1 Mello boi — CS2 Stats

76561198377058148[U:1:416792420]✓ No bans

3,421Tracked matches52%Win rate2020Tracked since
CSDB Rating6.0 SolidHybrid Rifler
Premier CS Rating21,412Pink band · top ~6.9% of ranked players (population est.)
CSDB Leaderboard#4907 of 13154 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

21,412Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 21,412
  • Next: Red band at 25,000 3,588 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GG1 Mello boiFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER21,412 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning46
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWLLLLLWWLW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.1
Aggression5.9
Utility5.7
Positioning4.6
Opening Duels2.1

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.6
Utility5.7
Mechanics7.6
Opening Duels2.7
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time587ms−68ms
first ⅓ avg 655ms → last ⅓ avg 587ms
Headshot accuracy16.4%−3.2%
first ⅓ avg 19.6% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–6
131Biggest win — anubis
7Longest win streak
87In matches decided by ≤2 rounds
18Overtime games

Map breakdown

cacheBest map · 73% over 11ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA31171455%0.01
infernoB21101148%0.02
ancientD1331023%-0.00
cacheS118373%-0.02
nukeA106460%-0.00
anubisA95456%-0.01
overpass3030%-0.06
dust2110100%0.07
train110100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
32.9%Accuracy (enemy spotted)
31.6%Spray accuracy
84.1%Counter-strafing
7.9°Preaim
585msReaction time
25.1%T opening success
51.9%CT opening success
0.63Enemies flashed / flash
5.6%Flash assists
9.54HE damage / grenade
13.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1272% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–4-0.0317%24 Aug
ancient14–16-0.0617%24 Aug
mirage13–16-0.0412%23 Aug
ancient10–130.0219%23 Aug
mirage8–130.0231%22 Aug
ancient9–130.1121%21 Aug
cache13–7-0.0021%21 Aug
mirage16–12-0.0314%21 Aug
anubis2–13-0.120%21 Aug
inferno13–6-0.0520%21 Aug
ancient5–13-0.1010%21 Aug
cache13–8-0.0420%21 Aug
ancient9–13-0.0613%19 Aug
cache6–13-0.035%19 Aug
mirage13–50.0410%17 Aug
mirage13–110.0319%17 Aug
cache16–120.0021%16 Aug
ancient15–150.0121%15 Aug
nuke2–13-0.0913%15 Aug
cache13–10-0.0216%15 Aug
mirage4–130.0719%15 Aug
mirage16–120.0121%15 Aug
cache2–13-0.0521%15 Aug
mirage13–10-0.0115%14 Aug
ancient8–13-0.0114%14 Aug
anubis13–11-0.0315%14 Aug
inferno13–8-0.0221%14 Aug
nuke13–80.0417%13 Aug
anubis13–10.0616%12 Aug
mirage13–160.0117%12 Aug
mirage10–13-0.0915%11 Aug
anubis13–90.0416%10 Aug
anubis13–9-0.0113%5 Aug
ancient16–140.0214%4 Aug
mirage2–13-0.0627%3 Aug
mirage13–80.0110%3 Aug
mirage10–130.0113%2 Aug
anubis7–130.0320%2 Aug
inferno10–130.0030%2 Aug
ancient13–110.0213%2 Aug
cache13–10-0.0636%31 Jul
mirage13–9-0.0724%31 Jul
inferno13–8-0.0119%30 Jul
cache16–14-0.0217%30 Jul
nuke13–10-0.047%29 Jul
inferno13–100.0413%26 Jul
cache11–130.0212%26 Jul
ancient12–16-0.0011%26 Jul
nuke11–130.0419%23 Jul
inferno11–130.0320%20 Jul
mirage3–13-0.0123%18 Jul
mirage9–13-0.0417%18 Jul
anubis16–140.0019%18 Jul
mirage9–130.0218%17 Jul
mirage13–100.0231%17 Jul
cache13–90.0026%12 Jul
mirage13–100.0123%12 Jul
mirage13–60.0333%12 Jul
inferno11–130.0621%4 Jul
nuke6–13-0.0229%6 Jun
ancient5–13-0.0511%6 Jun
anubis8–130.0212%5 Jun
nuke13–10-0.0529%5 Jun
inferno9–13-0.0222%5 Jun
overpass15–15-0.0516%2 Jun
inferno13–70.0825%23 May
inferno5–130.0117%23 May
mirage13–40.1522%23 May
anubis15–15-0.0436%22 May
dust213–60.0726%17 May
mirage5–13-0.1115%16 May
mirage13–90.0224%15 May
inferno13–60.1620%9 May
mirage13–40.0113%18 Apr
inferno13–50.0415%17 Apr
inferno8–130.0116%11 Apr
inferno1–13-0.0910%20 Mar
inferno6–13-0.0815%20 Mar
inferno8–130.0336%15 Mar
mirage13–60.0833%3 Jan
nuke9–130.0218%2 Jan
inferno13–70.0223%2 Jan
mirage13–60.0822%1 Jan
nuke13–60.1026%30 Dec
nuke13–10-0.0211%30 Dec
mirage13–30.1023%30 Dec
inferno16–140.0224%29 Dec
mirage9–13-0.0621%27 Dec
ancient16–120.0120%26 Dec
mirage7–130.0119%19 Oct
inferno1–6-0.0314%19 Oct
mirage13–60.028%19 Oct
ancient15–150.0619%19 Oct
nuke13–11-0.028%18 Oct
inferno14–160.0319%18 Oct
overpass0–6-0.0821%18 Oct
train16–12-0.0316%18 Oct
mirage11–130.0721%18 Oct
inferno13–100.1316%17 Oct
overpass5–13-0.0415%16 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →