D3athRoW ✞ Bankz — CS2 Stats

76561197963158525[U:1:2892797]

1,170Tracked matches42%Win rate2022Tracked since
CSDB Rating4.4 DevelopingHybrid Rifler
Premier CS Rating18,375Purple band · top ~15% of ranked players (population est.)
CSDB Leaderboard#14914 of 30176 tracked
WingmanGold Nova I
Ladder ranks via Leetify

Share this profile

CSDB.GGD3athRoW ✞ BankzPREMIER18,375 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning57
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY55396Last 10055%Win rateLLLLWWWLWL

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression5.6
Utility2.7
Positioning5.7
Opening Duels1.7

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 45% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.7
Utility2.7
Mechanics3.5
Opening Duels1.8
Win Impact2.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time516ms−1ms
first ⅓ avg 517ms → last ⅓ avg 516ms
Headshot accuracy17.7%+3.2%
first ⅓ avg 14.5% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — ancient 13–8
133Biggest win — nuke
5Longest win streak
L4Current streak
1012In matches decided by ≤2 rounds
17Overtime games

Map breakdown

mirageBest map · 83% over 6cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA24141058%0.03
ancientA2214864%0.05
nukeB189950%0.04
dust2C125742%0.02
anubisC73443%0.05
cacheD62433%0.03
mirageS65183%0.05
overpass32167%0.08
train21150%-0.03

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
36.7%Accuracy (enemy spotted)
37.8%Spray accuracy
65.7%Counter-strafing
11.0°Preaim
515msReaction time
29.3%T opening success
44.6%CT opening success
0.30Enemies flashed / flash
4.9%Flash assists
9.16HE damage / grenade
1.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2986 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.2667% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache8–130.0235%28 Aug
ancient8–13-0.0526%28 Aug
nuke11–130.0920%28 Aug
ancient4–13-0.0612%28 Aug
inferno13–50.0135%25 Aug
ancient13–50.0321%24 Aug
mirage13–70.0114%24 Aug
nuke10–130.0627%24 Aug
dust213–11-0.0323%23 Aug
ancient2–13-0.0518%23 Aug
inferno7–13-0.0911%22 Aug
ancient5–130.019%22 Aug
anubis13–60.0418%22 Aug
inferno16–140.0116%21 Aug
ancient15–150.0517%21 Aug
cache9–130.0815%20 Aug
inferno15–150.0621%20 Aug
cache13–160.018%19 Aug
mirage14–16-0.0317%17 Aug
nuke9–13-0.062%17 Aug
nuke9–13-0.0812%17 Aug
train13–7-0.0218%16 Aug
nuke15–15-0.0213%16 Aug
train6–13-0.0415%15 Aug
inferno13–90.1318%15 Aug
anubis15–150.0314%15 Aug
ancient13–40.0617%14 Aug
nuke13–110.0312%14 Aug
mirage13–100.1415%13 Aug
nuke11–130.0125%13 Aug
nuke13–30.1519%13 Aug
dust29–13-0.0618%13 Aug
cache13–8-0.0022%12 Aug
ancient13–90.0521%12 Aug
inferno13–80.0911%11 Aug
inferno13–10-0.0218%10 Aug
ancient13–60.0518%10 Aug
anubis14–16-0.0113%10 Aug
ancient13–80.2120%9 Aug
dust211–13-0.0213%9 Aug
anubis13–80.0914%8 Aug
nuke15–150.037%8 Aug
dust213–40.0516%8 Aug
inferno11–130.0524%7 Aug
nuke16–14-0.0019%7 Aug
inferno13–100.0115%6 Aug
inferno13–6-0.0213%6 Aug
dust29–130.0312%5 Aug
inferno13–110.018%5 Aug
ancient13–80.1116%5 Aug
mirage13–110.0716%4 Aug
ancient13–50.1310%4 Aug
nuke13–60.0516%2 Aug
inferno9–13-0.006%2 Aug
cache13–90.0911%31 Jul
ancient12–16-0.0213%31 Jul
dust213–160.0315%31 Jul
ancient5–13-0.0310%31 Jul
inferno13–110.0217%30 Jul
inferno11–130.0322%30 Jul
anubis15–150.1710%30 Jul
anubis13–90.0021%29 Jul
dust22–13-0.0519%29 Jul
cache14–160.0213%28 Jul
inferno13–90.1020%28 Jul
inferno9–130.0423%28 Jul
inferno8–130.0616%27 Jul
ancient13–60.1919%27 Jul
nuke13–50.0914%26 Jul
inferno13–30.0325%26 Jul
nuke13–60.1316%26 Jul
nuke5–130.0112%25 Jul
inferno13–3-0.0318%25 Jul
dust211–13-0.0214%25 Jul
ancient6–13-0.045%25 Jul
ancient13–110.0113%1 Jul
inferno8–130.0124%1 Jul
nuke13–11-0.015%30 Jun
dust26–130.0417%30 Jun
nuke11–130.1315%30 Jun
ancient13–80.0611%29 Jun
inferno16–140.0115%28 Jun
dust213–80.1216%28 Jun
ancient16–120.1513%27 Jun
overpass13–70.0920%27 Jun
inferno6–13-0.0116%27 Jun
anubis11–130.007%26 Jun
mirage11–20.129%26 Jun
mirage13–5-0.0026%22 Jun
inferno11–130.0313%22 Jun
nuke16–130.038%15 Jun
ancient13–5-0.0113%15 Jun
overpass13–40.0711%15 Jun
dust213–60.0714%14 Jun
overpass10–130.096%14 Jun
ancient13–100.0514%14 Jun
dust213–50.1021%11 Jun
ancient13–70.1413%11 Jun
inferno13–40.1018%10 Jun
nuke13–40.0717%10 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →