RiffeClass

RiffeClass — CS2 Stats

76561198883827334[U:1:923561606]Steam profile ↗✓ No bans

79Tracked matches62%Win rate2022Tracked since
CSDB Rating6.6 SolidHybrid Rifler
Premier CS Rating19,898Purple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#11952 of 28178 tracked
Ladder ranks via Leetify

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CSDB.GGRiffeClassPREMIER19,898 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning52
Utility41

0–100 skill scores via Leetify.

Recent form

HOT46283Last 7760%Win rateWWTLWWWWWW

Last 10 vs previous 10: +30pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.3
Aggression5.9
Utility4.1
Positioning5.2
Opening Duels3.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.2
Utility4.1
Mechanics8.3
Opening Duels3.3
Win Impact9.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time605ms−3ms
first ⅓ avg 607ms → last ⅓ avg 605ms
Headshot accuracy21.9%−0.4%
first ⅓ avg 22.2% → last ⅓ avg 21.9%

Rolling 5-match average across the last 77 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — ancient 13–2
131Biggest win — mirage
6Longest win streak
W2Current streak
76In matches decided by ≤2 rounds
21Overtime games

Map breakdown

infernoBest map · 69% over 13overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%0.04
dust2A138562%0.03
infernoS139469%0.01
ancientS96367%0.05
vertigoA74357%0.04
overpassD51420%0.04
train220100%0.05
nuke21150%0.03
anubis110100%0.01

Across the last 77 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
38.9%Accuracy (enemy spotted)
44.1%Spray accuracy
87.4%Counter-strafing
11.3°Preaim
598msReaction time
43.7%T opening success
42.5%CT opening success
0.51Enemies flashed / flash
4.6%Flash assists
7.78HE damage / grenade
9.67Flashes / match

Recommended for you

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass16–140.0227%10 Nov
ancient13–10-0.0419%10 Nov
ancient15–15-0.0324%9 Nov
mirage8–13-0.0630%6 Nov
mirage13–40.0015%4 Nov
dust213–6-0.0126%4 Nov
mirage13–60.0426%3 Nov
inferno13–80.0311%3 Nov
mirage13–11-0.0120%30 Oct
train13–100.0417%30 Oct
ancient13–160.0116%29 Oct
mirage13–80.0232%29 Oct
mirage7–130.0128%28 Oct
dust213–70.0626%24 Oct
train13–90.0613%24 Oct
mirage13–70.0423%21 Oct
inferno0–5-0.0836%21 Oct
ancient13–90.0313%20 Oct
mirage9–130.0618%18 Oct
nuke14–160.0033%18 Oct
dust213–90.0324%17 Oct
inferno13–16-0.0812%16 Oct
dust29–130.0123%15 Oct
inferno13–90.0512%13 Oct
dust29–130.0821%13 Oct
dust213–50.0216%12 Oct
mirage9–130.0226%12 Oct
mirage13–40.1038%12 Oct
overpass13–160.0613%11 Oct
inferno13–100.0127%11 Oct
dust213–160.0623%10 Oct
dust213–110.0518%10 Oct
inferno8–130.0029%10 Oct
dust211–130.0223%8 Oct
mirage13–10.0735%8 Oct
mirage13–90.0322%8 Oct
dust214–160.0021%7 Oct
dust213–11-0.0214%7 Oct
mirage13–10.1122%7 Oct
ancient13–20.1912%6 Oct
mirage11–13-0.0224%6 Oct
ancient13–60.0530%6 Oct
mirage13–100.0117%6 Oct
vertigo9–130.1127%18 Dec
dust216–140.0429%17 Dec
nuke13–50.0632%8 Dec
vertigo13–60.0031%8 Dec
vertigo13–80.0419%6 Dec
mirage13–80.0627%5 Dec
anubis13–100.0122%5 Dec
mirage15–150.0132%5 Dec
mirage13–20.0927%23 Nov
inferno13–90.0825%23 Nov
overpass5–130.0219%21 Nov
vertigo3–13-0.0716%21 Nov
ancient7–10.0321%20 Nov
vertigo13–70.0319%20 Nov
ancient13–20.1017%20 Nov
mirage0–70.0141%20 Nov
ancient14–160.0917%20 Nov
inferno13–60.0025%20 Nov
inferno13–60.0620%20 Nov
vertigo11–20.1511%19 Nov
overpass9–130.1026%19 Nov
mirage13–80.1118%19 Nov
mirage13–50.1327%18 Nov
inferno13–50.1624%18 Nov
overpass4–16-0.0222%29 Aug
vertigo8–160.0030%24 Aug
dust216–140.0321%19 Aug
mirage13–160.1019%19 Aug
inferno16–13-0.0116%14 Aug
inferno15–15-0.0419%13 Aug
mirage5–160.0336%11 Aug
inferno16–14-0.0525%5 Aug
mirage11–160.0623%5 Aug
mirage14–160.0618%4 Aug

Match data via Leetify.

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →