disco

disco — CS2 Stats

AU76561197975012460[U:1:14746732]Steam profile ↗✓ No bans

570Tracked matches52%Win rate2020Tracked since
CSDB Rating5.5 SolidAggressive Rifler
FaceitLevel 5 · 889 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGdiscoFACEITLevel 5 · 889 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning50
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateTWLLLLWLWW

Last 10 vs previous 10: -20pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression9.2
Utility3.0
Positioning5.0
Opening Duels3.9
Clutch3.2

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.0
Utility3.0
Mechanics7.5
Opening Duels3.9
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time524ms−55ms
first ⅓ avg 579ms → last ⅓ avg 524ms
Headshot accuracy17.4%+1.2%
first ⅓ avg 16.2% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — mirage 13–4
131Biggest win — dust2
4Longest win streak
88In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 62% over 13ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B33171652%-0.00
mirageC2181338%-0.01
infernoB136746%-0.04
nukeA138562%-0.01
ancientD72529%-0.04
cacheA53260%-0.03
overpassA53260%-0.00
train21150%-0.04
anubis1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

186Matches
47%Win rate
1.01Avg K/D
78.8ADR
40%Headshot %

Clutches & streaks

36%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4452%1.0418.6
Dust24255%1.2017.9
Ancient1735%0.9515.9
Nuke1443%1.0614.8
Inferno1250%0.9815.8
Anubis757%0.8813.7
Overpass333%0.6410.0
Cache250%0.7513.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
37.8%Accuracy (enemy spotted)
40.8%Spray accuracy
83.7%Counter-strafing
8.1°Preaim
534msReaction time
35.9%T opening success
54.9%CT opening success
0.45Enemies flashed / flash
8.2%Flash assists
6.60HE damage / grenade
3.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4457 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9478% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–120.0024%29 Aug
dust213–10-0.0716%29 Aug
dust26–13-0.0611%25 Aug
dust24–13-0.090%24 Aug
dust23–13-0.0914%20 Aug
mirage9–130.0424%19 Aug
mirage13–11-0.0416%19 Aug
mirage7–13-0.0329%18 Aug
mirage13–9-0.0229%18 Aug
mirage13–10-0.0018%14 Aug
inferno5–13-0.0313%14 Aug
nuke13–90.0023%14 Aug
mirage17–190.0410%14 Aug
dust213–110.0622%12 Aug
mirage13–6-0.0515%11 Aug
mirage13–40.1015%11 Aug
mirage13–16-0.0116%8 Aug
anubis11–13-0.0110%8 Aug
dust213–70.0313%28 Jul
dust213–50.0718%28 Jul
dust213–10.0432%28 Jul
ancient6–13-0.1014%24 Jul
dust211–13-0.0715%23 Jul
mirage8–13-0.0412%22 Jul
dust24–130.0214%22 Jul
dust213–10-0.0819%22 Jul
mirage13–160.0224%14 Jul
ancient13–10-0.0515%13 Jul
dust213–8-0.0416%13 Jul
cache13–11-0.0220%13 Jul
nuke13–8-0.0631%13 Jul
nuke0–13-0.090%13 Jul
inferno7–13-0.0226%9 Jul
nuke13–40.0325%8 Jul
dust212–12-0.0221%8 Jul
nuke6–130.007%12 Jun
dust213–70.0429%10 Jun
inferno19–15-0.0315%5 Jun
dust213–70.0917%16 May
mirage13–90.0516%16 May
ancient23–25-0.0312%12 May
ancient5–13-0.0910%11 May
dust213–90.0126%11 May
mirage13–40.0218%9 May
mirage11–13-0.049%9 May
nuke13–80.0614%9 May
dust213–90.0616%9 May
cache5–13-0.0211%9 May
inferno2–9-0.140%7 May
cache10–13-0.0424%7 May
cache13–9-0.0521%7 May
inferno7–9-0.153%7 May
cache13–7-0.0215%6 May
dust21–13-0.0127%5 Apr
overpass13–11-0.0317%12 Jan
mirage16–13-0.0826%11 Jan
mirage10–13-0.0516%7 Jan
inferno13–7-0.0426%4 Jan
mirage8–13-0.0215%3 Jan
dust25–13-0.0512%3 Jan
nuke3–13-0.0415%3 Jan
dust29–13-0.0715%3 Jan
overpass13–6-0.039%2 Jan
nuke9–130.0118%2 Jan
dust213–50.0529%2 Jan
inferno13–6-0.040%2 Jan
dust29–13-0.0331%2 Jan
train13–4-0.0533%2 Jan
nuke13–30.0521%2 Jan
mirage12–12-0.028%2 Jan
inferno13–6-0.0021%2 Jan
dust21–13-0.1013%31 Dec
ancient11–130.0419%31 Dec
inferno11–13-0.0119%31 Dec
mirage4–130.0213%31 Dec
nuke13–9-0.0116%31 Dec
mirage0–5-0.0120%31 Dec
inferno13–110.0315%30 Dec
overpass7–13-0.0117%30 Dec
inferno9–13-0.0315%30 Dec
train8–13-0.035%29 Dec
nuke13–110.0223%29 Dec
nuke5–13-0.0713%29 Dec
mirage10–13-0.0215%29 Dec
ancient8–13-0.0412%29 Dec
inferno13–8-0.0211%29 Dec
dust213–110.0714%29 Dec
dust213–50.0210%29 Dec
dust24–13-0.0615%29 Dec
overpass13–40.0619%28 Dec
dust25–130.0127%23 Dec
nuke13–10-0.058%23 Dec
dust212–160.0626%22 Dec
overpass0–3-0.010%22 Dec
ancient13–10-0.0214%22 Dec
inferno5–13-0.0225%21 Dec
dust28–13-0.0215%21 Dec
dust213–50.0018%9 Sept
dust213–80.0218%7 Sept
dust213–110.0619%7 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →