 Aug
nuke13–70.0422%25 Aug
mirage13–10-0.0718%25 Aug
train3–13-0.0714%25 Aug
train9–130.057%25 Aug
train7–130.038%25 Aug
train13–90.098%25 Aug
train13–80.0312%25 Aug
train11–13-0.0315%25 Aug
train13–20.1012%25 Aug
cache8–13-0.0213%24 Aug
ancient9–130.1316%24 Aug
nuke10–130.1116%24 Aug
mirage12–10.000%24 Aug
mirage9–13-0.0711%24 Aug
mirage13–90.0613%24 Aug
inferno5–130.0014%24 Aug
dust213–11-0.0218%24 Aug
nuke8–130.0213%24 Aug
inferno13–11-0.057%24 Aug
anubis3–13-0.0616%24 Aug
anubis11–130.0517%24 Aug
cache13–100.0317%23 Aug
inferno9–130.026%23 Aug
dust26–3-0.0413%23 Aug
nuke6–130.063%23 Aug
mirage13–30.217%23 Aug
ancient11–130.029%23 Aug
inferno10–0-0.024%23 Aug
cache13–30.036%23 Aug
anubis5–13-0.0411%23 Aug
dust27–13-0.0328%23 Aug
cache8–130.0613%23 Aug
inferno13–80.0222%23 Aug
cache13–80.057%23 Aug
nuke13–80.0325%23 Aug
inferno10–130.025%23 Aug
ancient13–6-0.016%23 Aug
inferno10–13-0.0312%23 Aug
dust213–90.0925%23 Aug
anubis9–130.004%22 Aug
cache13–50.1014%22 Aug
nuke13–100.0710%22 Aug
nuke13–110.0114%22 Aug
anubis13–100.0014%21 Aug
dust24–13-0.1050%21 Aug
cache10–130.0215%21 Aug
ancient13–30.1843%20 Aug
cache15–150.0510%20 Aug
ancient13–110.0617%20 Aug
dust29–130.017%20 Aug
inferno13–100.139%20 Aug
ancient13–16-0.0117%20 Aug
dust22–13-0.050%20 Aug
mirage11–130.0111%20 Aug
nuke3–130.0915%20 Aug
ancient10–13-0.0618%20 Aug
anubis16–130.0618%20 Aug
mirage0–20.1013%19 Aug
nuke1–130.1810%19 Aug
nuke5–13-0.1121%18 Aug
mirage13–20.040%18 Aug
mirage4–130.0319%18 Aug
ancient9–13-0.0217%18 Aug
anubis13–11-0.043%18 Aug
mirage13–4-0.034%18 Aug
mirage13–4-0.018%17 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →