Drum

Drum — CS2 Stats

CA76561198889305394[U:1:929039666]Steam profile ↗✓ No bans

4,664Tracked matches57%Win rate2020Tracked since
CSDB Rating7.2 StrongAggressive Rifler
FaceitLevel 10 · 3,160 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGDrumFACEITLevel 10 · 3,160 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning63
Utility54

0–100 skill scores via Leetify.

Recent form

HOT50473Last 10050%Win rateWLWWWLWLWW

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression9.6
Utility5.4
Positioning6.3
Opening Duels4.4
Clutch3.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 95% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.3
Utility5.4
Mechanics7.1
Opening Duels4.4
Win Impact7.2

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time571ms−28ms
first ⅓ avg 599ms → last ⅓ avg 571ms
Headshot accuracy22.7%−2.1%
first ⅓ avg 24.8% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — inferno 7–13
132Biggest win — mirage
4Longest win streak
76In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 80% over 5ancientWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%0.03
ancientD1751229%-0.00
nukeC156940%-0.02
poseidonC73443%0.05
anubisC73443%-0.02
infernoS64267%0.06
cacheS54180%0.04
overpassA53260%0.01
dust243175%0.08
debris32167%0.05
vertigo220100%0.00
office21150%0.06
sanctum1010%-0.09
train1010%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5,458Matches
50%Win rate
1.15Avg K/D
81.3ADR
49%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage149851%1.1917.7
Ancient81450%1.1116.7
Anubis58846%1.1016.7
Nuke41849%1.1617.0
Vertigo32556%1.2718.5
Dust228047%1.0716.4
Overpass15455%1.0717.0
Inferno13446%1.0515.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
40.3%Accuracy (enemy spotted)
41.0%Spray accuracy
82.2%Counter-strafing
9.6°Preaim
574msReaction time
39.3%T opening success
55.5%CT opening success
0.53Enemies flashed / flash
7.2%Flash assists
4.70HE damage / grenade
13.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3171% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–40.0315%23 Aug
debris5–9-0.0630%23 Aug
poseidon9–20.2029%23 Aug
debris9–30.1019%23 Aug
poseidon9–20.2020%23 Aug
nuke1–9-0.2425%23 Aug
vertigo9–7-0.0228%23 Aug
nuke1–13-0.0922%23 Aug
debris9–70.1116%16 Aug
poseidon9–50.1030%16 Aug
mirage9–13-0.0518%9 Aug
inferno13–60.0218%8 Aug
cache13–6-0.0015%28 Jul
ancient12–160.0216%19 Jul
nuke3–13-0.0813%3 Jul
mirage13–70.0324%2 Jul
cache8–90.0629%21 Jun
mirage13–60.1020%20 Jun
nuke3–9-0.1238%20 Jun
nuke4–13-0.0126%18 Jun
nuke13–30.0420%12 Jun
ancient9–13-0.0311%7 Jun
anubis16–140.0119%2 Jun
anubis13–100.0043%31 May
overpass13–110.0724%26 May
anubis6–13-0.0330%26 May
ancient11–13-0.049%24 May
ancient13–100.0115%23 May
ancient9–13-0.0319%22 May
ancient3–13-0.0422%22 May
nuke13–100.0425%22 May
ancient14–16-0.0421%21 May
mirage13–50.1141%19 May
cache13–30.1035%19 May
anubis13–100.0214%19 May
mirage13–40.1233%12 May
ancient8–13-0.0315%11 May
inferno13–70.0028%4 May
cache13–7-0.0128%1 May
mirage13–20.0216%1 May
mirage11–130.0424%29 Apr
vertigo13–100.0230%24 Apr
ancient6–13-0.0614%24 Apr
ancient13–90.0413%24 Apr
poseidon1–9-0.2242%22 Apr
ancient13–70.0323%22 Apr
mirage9–130.0013%21 Apr
sanctum5–9-0.0913%19 Apr
nuke6–130.0533%19 Apr
nuke13–6-0.0219%18 Apr
anubis9–13-0.0333%12 Apr
ancient10–13-0.0230%11 Apr
nuke6–9-0.0929%9 Apr
mirage13–100.0635%6 Apr
mirage7–13-0.06100%6 Apr
overpass13–100.1031%5 Apr
mirage13–90.0119%3 Apr
inferno7–130.2967%2 Apr
nuke13–110.0725%1 Apr
mirage10–13-0.0219%31 Mar
nuke13–90.0515%31 Mar
inferno13–100.0733%30 Mar
mirage13–80.0414%30 Mar
mirage10–130.0220%30 Mar
ancient6–130.0814%28 Mar
dust25–130.0527%28 Mar
mirage5–130.0828%28 Mar
mirage13–100.0738%27 Mar
mirage15–150.1025%20 Mar
mirage13–50.0926%20 Mar
nuke15–150.0323%18 Mar
anubis8–13-0.0411%18 Mar
mirage2–13-0.0914%18 Mar
dust213–80.0524%17 Mar
overpass13–9-0.0324%12 Mar
mirage9–13-0.0716%12 Mar
anubis2–13-0.0519%11 Mar
mirage19–150.0314%11 Mar
overpass10–130.0131%10 Mar
ancient11–130.0914%9 Mar
ancient13–110.0216%4 Mar
dust213–60.11100%2 Mar
nuke13–16-0.0324%2 Mar
mirage13–20.0717%2 Mar
nuke13–80.0428%2 Mar
ancient9–130.0315%2 Mar
mirage16–19-0.0324%28 Feb
ancient13–6-0.0328%24 Feb
inferno13–110.0423%23 Feb
dust213–20.1030%18 Feb
overpass10–13-0.0913%18 Feb
poseidon3–9-0.0541%15 Feb
office13–70.0637%14 Feb
inferno7–13-0.089%13 Feb
train5–13-0.0023%13 Feb
poseidon7–90.0219%11 Feb
mirage13–100.0321%10 Feb
mirage13–3-0.0222%10 Feb
office9–130.0726%10 Feb
poseidon8–80.1224%10 Feb

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 Matches
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