Tranced

Tranced — CS2 Stats

US76561197960446335[U:1:180607]Steam profile ↗

722Tracked matches31%Win rate2023Tracked since
CSDB Rating5.4 DevelopingAggressive Rifler
Premier CS Rating12,426Blue band · top ~42% of ranked players (population est.)
CSDB Leaderboard#30839 of 45550 tracked
Ladder ranks via Leetify

Rating over time

12,426Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 12,426
  • Next: Purple band at 15,000 2,574 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGTrancedPREMIER12,426 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning54
Utility65

0–100 skill scores via Leetify.

Recent form

COLD39601Last 10039%Win rateLLWWLLLLLL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression7.3
Utility6.5
Positioning5.4
Opening Duels3.4
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.4
Utility6.5
Mechanics7.5
Opening Duels3.4
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time635ms−9ms
first ⅓ avg 644ms → last ⅓ avg 635ms
Headshot accuracy22.3%−1.2%
first ⅓ avg 23.4% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 7–0
134Biggest win — mirage
5Longest win streak
L2Current streak
412In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 60% over 20nukeWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA2012860%0.03
ancientD1961332%0.00
dust2D1861233%0.01
nukeD1651131%-0.00
infernoD124833%0.00
cacheC73443%-0.00
overpassD62433%0.00
anubis21150%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
40%Win rate
1.53Avg K/D
92.4ADR
57%Headshot %

Clutches & streaks

100%1v1 clutch win
50%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2250%1.8316.0
Nuke250%1.4916.0
Inferno10%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
36.6%Accuracy (enemy spotted)
34.5%Spray accuracy
83.9%Counter-strafing
10.5°Preaim
648msReaction time
39.7%T opening success
47.5%CT opening success
0.66Enemies flashed / flash
7.1%Flash assists
10.29HE damage / grenade
18.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6678% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0227%18 Aug
dust210–130.0733%18 Aug
inferno13–50.1015%12 Aug
mirage13–10-0.0515%10 Aug
dust210–13-0.0024%10 Aug
cache7–130.0528%2 Aug
dust29–13-0.0317%2 Aug
dust214–16-0.0127%31 Jul
cache6–130.0921%30 Jul
mirage11–130.0227%29 Jul
dust25–130.0825%29 Jul
ancient6–130.0312%29 Jul
mirage13–90.1121%29 Jul
ancient10–13-0.0624%28 Jul
mirage6–13-0.0211%28 Jul
inferno16–13-0.0227%28 Jul
ancient13–70.0119%28 Jul
ancient16–12-0.0127%27 Jul
ancient14–160.1020%27 Jul
anubis8–13-0.0624%26 Jul
ancient10–13-0.0126%25 Jul
nuke11–130.0222%25 Jul
mirage8–130.0226%21 Jul
dust213–11-0.0228%20 Jul
mirage13–50.0415%20 Jul
inferno4–130.0528%20 Jul
cache11–13-0.0223%18 Jul
nuke7–130.0019%17 Jul
cache13–8-0.0419%17 Jul
dust215–150.0323%16 Jul
inferno13–70.0117%16 Jul
mirage13–70.0416%15 Jul
nuke6–13-0.0529%10 Jul
cache13–9-0.0515%10 Jul
cache7–13-0.0613%9 Jul
cache13–100.0128%9 Jul
ancient11–130.0819%1 Jul
inferno7–13-0.0623%30 Jun
anubis13–7-0.0922%30 Jun
overpass9–130.0324%29 Jun
overpass12–16-0.0228%28 Jun
inferno5–130.0129%28 Jun
mirage13–50.1432%27 Jun
ancient13–8-0.0220%27 Jun
mirage13–40.0129%27 Jun
dust213–90.0119%27 Jun
ancient13–9-0.0029%27 Jun
nuke12–160.0027%22 Jun
nuke13–16-0.0228%21 Jun
mirage7–130.0217%21 Jun
ancient13–80.0330%21 Jun
ancient8–13-0.0235%20 Jun
nuke13–100.0231%20 Jun
nuke13–10-0.0513%19 Jun
nuke10–13-0.0432%19 Jun
mirage13–8-0.0119%19 Jun
mirage13–80.1127%18 Jun
mirage7–130.0627%5 Jun
ancient10–130.0142%18 May
inferno7–130.0026%13 May
dust213–90.0434%13 May
nuke7–00.1814%13 May
ancient11–130.0336%22 Mar
nuke10–130.0515%2 Feb
mirage13–100.1414%2 Feb
nuke2–13-0.1229%2 Feb
inferno16–120.1017%31 Jan
ancient11–13-0.0414%14 Jan
ancient6–13-0.0024%11 Dec
overpass13–110.0118%15 Oct
inferno6–13-0.0220%17 Sept
nuke10–13-0.0328%16 Sept
dust21–13-0.0833%9 Sept
ancient11–130.0122%9 Sept
mirage13–11-0.0134%9 Sept
dust211–130.0020%8 Sept
mirage7–130.0424%3 Sept
dust29–130.0330%3 Sept
ancient13–7-0.0524%2 Sept
nuke6–13-0.0621%2 Sept
dust25–130.0418%1 Sept
dust213–50.0432%1 Sept
overpass11–13-0.0218%1 Sept
dust22–13-0.0612%1 Sept
mirage13–16-0.0019%26 Aug
inferno6–13-0.0815%25 Aug
mirage13–110.0318%25 Aug
nuke5–13-0.0440%24 Aug
dust213–60.0132%24 Aug
overpass13–90.0325%24 Aug
ancient8–13-0.0323%23 Aug
overpass4–13-0.0217%22 Aug
inferno11–13-0.0519%21 Aug
mirage8–13-0.0311%21 Aug
nuke13–70.0822%21 Aug
mirage13–80.0622%21 Aug
nuke13–80.0023%21 Aug
dust213–10-0.0231%18 Aug
inferno7–130.0124%18 Aug
dust27–130.0037%18 Aug

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →