RatMadness — CS2 Stats

76561198283637192[U:1:323371464]

904Tracked matches43%Win rate2024Tracked since
CSDB Rating1.3 Learning
Premier CS Rating5,105Light Blue band · top ~78.3% of ranked players (population est.)
CSDB Leaderboard#23707 of 30853 tracked
Ladder ranks via Leetify

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CSDB.GGRatMadnessPREMIER5,105 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim16
Positioning22
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY40555Last 10040%Win rateLLWLLWWLWT

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Aim1.6
Aggression0.0
Utility2.1
Positioning2.2
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 55% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 29% on CT to 14% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 701ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 50% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning2.2
Utility2.1
Mechanics0.0
Opening Duels0.0
Win Impact2.6

Composite 1.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time719ms−30ms
first ⅓ avg 748ms → last ⅓ avg 719ms
Headshot accuracy10.0%+0.6%
first ⅓ avg 9.4% → last ⅓ avg 10.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — anubis 13–5
131Biggest win — dust2
5Longest win streak
L2Current streak
124In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 63% over 8ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B21111052%-0.05
cacheC1981142%-0.06
mirageD1751229%-0.06
nukeD101910%-0.04
infernoA85363%-0.04
vertigoB84450%-0.05
ancientD5050%-0.06
trainD51420%-0.04
anubis42250%-0.02
shelter110100%-0.09
fachwerk110100%-0.07
boulder110100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.8%Headshot accuracy
32.2%Accuracy (enemy spotted)
35.2%Spray accuracy
50.2%Counter-strafing
12.2°Preaim
701msReaction time
13.7%T opening success
28.7%CT opening success
0.38Enemies flashed / flash
2.0%Flash assists
4.45HE damage / grenade
3.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2403° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.8132% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 700.7423ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient4–13-0.110%29 Aug
mirage0–13-0.094%29 Aug
dust213–7-0.056%29 Aug
mirage8–13-0.118%29 Aug
train6–13-0.0718%29 Aug
train7–5-0.0215%29 Aug
shelter13–10-0.0920%29 Aug
cache5–7-0.0810%29 Aug
dust213–11-0.0018%29 Aug
nuke12–120.0211%29 Aug
cache13–7-0.026%27 Aug
cache13–11-0.077%27 Aug
train5–13-0.008%25 Aug
cache7–13-0.0616%25 Aug
cache5–13-0.076%24 Aug
mirage9–13-0.0313%24 Aug
dust212–12-0.0713%24 Aug
dust27–13-0.0613%24 Aug
anubis8–13-0.0510%24 Aug
dust213–2-0.0618%24 Aug
inferno6–13-0.0619%24 Aug
dust213–100.008%24 Aug
mirage13–7-0.044%24 Aug
anubis1–13-0.108%23 Aug
nuke13–11-0.075%22 Aug
cache5–13-0.086%22 Aug
inferno13–5-0.018%10 Aug
dust21–13-0.0811%10 Aug
cache13–11-0.074%10 Aug
ancient8–13-0.043%9 Aug
cache9–13-0.0823%9 Aug
vertigo4–13-0.048%9 Aug
inferno7–13-0.105%9 Aug
cache1–13-0.1211%9 Aug
inferno13–8-0.073%9 Aug
dust213–1-0.0810%8 Aug
anubis13–50.1413%8 Aug
dust216–14-0.0310%8 Aug
mirage13–11-0.1010%8 Aug
nuke10–130.002%8 Aug
dust29–13-0.130%8 Aug
mirage2–13-0.114%8 Aug
vertigo13–11-0.039%8 Aug
vertigo13–11-0.0219%8 Aug
inferno13–9-0.0318%7 Aug
cache12–12-0.1418%7 Aug
inferno6–13-0.068%7 Aug
mirage10–13-0.028%7 Aug
fachwerk13–3-0.0721%4 Aug
vertigo4–13-0.100%4 Aug
boulder13–7-0.013%4 Aug
mirage9–13-0.0212%4 Aug
inferno13–11-0.026%3 Aug
cache13–20.055%3 Aug
vertigo9–13-0.072%3 Aug
nuke3–13-0.026%3 Aug
dust24–13-0.074%3 Aug
vertigo7–13-0.095%3 Aug
mirage2–13-0.080%3 Aug
vertigo13–7-0.0716%19 Jul
mirage0–13-0.107%19 Jul
dust212–6-0.0340%19 Jul
nuke11–13-0.046%19 Jul
dust210–13-0.0817%19 Jul
vertigo13–10-0.0112%19 Jul
nuke7–13-0.056%19 Jul
train6–13-0.028%19 Jul
cache3–13-0.095%19 Jul
dust213–11-0.065%19 Jul
ancient9–13-0.058%18 Jul
cache13–9-0.016%18 Jul
dust213–16-0.090%18 Jul
nuke6–13-0.055%18 Jul
mirage7–13-0.085%18 Jul
dust213–8-0.0213%18 Jul
mirage13–7-0.0410%18 Jul
dust213–90.0014%18 Jul
nuke9–13-0.0310%17 Jul
cache11–13-0.023%17 Jul
mirage13–7-0.046%17 Jul
dust29–13-0.077%17 Jul
mirage10–13-0.058%17 Jul
cache13–8-0.0210%17 Jul
dust29–13-0.0419%17 Jul
train7–13-0.113%14 Jul
nuke1–13-0.0416%14 Jul
mirage5–13-0.0613%13 Jul
ancient15–15-0.0313%13 Jul
mirage13–6-0.047%13 Jul
dust213–100.0016%13 Jul
cache5–13-0.089%13 Jul
anubis13–11-0.0711%13 Jul
mirage2–13-0.0424%13 Jul
cache5–13-0.098%11 Jul
inferno13–30.0223%9 Jul
cache13–7-0.0713%9 Jul
cache13–7-0.035%9 Jul
dust210–13-0.063%9 Jul
ancient15–15-0.074%9 Jul
nuke11–13-0.067%9 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →