__Desolation — CS2 Stats

76561199119324818[U:1:1159059090]✓ No bans

572Tracked matches40%Win rate2023Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating17,366Purple band · top ~19% of ranked players (population est.)
CSDB Leaderboard#21909 of 41908 tracked
FaceitLevel 7 · 1,441 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GG__DesolationFACEITLevel 7 · 1,441 ELOSTANDINGTop 42.3% of rankedPREMIER17,366 · Purple bandcsdb.gg/stats

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Performance scores

Aim65
Positioning56
Utility46

0–100 skill scores via Leetify.

Recent form

COLD50482Last 10050%Win rateLLLLLLLWLL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression7.9
Utility4.6
Positioning5.6
Opening Duels4.2
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.6
Utility4.6
Mechanics6.8
Opening Duels4.2
Win Impact1.7

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time659ms−23ms
first ⅓ avg 681ms → last ⅓ avg 659ms
Headshot accuracy17.4%−5.1%
first ⅓ avg 22.5% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–0
130Biggest win — inferno
7Longest win streak
L7Current streak
44In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 68% over 25ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS2517868%0.02
dust2A2112957%0.02
infernoD134931%0.02
cacheC114736%0.02
ancientD102820%-0.00
nukeC94544%-0.04
anubisB84450%0.01
vertigo220100%0.03
train110100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

333Matches
52%Win rate
1.17Avg K/D
85.6ADR
51%Headshot %

Clutches & streaks

35%1v1 clutch win
28%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust29459%1.1717.7
Inferno5040%1.1417.8
Mirage4961%1.1817.2
Anubis3746%1.1817.1
Ancient3444%1.1916.2
Vertigo3158%1.3218.3
Nuke2148%1.0215.9
Cache1436%1.0114.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
36.6%Accuracy (enemy spotted)
40.5%Spray accuracy
80.5%Counter-strafing
10.9°Preaim
657msReaction time
37.2%T opening success
56.3%CT opening success
0.51Enemies flashed / flash
6.8%Flash assists
6.01HE damage / grenade
13.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2001% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient9–130.0016%20 Aug
ancient11–130.0115%17 Aug
mirage5–130.0120%17 Aug
nuke9–13-0.0624%14 Aug
dust29–130.1216%14 Aug
inferno10–130.0421%13 Aug
anubis14–16-0.0423%13 Aug
dust213–40.0016%12 Aug
cache9–130.0117%7 Aug
anubis10–130.0417%7 Aug
inferno8–8-0.0827%5 Aug
anubis10–130.0324%5 Aug
nuke6–130.008%4 Aug
mirage13–80.1118%4 Aug
inferno7–130.0023%3 Aug
mirage13–7-0.0519%3 Aug
dust29–130.015%3 Aug
mirage13–6-0.0016%3 Aug
inferno6–13-0.089%2 Aug
ancient10–13-0.047%2 Aug
dust213–40.0521%1 Aug
anubis13–100.0116%1 Aug
dust214–160.0313%1 Aug
mirage9–130.1323%1 Aug
mirage19–17-0.0519%31 Jul
mirage13–4-0.0021%31 Jul
mirage13–9-0.0315%30 Jul
anubis13–100.0211%30 Jul
nuke9–5-0.1322%30 Jul
inferno3–9-0.2613%30 Jul
vertigo13–8-0.0115%30 Jul
nuke4–13-0.0624%30 Jul
dust213–100.0622%30 Jul
ancient13–80.0518%29 Jul
cache13–80.0624%29 Jul
dust213–70.0216%29 Jul
mirage6–13-0.0018%29 Jul
mirage13–100.0329%29 Jul
nuke13–11-0.018%28 Jul
mirage13–10-0.0120%28 Jul
dust216–13-0.0515%27 Jul
mirage16–130.0229%26 Jul
anubis13–10-0.0216%26 Jul
nuke13–90.0116%26 Jul
nuke5–13-0.0612%26 Jul
dust210–130.0524%26 Jul
inferno9–00.2133%25 Jul
inferno4–90.1524%25 Jul
inferno9–00.2419%25 Jul
mirage6–130.0339%25 Jul
nuke5–13-0.0432%24 Jul
dust213–110.0229%24 Jul
anubis10–130.0017%22 Jul
inferno13–00.010%20 Jul
cache16–130.0438%19 Jul
mirage13–11-0.0122%17 Jul
ancient10–13-0.059%17 Jul
mirage8–130.0320%17 Jul
dust213–9-0.0021%16 Jul
dust23–13-0.0024%16 Jul
ancient10–130.0429%14 Jul
dust25–13-0.0535%14 Jul
cache5–130.0333%14 Jul
cache11–13-0.0424%14 Jul
cache6–13-0.0628%12 Jul
mirage13–30.0741%12 Jul
ancient13–7-0.0228%12 Jul
mirage13–80.0118%12 Jul
dust213–70.0423%11 Jul
ancient15–19-0.0513%10 Jul
inferno2–13-0.0123%10 Jul
mirage2–130.0221%10 Jul
mirage13–100.0119%10 Jul
mirage13–90.0731%9 Jul
inferno13–80.1115%9 Jul
dust28–13-0.0420%9 Jul
ancient13–160.0415%9 Jul
dust215–15-0.0028%9 Jul
cache3–130.0427%9 Jul
dust213–7-0.0018%9 Jul
dust213–80.0522%9 Jul
mirage3–130.0129%9 Jul
mirage13–30.1214%9 Jul
dust213–80.0620%9 Jul
mirage13–90.0715%9 Jul
inferno7–13-0.0823%9 Jul
nuke13–7-0.0118%9 Jul
cache16–120.0621%9 Jul
ancient3–13-0.0417%9 Jul
dust213–100.1224%9 Jul
cache9–130.0121%8 Jul
inferno4–130.0426%7 Jul
dust26–13-0.0420%7 Jul
anubis13–20.0436%7 Jul
vertigo13–90.0723%7 Jul
train13–30.0438%7 Jul
mirage7–13-0.0130%7 Jul
mirage13–90.0229%7 Jul
cache13–20.0620%7 Jul
cache6–130.0525%7 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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