Walldie

Walldie — CS2 Stats

MX76561198796522034[U:1:836256306]Steam profile ↗

4,506Tracked matches44%Win rate2020Tracked since
CSDB Rating6.3 SolidHybrid Rifler
Premier CS Rating24,879Top 25% of 17,162 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#4110 of 27980 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGWalldiePREMIER24,879 · Pink bandcsdb.gg/stats

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Performance scores

Aim63
Positioning68
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY37567Last 10037%Win rateLTLLWWTLWW

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression9.3
Utility6.5
Positioning6.8
Opening Duels3.5
Clutch3.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 709ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.8
Utility6.5
Mechanics8.3
Opening Duels3.5
Win Impact3.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time710ms+107ms
first ⅓ avg 604ms → last ⅓ avg 710ms
Headshot accuracy21.5%+4.3%
first ⅓ avg 17.2% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — ancient 13–3
131Biggest win — inferno
5Longest win streak
65In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 67% over 9cacheWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2D34102429%0.01
mirageC167944%0.00
nukeA116555%0.01
infernoS96367%0.02
cacheD81713%0.04
vertigoD71614%0.01
trainC52340%0.04
ancientA53260%0.05
anubis31233%0.03
overpass2020%-0.06

Across the last 100 tracked matches.

Faceit stats

Combat

475Matches
53%Win rate
1.15Avg K/D
84.2ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3250%1.5119.0
Ancient1839%1.0416.1
Dust21765%1.5019.1
Inferno1656%1.1115.9
Vertigo1662%1.2316.9
Anubis1450%1.0515.9
Nuke743%1.0320.1
Overpass743%1.0516.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
30.7%Accuracy (enemy spotted)
33.7%Spray accuracy
87.4%Counter-strafing
9.1°Preaim
709msReaction time
39.1%T opening success
48.5%CT opening success
0.77Enemies flashed / flash
11.1%Flash assists
7.56HE damage / grenade
14.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 708.7215ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1218% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0219%17 Aug
dust212–120.0515%17 Aug
train10–130.0619%12 Aug
train9–130.0622%12 Aug
dust213–90.0220%10 Aug
nuke13–60.0118%10 Aug
dust212–120.0318%10 Aug
dust29–130.0225%10 Aug
cache13–90.0421%10 Aug
inferno13–110.0533%10 Aug
dust24–130.0031%9 Aug
mirage13–3-0.0627%9 Aug
dust213–110.0121%9 Aug
dust28–13-0.028%8 Aug
inferno0–13-0.0225%8 Aug
dust28–13-0.0515%8 Aug
nuke13–60.1330%8 Aug
vertigo1–13-0.0827%8 Aug
nuke7–13-0.0519%8 Aug
dust27–13-0.0320%8 Aug
dust212–120.0623%8 Aug
inferno13–50.0524%8 Aug
nuke13–8-0.0236%8 Aug
ancient13–30.2416%8 Aug
dust213–50.1930%2 Aug
mirage6–130.0121%2 Aug
dust21–13-0.0818%27 Jul
dust25–130.0124%26 Jul
nuke6–130.0517%26 Jul
mirage13–90.0416%26 Jul
dust213–90.0624%26 Jul
anubis13–90.0415%26 Jul
nuke5–13-0.0213%25 Jul
vertigo8–13-0.0122%25 Jul
cache10–13-0.0317%25 Jul
inferno13–70.0310%25 Jul
dust212–120.0316%25 Jul
dust213–80.0812%25 Jul
inferno3–13-0.0421%25 Jul
ancient0–13-0.0138%20 Jul
dust25–13-0.0315%20 Jul
ancient3–13-0.0215%19 Jul
dust26–13-0.0711%19 Jul
overpass6–13-0.109%19 Jul
dust27–13-0.0928%19 Jul
mirage7–13-0.0216%12 Jul
anubis12–120.0620%12 Jul
anubis5–13-0.0119%12 Jul
inferno9–13-0.0123%12 Jul
vertigo12–120.0019%12 Jul
mirage13–80.1225%12 Jul
dust213–110.1325%12 Jul
cache2–130.0218%12 Jul
train5–130.0210%5 Jul
dust27–13-0.0817%5 Jul
inferno13–70.0214%5 Jul
mirage7–13-0.0117%5 Jul
dust213–110.0210%5 Jul
dust21–13-0.0823%5 Jul
cache8–130.0617%5 Jul
vertigo9–13-0.018%28 Jun
cache11–130.0822%28 Jun
mirage11–13-0.0810%28 Jun
dust210–130.0317%28 Jun
mirage2–13-0.0111%28 Jun
dust212–120.0227%28 Jun
dust28–13-0.0416%25 Jun
mirage13–80.0315%24 Jun
overpass11–13-0.0323%23 Jun
inferno13–10.1215%23 Jun
mirage13–70.0120%21 Jun
mirage8–3-0.0116%21 Jun
inferno13–7-0.0325%21 Jun
vertigo13–90.0826%16 Jun
mirage10–130.0221%15 Jun
mirage8–10.028%15 Jun
mirage7–13-0.0118%14 Jun
vertigo9–130.0113%14 Jun
nuke13–7-0.0710%14 Jun
ancient13–6-0.0015%14 Jun
train13–90.0220%14 Jun
dust213–50.124%14 Jun
dust23–80.0521%14 Jun
cache5–13-0.0026%14 Jun
mirage3–130.0726%13 Jun
train10–10.0716%13 Jun
vertigo10–130.0410%11 Jun
dust26–130.046%11 Jun
dust29–13-0.0119%9 Jun
mirage11–13-0.0321%9 Jun
dust24–13-0.0815%4 Jun
nuke11–130.0412%4 Jun
cache10–13-0.0116%4 Jun
nuke13–70.0326%3 Jun
dust213–50.0324%3 Jun
cache7–130.1917%30 May
nuke2–9-0.0213%26 May
ancient13–110.0613%26 May
nuke13–90.0219%24 May
dust213–110.0823%24 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →