11 — CS2 Stats
76561197960361519[U:1:95791]✓ No bans
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Sharp aimer
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 93% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 87 — the mechanical foundation is a clear strength.
Areas to improve
Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Inferno | 165 | 61% | 1.45 | 17.7 |
| Anubis | 152 | 51% | 1.29 | 17.7 |
| Dust2 | 150 | 57% | 1.28 | 16.8 |
| Mirage | 66 | 45% | 1.12 | 15.1 |
| Nuke | 54 | 48% | 1.14 | 16.1 |
| Ancient | 26 | 35% | 0.99 | 14.6 |
| Overpass | 18 | 50% | 1.18 | 16.7 |
| Vertigo | 13 | 31% | 1.03 | 16.7 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
Losing the first CT duel repeatedly usually means holding angles that favour the peeker.
CT opening duels 31.8661% — below the 40% mark we flag