Mewsir — CS2 Stats

76561198396075673[U:1:435809945]

59Tracked matches60%Win rate2026Tracked since
CSDB Rating2.9 Learning
Premier CS Rating5,777Light Blue band · top ~75.1% of ranked players (population est.)
CSDB Leaderboard#39678 of 52220 tracked
Ladder ranks via Leetify

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CSDB.GGMewsirPREMIER5,777 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim27
Positioning44
Utility48

0–100 skill scores via Leetify.

Recent form

HOT35231Last 5959%Win rateWWWLWWWWWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Aim2.7
Aggression3.6
Utility4.8
Positioning4.4
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 692ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 50% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning4.4
Utility4.8
Mechanics0.0
Opening Duels0.0
Win Impact8.3

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.04
Reaction time679ms−50ms
first ⅓ avg 729ms → last ⅓ avg 679ms
Headshot accuracy14.0%+1.2%
first ⅓ avg 12.8% → last ⅓ avg 14.0%

Rolling 5-match average across the last 59 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — ancient 13–1
131Biggest win — ancient
6Longest win streak
W3Current streak
74In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 80% over 5ancientWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A1610663%0.01
ancientC94544%0.00
mirageB84450%0.01
cacheB63350%0.02
nukeS64267%0.01
infernoS54180%-0.01
overpass32167%0.07
anubis21150%0.08
train220100%-0.00
vertigo21150%-0.03

Across the last 59 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
36.1%Accuracy (enemy spotted)
37.1%Spray accuracy
49.6%Counter-strafing
12.0°Preaim
692msReaction time
26.8%T opening success
28.1%CT opening success
0.50Enemies flashed / flash
5.4%Flash assists
10.86HE damage / grenade
8.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2105% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.7781% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0318%30 Aug
cache13–70.037%26 Aug
dust213–40.0618%20 Aug
cache6–13-0.047%20 Aug
mirage13–50.0515%19 Aug
ancient13–90.0113%13 Aug
nuke16–14-0.0314%13 Aug
nuke13–9-0.0223%13 Aug
ancient13–10.2910%13 Aug
anubis13–110.1013%13 Aug
cache7–13-0.1114%13 Aug
train13–10-0.0218%12 Aug
dust213–90.0415%5 Aug
ancient4–13-0.0317%5 Aug
dust213–30.0914%4 Aug
nuke10–130.0315%3 Aug
cache13–60.207%30 Jul
mirage13–10.0220%30 Jul
vertigo6–13-0.018%29 Jul
mirage13–80.0412%20 Jul
inferno14–16-0.0015%16 Jul
ancient13–4-0.057%15 Jul
dust214–160.0615%15 Jul
mirage12–16-0.0419%9 Jul
cache7–13-0.0413%9 Jul
ancient5–13-0.0320%1 Jul
dust26–13-0.099%1 Jul
ancient9–13-0.0617%30 Jun
overpass13–50.1113%29 Jun
ancient13–10-0.0516%29 Jun
dust213–110.029%25 Jun
mirage3–13-0.056%25 Jun
dust215–15-0.009%25 Jun
inferno10–0-0.0227%25 Jun
mirage9–130.0116%22 Jun
dust213–40.0619%22 Jun
train13–110.0218%17 Jun
inferno16–130.0111%13 Jun
dust213–11-0.0118%12 Jun
dust211–13-0.0516%12 Jun
dust213–90.0719%11 Jun
nuke13–9-0.016%10 Jun
dust23–13-0.048%10 Jun
mirage13–100.0514%8 Jun
ancient10–13-0.0114%6 Jun
nuke9–13-0.0119%6 Jun
inferno13–80.0215%6 Jun
inferno13–11-0.0414%6 Jun
dust213–110.0410%3 Jun
dust210–13-0.1113%30 May
mirage8–13-0.039%28 May
overpass7–130.0022%27 May
ancient6–13-0.0611%27 May
anubis11–130.0610%27 May
nuke13–70.075%20 May
dust213–5-0.0416%16 May
cache13–90.0711%6 May
overpass13–30.119%22 Apr
vertigo13–9-0.0518%8 Apr

Match data via Leetify.

Recent teammates

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