CoolRedNinja

CoolRedNinja — CS2 Stats

US76561199691345554[U:1:1731079826]Steam profile ↗✓ No bans

208Tracked matches48%Win rate2026Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
Premier CS Rating1,694Grey band · top ~92.8% of ranked players (population est.)
CSDB Leaderboard#26753 of 34052 tracked
Ladder ranks via Leetify

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CSDB.GGCoolRedNinjaPREMIER1,694 · Grey bandcsdb.gg/stats

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Performance scores

Aim69
Positioning48
Utility31

0–100 skill scores via Leetify.

Recent form

HOT38575Last 10038%Win rateWWLWLWWLWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression5.5
Utility3.1
Positioning4.8
Opening Duels1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.8
Utility3.1
Mechanics6.9
Opening Duels1.6
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.04
first ⅓ avg -0.05 → last ⅓ avg -0.01
Reaction time618ms−174ms
first ⅓ avg 793ms → last ⅓ avg 618ms
Headshot accuracy9.9%−0.0%
first ⅓ avg 9.9% → last ⅓ avg 9.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — nuke 13–4
132Biggest win — nuke
3Longest win streak
W2Current streak
76In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 55% over 11overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C1981142%0.00
nukeC1771041%-0.05
infernoD1431121%-0.01
mirageD123925%-0.02
cacheA116555%-0.03
ancientC73443%-0.00
officeC52340%-0.01
overpassD51420%-0.05
anubis41325%-0.03
vertigo330100%0.05
train31233%-0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
39.5%Accuracy (enemy spotted)
41.9%Spray accuracy
81.0%Counter-strafing
9.4°Preaim
622msReaction time
29.8%T opening success
42.7%CT opening success
0.52Enemies flashed / flash
4.1%Flash assists
10.03HE damage / grenade
4.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.3101% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.828% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–5-0.0711%29 Aug
nuke13–40.1714%29 Aug
dust25–130.003%28 Aug
dust213–90.0013%28 Aug
cache11–130.0110%28 Aug
dust213–10-0.0316%28 Aug
cache13–11-0.0010%28 Aug
mirage8–13-0.0016%28 Aug
ancient13–50.052%28 Aug
nuke13–7-0.084%28 Aug
nuke0–3-0.230%25 Aug
nuke10–13-0.089%25 Aug
cache13–80.0411%25 Aug
dust29–130.0410%25 Aug
anubis16–120.019%24 Aug
anubis7–13-0.065%24 Aug
ancient13–80.049%24 Aug
inferno6–13-0.029%24 Aug
dust212–12-0.0114%24 Aug
dust26–130.014%23 Aug
inferno0–4-0.0425%23 Aug
ancient4–13-0.095%23 Aug
nuke13–30.128%22 Aug
vertigo13–11-0.029%22 Aug
dust213–9-0.0328%22 Aug
dust211–130.0916%22 Aug
dust213–11-0.055%20 Aug
inferno5–130.0112%20 Aug
train0–10-0.097%13 Aug
mirage14–16-0.0011%13 Aug
ancient6–130.0610%5 Aug
anubis4–13-0.0411%5 Aug
inferno2–130.030%5 Aug
mirage12–120.1011%18 Jul
cache16–13-0.024%17 Jul
nuke13–7-0.0224%17 Jul
mirage10–13-0.0416%17 Jul
ancient9–13-0.039%13 Jul
nuke13–20.097%13 Jul
cache13–10-0.0518%13 Jul
vertigo13–60.022%19 Jun
inferno6–13-0.035%19 Jun
nuke2–13-0.059%19 Jun
dust213–9-0.015%19 Jun
vertigo9–60.1614%13 Jun
mirage13–60.0211%13 Jun
nuke10–13-0.046%25 May
inferno13–40.0513%25 May
dust23–13-0.0310%25 May
cache7–130.038%25 May
office10–130.019%25 May
dust213–9-0.0210%25 May
mirage3–13-0.0515%25 May
mirage6–13-0.0310%25 May
dust210–13-0.0211%23 May
office13–70.0115%23 May
nuke7–13-0.1010%22 May
inferno10–13-0.049%22 May
cache4–13-0.047%22 May
mirage4–10-0.078%22 May
dust210–130.1217%22 May
office7–13-0.068%19 May
office13–2-0.0123%19 May
inferno11–13-0.0218%19 May
nuke12–12-0.044%19 May
dust213–100.1016%19 May
inferno10–13-0.046%19 May
mirage13–110.0410%2 May
office10–130.013%2 May
nuke13–5-0.100%2 May
dust27–13-0.095%2 May
overpass10–13-0.0312%2 May
mirage6–11-0.079%1 May
nuke7–13-0.049%1 May
dust211–130.0613%1 May
nuke5–13-0.0914%1 May
dust24–13-0.0417%1 May
cache13–9-0.1011%1 May
inferno10–13-0.043%1 May
nuke1–13-0.0813%30 Apr
nuke11–13-0.129%30 Apr
cache2–13-0.0811%29 Apr
mirage13–11-0.075%29 Apr
cache12–12-0.072%29 Apr
ancient4–13-0.030%29 Apr
overpass6–13-0.0916%29 Apr
cache13–110.010%28 Apr
train9–13-0.0315%26 Apr
train13–5-0.0325%26 Apr
inferno13–70.0219%26 Apr
anubis10–13-0.0411%23 Apr
overpass13–10-0.0212%23 Apr
overpass0–13-0.0212%23 Apr
nuke13–9-0.129%21 Apr
overpass1–13-0.1113%21 Apr
inferno8–13-0.0011%21 Apr
ancient13–11-0.036%20 Apr
inferno8–3-0.0120%20 Apr
mirage9–13-0.095%20 Apr
inferno12–12-0.068%18 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →