Highwon

Highwon — CS2 Stats

76561197970502375[U:1:10236647]Steam profile ↗✓ No bans

802Tracked matches72%Win rate2022Tracked since
CSDB Rating4.3 Developing
Premier CS Rating7,267Light Blue band · top ~68% of ranked players (population est.)
CSDB Leaderboard#13458 of 17822 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGHighwonPREMIER7,267 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning40
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateTWWLWWWLWW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim5.5
Aggression2.9
Utility3.7
Positioning4.0
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning4.0
Utility3.7
Mechanics4.2
Opening Duels1.5
Win Impact10.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time567ms−77ms
first ⅓ avg 644ms → last ⅓ avg 567ms
Headshot accuracy11.8%−2.3%
first ⅓ avg 14.2% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — mirage 6–2
130Biggest win — nuke
7Longest win streak
56In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 71% over 7cacheWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB20101050%-0.02
nukeS1913668%0.00
cacheD1851328%-0.02
mirageB179853%0.01
dust2B158753%0.02
ancientS75271%-0.00
anubis41325%-0.00

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
35.1%Accuracy (enemy spotted)
35.1%Spray accuracy
68.8%Counter-strafing
9.6°Preaim
564msReaction time
14.8%T opening success
42.2%CT opening success
0.48Enemies flashed / flash
5.4%Flash assists
9.99HE damage / grenade
3.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3224% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4797 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.7742% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage15–150.0313%26 Aug
inferno13–6-0.0214%26 Aug
inferno13–60.029%25 Aug
cache4–13-0.0910%24 Aug
inferno13–8-0.0410%22 Aug
nuke13–0-0.043%22 Aug
mirage6–20.1911%22 Aug
mirage9–13-0.0713%21 Aug
cache13–80.0614%21 Aug
dust213–100.0811%21 Aug
dust213–50.068%21 Aug
inferno13–6-0.029%21 Aug
nuke16–13-0.0313%21 Aug
nuke11–130.0311%20 Aug
nuke4–13-0.083%20 Aug
anubis16–13-0.039%19 Aug
cache13–100.0417%19 Aug
dust213–8-0.0110%19 Aug
ancient13–100.039%19 Aug
nuke13–110.018%19 Aug
cache13–40.0111%19 Aug
inferno13–90.0321%19 Aug
inferno10–130.0010%19 Aug
mirage5–13-0.066%19 Aug
inferno5–13-0.0515%19 Aug
cache8–13-0.069%19 Aug
ancient13–80.0515%18 Aug
mirage13–80.0517%18 Aug
nuke16–120.1011%18 Aug
nuke13–90.0114%18 Aug
mirage13–40.1122%18 Aug
dust212–16-0.0321%16 Aug
dust22–130.0315%14 Aug
inferno11–13-0.0310%14 Aug
ancient13–7-0.015%14 Aug
nuke13–30.0512%14 Aug
ancient13–90.0311%14 Aug
nuke13–110.0522%14 Aug
nuke13–10.0614%14 Aug
nuke14–160.0310%12 Aug
inferno9–13-0.0713%10 Aug
mirage13–20.045%10 Aug
nuke13–7-0.0713%8 Aug
anubis9–13-0.009%8 Aug
cache13–16-0.0118%8 Aug
mirage13–110.027%8 Aug
inferno13–6-0.057%8 Aug
mirage15–15-0.0210%8 Aug
dust27–13-0.0216%8 Aug
dust213–70.0310%7 Aug
mirage13–80.0420%7 Aug
cache8–13-0.0516%7 Aug
inferno9–13-0.0213%7 Aug
nuke13–110.034%7 Aug
inferno13–100.0315%6 Aug
nuke13–30.007%6 Aug
nuke15–150.0310%6 Aug
cache2–130.0113%6 Aug
nuke9–13-0.0612%5 Aug
mirage6–13-0.0714%4 Aug
cache4–13-0.095%4 Aug
cache14–16-0.0715%4 Aug
ancient13–10-0.0215%2 Aug
cache9–13-0.0515%2 Aug
cache8–13-0.0317%2 Aug
cache13–40.0823%2 Aug
inferno9–130.0422%2 Aug
mirage8–13-0.0410%2 Aug
dust24–130.0326%1 Aug
nuke13–90.0219%1 Aug
mirage13–60.0317%1 Aug
inferno6–130.0428%1 Aug
nuke13–7-0.0514%30 Jul
inferno13–80.0011%29 Jul
cache9–130.0013%29 Jul
ancient1–13-0.075%28 Jul
nuke7–13-0.059%28 Jul
mirage6–13-0.0433%26 Jul
anubis3–130.020%26 Jul
inferno8–13-0.0322%26 Jul
inferno10–13-0.0217%25 Jul
inferno13–3-0.0510%25 Jul
inferno5–130.0114%25 Jul
dust211–13-0.0717%24 Jul
ancient11–13-0.0312%24 Jul
anubis7–13-0.0017%24 Jul
cache15–150.024%23 Jul
dust22–13-0.080%23 Jul
cache13–90.017%22 Jul
dust213–60.1427%21 Jul
dust26–13-0.0220%21 Jul
cache4–13-0.0811%21 Jul
dust213–90.008%21 Jul
dust213–20.1727%21 Jul
cache9–13-0.068%17 Jul
mirage13–110.034%15 Jul
dust213–10-0.0219%6 Jul
mirage2–13-0.0411%28 May
mirage13–2-0.0011%28 May
inferno13–8-0.0816%28 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →