GOOGOOGAAGAA69

GOOGOOGAAGAA69 — CS2 Stats

US76561198984618243[U:1:1024352515]Steam profile ↗✓ No bans

394Tracked matches52%Win rate2023Tracked since
CSDB Rating3.6 Learning
Premier CS Rating4,193Grey band · top ~82.2% of ranked players (population est.)
CSDB Leaderboard#41628 of 53940 tracked
Ladder ranks via Leetify

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CSDB.GGGOOGOOGAAGAA69PREMIER4,193 · Grey bandcsdb.gg/stats

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Performance scores

Aim29
Positioning60
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateLLLWWLWWLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Aim2.9
Aggression9.0
Utility4.2
Positioning6.0
Opening Duels4.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning6.0
Utility4.2
Mechanics2.1
Opening Duels4.1
Win Impact5.6

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time670ms−2ms
first ⅓ avg 672ms → last ⅓ avg 670ms
Headshot accuracy13.2%+1.3%
first ⅓ avg 11.9% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–2
131Biggest win — mirage
5Longest win streak
L3Current streak
1410In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 71% over 17overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2181338%0.01
nukeC2181338%0.01
dust2A1912763%-0.01
infernoS1712571%0.04
ancientA149564%-0.02
overpassD62433%-0.01
anubis2020%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
32.5%Accuracy (enemy spotted)
36.1%Spray accuracy
59.4%Counter-strafing
12.3°Preaim
669msReaction time
36.6%T opening success
56.1%CT opening success
0.61Enemies flashed / flash
6.6%Flash assists
9.52HE damage / grenade
5.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2992° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0599% — below the 15% mark we flag

    Aim Training
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.130%26 Jun
mirage4–130.0420%26 Jun
inferno5–130.0410%26 Jun
ancient13–7-0.0713%26 Jun
overpass13–90.0413%25 Jun
inferno11–130.0414%25 Jun
nuke13–90.077%23 Jun
ancient13–4-0.0111%23 Jun
dust210–13-0.0215%23 Jun
dust211–13-0.0419%22 Jun
ancient6–13-0.056%22 Jun
mirage11–13-0.0616%21 Jun
mirage15–150.1119%21 Jun
dust216–120.0417%21 Jun
mirage7–13-0.078%21 Jun
inferno13–5-0.029%20 Jun
mirage13–60.0635%20 Jun
inferno13–20.169%20 Jun
dust213–11-0.077%20 Jun
ancient8–13-0.0213%20 Jun
overpass4–130.0111%20 Jun
mirage13–90.035%20 Jun
ancient13–10-0.0322%19 Jun
dust211–13-0.0129%19 Jun
mirage8–13-0.0013%19 Jun
inferno9–7-0.017%19 Jun
nuke13–2-0.0215%19 Jun
dust23–20.0311%19 Jun
nuke13–110.0711%18 Jun
nuke13–50.0214%18 Jun
nuke9–13-0.0113%18 Jun
mirage13–6-0.0215%18 Jun
ancient13–9-0.0113%18 Jun
mirage11–130.069%18 Jun
ancient10–13-0.0613%18 Jun
inferno13–9-0.0411%17 Jun
nuke9–130.0315%17 Jun
inferno9–30.1428%17 Jun
mirage8–13-0.0117%17 Jun
dust27–2-0.0318%17 Jun
dust213–7-0.0713%17 Jun
anubis15–150.048%17 Jun
overpass13–6-0.023%17 Jun
mirage13–70.0415%17 Jun
inferno8–80.1417%17 Jun
mirage2–13-0.038%16 Jun
mirage13–11-0.0212%16 Jun
nuke9–13-0.024%16 Jun
dust27–130.0329%16 Jun
ancient13–100.0421%16 Jun
mirage5–8-0.019%16 Jun
nuke15–15-0.038%16 Jun
dust213–110.0411%16 Jun
nuke14–160.0110%16 Jun
inferno13–80.0915%15 Jun
inferno13–110.0315%15 Jun
nuke13–50.1018%15 Jun
mirage7–130.0111%15 Jun
inferno11–130.0411%14 Jun
dust213–110.0417%14 Jun
dust213–5-0.057%14 Jun
nuke5–130.017%13 Jun
dust27–13-0.0224%13 Jun
nuke7–13-0.0511%13 Jun
inferno13–110.014%13 Jun
anubis8–130.0013%12 Jun
mirage13–60.035%12 Jun
overpass15–150.0311%12 Jun
nuke13–80.0215%11 Jun
dust29–13-0.0512%11 Jun
nuke13–60.0012%11 Jun
mirage10–130.0317%11 Jun
ancient14–16-0.0217%11 Jun
inferno13–110.021%10 Jun
ancient13–7-0.0414%10 Jun
nuke8–13-0.0410%10 Jun
overpass8–13-0.0724%10 Jun
mirage13–10.0313%10 Jun
nuke15–150.0010%10 Jun
dust213–90.0416%10 Jun
ancient13–11-0.034%10 Jun
nuke10–130.029%9 Jun
inferno13–11-0.027%9 Jun
dust213–10-0.0213%9 Jun
mirage9–13-0.0213%9 Jun
dust213–3-0.0520%8 Jun
mirage7–13-0.014%8 Jun
nuke11–130.002%8 Jun
nuke9–13-0.005%8 Jun
ancient14–16-0.0219%8 Jun
mirage13–10.0111%8 Jun
ancient16–120.006%8 Jun
dust29–13-0.0419%8 Jun
inferno13–40.107%7 Jun
inferno16–140.0310%3 Jun
dust211–0-0.0014%3 Jun
ancient13–110.0014%3 Jun
overpass10–13-0.0310%2 Jun
nuke13–70.0822%2 Jun
nuke10–13-0.0211%2 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →