Kronk — CS2 Stats

76561198777604156[U:1:817338428]✓ No bans

242Tracked matches59%Win rate2025Tracked since
CSDB Rating7.1 StrongAggressive Rifler
Premier CS Rating18,589Purple band · top ~14.1% of ranked players (population est.)
CSDB Leaderboard#14481 of 29901 tracked
Ladder ranks via Leetify

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CSDB.GGKronkPREMIER18,589 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning62
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY58375Last 10058%Win rateWWWWTLLLLT

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression8.7
Utility4.3
Positioning6.2
Opening Duels4.6

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.2
Utility4.3
Mechanics9.3
Opening Duels4.6
Win Impact8.1

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time652ms+57ms
first ⅓ avg 595ms → last ⅓ avg 652ms
Headshot accuracy28.9%+4.6%
first ⅓ avg 24.3% → last ⅓ avg 28.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 13–5
131Biggest win — cache
6Longest win streak
W4Current streak
87In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 71% over 7ancientWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B26131350%0.02
mirageA2516964%0.01
infernoA1912763%0.03
ancientB115645%0.02
cacheS75271%0.07
nukeA53260%0.02
anubis43175%0.00
office21150%0.08
overpass1010%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.8%Spray accuracy
92.0%Counter-strafing
9.2°Preaim
636msReaction time
32.8%T opening success
63.6%CT opening success
0.55Enemies flashed / flash
4.9%Flash assists
6.20HE damage / grenade
6.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7931% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0122%24 Aug
cache13–110.0528%21 Aug
mirage13–50.0127%18 Aug
mirage16–120.0231%18 Aug
mirage15–150.0329%11 Aug
nuke7–130.0242%11 Aug
dust210–13-0.0225%7 Aug
mirage9–13-0.0954%5 Aug
inferno5–13-0.0334%5 Aug
mirage15–150.0731%5 Aug
dust28–130.0221%5 Aug
cache13–30.0836%28 Jul
anubis13–40.0320%28 Jul
inferno13–5-0.0818%27 Jul
mirage13–11-0.0119%23 Jul
dust213–50.1840%21 Jul
cache10–13-0.0118%20 Jul
cache13–60.0628%15 Jul
ancient13–60.0514%15 Jul
ancient15–150.0723%11 Jul
dust213–60.0928%11 Jul
dust210–130.1031%11 Jul
dust20–3-0.09100%4 Jul
mirage4–13-0.0618%4 Jul
inferno13–70.0422%2 Jul
mirage13–20.0922%29 Jun
dust27–130.0121%29 Jun
inferno13–60.0328%29 Jun
inferno13–20.0833%28 Jun
mirage4–13-0.0618%25 Jun
mirage6–13-0.1216%20 Jun
dust26–13-0.1017%20 Jun
mirage8–13-0.0138%19 Jun
mirage13–100.0124%19 Jun
mirage16–140.0526%16 Jun
dust213–60.0423%15 Jun
dust213–4-0.0223%14 Jun
anubis13–80.0022%14 Jun
inferno7–13-0.0221%14 Jun
inferno13–70.0030%10 Jun
anubis13–50.0321%10 Jun
nuke13–40.0538%8 Jun
inferno8–13-0.0316%8 Jun
dust216–14-0.0539%3 Jun
nuke13–100.0031%3 Jun
mirage13–80.0518%3 Jun
mirage9–130.0423%2 Jun
dust211–60.0418%1 Jun
mirage10–130.0434%1 Jun
overpass7–130.0329%31 May
mirage13–70.0017%31 May
dust213–80.0428%29 May
inferno0–2-0.030%29 May
anubis4–13-0.0530%29 May
office12–120.1039%29 May
inferno13–10-0.0323%14 May
inferno13–20.1224%13 May
ancient13–60.0015%13 May
inferno10–130.0138%12 May
dust213–20.0819%9 May
cache4–130.0727%9 May
dust213–60.0630%6 May
mirage13–60.0519%6 May
inferno13–80.0323%5 May
cache13–10.1421%2 May
cache13–70.1240%2 May
ancient13–110.0211%28 Apr
dust211–13-0.0317%28 Apr
mirage13–40.0512%28 Apr
mirage13–40.0915%27 Apr
ancient4–110.0412%25 Apr
inferno13–40.0918%25 Apr
ancient11–13-0.0527%25 Apr
ancient15–150.0516%24 Apr
dust28–130.0525%24 Apr
nuke11–13-0.0639%24 Apr
dust25–20.0225%24 Apr
mirage13–5-0.0122%23 Apr
ancient13–80.0224%23 Apr
ancient13–60.1024%23 Apr
ancient4–13-0.0256%23 Apr
dust213–60.0222%23 Apr
inferno13–40.1217%23 Apr
office13–40.0636%22 Apr
inferno10–130.1219%22 Apr
dust29–130.0433%19 Apr
dust211–13-0.0428%15 Apr
dust210–13-0.0125%13 Apr
inferno13–110.0622%10 Apr
dust211–13-0.0120%10 Apr
mirage13–11-0.0317%10 Apr
dust211–130.0220%9 Apr
mirage13–90.0819%9 Apr
inferno13–70.0313%9 Apr
inferno10–130.0325%8 Apr
mirage13–60.0217%7 Apr
ancient2–13-0.1250%5 Apr
mirage13–40.0830%4 Apr
dust213–10-0.0131%4 Apr
nuke13–110.0824%4 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →