jeegz — CS2 Stats

76561199002121567[U:1:1041855839]

184Tracked matches50%Win rate2020Tracked since
CSDB Rating4.6 DevelopingPassive Rifler
Premier CS Rating12,758Blue band · top ~40.3% of ranked players (population est.)
CSDB Leaderboard#23308 of 34358 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGjeegzFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER12,758 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning34
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY57412Last 10057%Win rateWLLLWWWLLL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression2.6
Utility3.5
Positioning3.4
Opening Duels0.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning3.4
Utility3.5
Mechanics7.7
Opening Duels0.0
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time657ms−12ms
first ⅓ avg 669ms → last ⅓ avg 657ms
Headshot accuracy23.3%+2.7%
first ⅓ avg 20.6% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — vertigo 10–1
131Biggest win — train
6Longest win streak
96In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 67% over 12ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA23131057%0.01
infernoB137654%0.03
anubisS128467%-0.01
nukeA117464%0.02
ancientC104640%-0.01
trainA85363%-0.01
cacheS64267%-0.03
dust2B63350%-0.00
vertigoS64267%0.00
office21150%-0.09
edin21150%-0.02
shelter1010%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

31Matches
58%Win rate
1.26Avg K/D
67.1ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo9100%0.9615.0
Mirage425%0.9114.0
Dust2333%0.9812.7
Anubis333%0.709.7
Ancient250%0.6610.5
Inferno250%2.0613.0
Train1100%1.8220.0
Nuke10%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
31.2%Accuracy (enemy spotted)
36.1%Spray accuracy
84.7%Counter-strafing
9.7°Preaim
651msReaction time
24.1%T opening success
24.1%CT opening success
0.63Enemies flashed / flash
4.2%Flash assists
6.31HE damage / grenade
6.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.1434% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–100.0032%29 Aug
ancient6–13-0.0620%29 Aug
mirage5–13-0.0731%12 Aug
mirage8–130.0024%11 Aug
anubis13–50.0327%9 Aug
ancient13–9-0.0121%9 Aug
cache13–11-0.0424%9 Aug
dust213–16-0.0421%9 Aug
ancient4–13-0.0719%9 Aug
mirage14–16-0.0012%6 Aug
cache11–13-0.0216%6 Aug
mirage13–20.0118%6 Aug
ancient13–20.0523%6 Aug
anubis13–40.0020%5 Aug
shelter4–13-0.0628%3 Aug
nuke2–13-0.0525%31 Jul
cache8–13-0.0119%31 Jul
anubis13–60.0624%28 Jul
cache13–7-0.0224%26 Jul
anubis7–13-0.0420%9 Jul
anubis2–10.02100%9 Jul
anubis7–130.0029%6 Jul
cache13–6-0.0622%7 Jun
cache13–11-0.0129%3 Jun
inferno5–13-0.005%2 Jun
anubis13–6-0.0215%1 Jun
mirage10–13-0.0414%28 Nov
inferno13–30.0132%28 Nov
train9–13-0.0322%27 May
anubis13–8-0.019%25 May
train10–13-0.0824%25 May
train13–70.0610%25 May
ancient3–13-0.0810%22 Apr
inferno13–8-0.0450%20 Apr
mirage13–90.0514%20 Apr
nuke10–80.0456%20 Apr
mirage9–130.0621%19 Apr
anubis13–110.0020%19 Apr
inferno13–50.0621%19 Apr
dust213–8-0.0114%19 Apr
nuke13–40.0423%18 Apr
mirage13–100.0118%18 Apr
inferno13–80.1220%18 Apr
ancient7–13-0.0531%18 Apr
dust213–50.0128%18 Apr
nuke13–8-0.0241%17 Apr
mirage13–30.0341%17 Apr
ancient13–50.0312%17 Apr
office13–40.0124%15 Apr
edin13–7-0.0119%15 Apr
inferno12–120.0836%11 Apr
mirage0–2-0.090%11 Apr
ancient9–13-0.0113%11 Apr
inferno7–13-0.0230%7 Apr
ancient4–130.0324%7 Apr
mirage13–30.0029%5 Apr
nuke6–13-0.0129%4 Apr
train13–1-0.0117%4 Apr
inferno13–20.0942%4 Apr
mirage13–11-0.0223%3 Apr
vertigo13–11-0.0621%3 Apr
train13–8-0.0124%3 Apr
nuke13–90.0334%22 Mar
vertigo8–13-0.0735%22 Mar
anubis13–10-0.0722%25 Feb
office0–5-0.1850%25 Feb
vertigo12–120.0123%25 Feb
mirage13–9-0.0417%25 Feb
ancient13–20.0914%25 Feb
nuke13–30.0726%23 Feb
mirage13–80.0332%23 Feb
dust25–13-0.0412%23 Feb
vertigo13–11-0.0530%23 Feb
dust20–13-0.0329%22 Feb
mirage16–120.049%22 Feb
inferno2–13-0.0135%22 Feb
mirage13–70.0323%21 Feb
train6–13-0.0016%21 Feb
mirage13–80.0315%10 Feb
nuke7–13-0.038%10 Feb
nuke16–120.0820%9 Feb
mirage6–130.0713%9 Feb
nuke14–16-0.0214%8 Feb
nuke13–100.0614%8 Feb
vertigo13–100.0219%8 Feb
anubis8–13-0.0616%6 Feb
train13–6-0.0233%6 Feb
edin7–13-0.0329%6 Feb
mirage13–160.0324%6 Feb
inferno11–13-0.0024%5 Feb
inferno13–80.1229%4 Feb
mirage11–130.0228%4 Feb
mirage8–13-0.0323%4 Feb
mirage13–60.0210%1 Feb
inferno10–130.0222%30 Jan
train13–70.0321%30 Jan
anubis2–13-0.0812%30 Jan
dust213–40.0924%29 Jan
inferno13–110.0115%26 Jan
vertigo10–10.1525%25 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
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