Rollin en Corbillard

Rollin en Corbillard — CS2 Stats

CG76561198279187590[U:1:318921862]Steam profile ↗✓ No bans

96Tracked matches10%Win rate2021Tracked since
CSDB Rating1.7 Learning
Ladder ranks via Leetify

Performance scores

Aim10
Positioning13
Utility35

0–100 skill scores via Leetify.

Recent form

COLD26627Last 9527%Win rateLLTLLLLLLL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim1.0
Aggression0.0
Utility3.5
Positioning1.3
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 51% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 703ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.0
Positioning1.3
Utility3.5
Mechanics3.8
Opening Duels0.0
Win Impact0.0

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.07+0.03
first ⅓ avg -0.10 → last ⅓ avg -0.07
Reaction time714ms−69ms
first ⅓ avg 784ms → last ⅓ avg 714ms
Headshot accuracy10.8%+2.4%
first ⅓ avg 8.5% → last ⅓ avg 10.8%

Rolling 5-match average across the last 95 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — office 13–2
131Biggest win — train
4Longest win streak
L2Current streak
35In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 45% over 20ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB2091145%-0.07
mirageC1761135%-0.08
trainD1521313%-0.07
dust2C145936%-0.08
infernoD82625%-0.09
ancientD6060%-0.11
nuke4040%-0.13
office41325%-0.02
vertigo31233%-0.06
anubis2020%-0.12
palais1010%-0.27
overpass1010%-0.19

Across the last 95 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
22.0%Accuracy (enemy spotted)
23.3%Spray accuracy
66.9%Counter-strafing
12.2°Preaim
703msReaction time
12.4%T opening success
14.1%CT opening success
0.53Enemies flashed / flash
7.8%Flash assists
6.09HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2476° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9068% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 703.0448ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0920%27 Aug
anubis9–13-0.150%27 Aug
nuke12–12-0.0711%27 Aug
ancient4–13-0.088%27 Aug
dust29–13-0.0811%27 Aug
mirage1–10-0.050%15 Aug
mirage0–13-0.090%14 Aug
vertigo6–13-0.118%14 Aug
mirage1–13-0.0714%14 Aug
train2–13-0.103%13 Aug
train7–13-0.0416%12 Aug
train9–13-0.0813%12 Aug
train1–13-0.0117%12 Aug
ancient5–13-0.1111%6 Aug
ancient7–13-0.109%6 Aug
office11–13-0.068%6 Aug
inferno7–13-0.094%5 Aug
vertigo11–13-0.0414%4 Aug
inferno3–13-0.0616%3 Aug
mirage11–13-0.0817%3 Aug
train4–13-0.0514%3 Aug
mirage9–13-0.0621%28 Jul
office10–13-0.0511%20 Jul
dust24–13-0.148%19 Jul
inferno8–13-0.0315%19 Jul
office5–13-0.109%13 Jul
office13–20.1413%13 Jul
inferno6–3-0.130%13 Jul
mirage13–6-0.0217%12 Jul
anubis5–13-0.0913%12 Jul
cache12–12-0.1018%18 Jun
train6–13-0.056%18 Jun
train13–10.0120%18 Jun
dust26–13-0.1111%13 Jun
mirage13–3-0.1021%13 Jun
ancient9–13-0.119%13 Jun
vertigo13–11-0.0313%8 Jun
ancient9–13-0.120%8 Jun
dust213–4-0.0812%4 Jun
nuke1–13-0.140%4 Jun
mirage13–2-0.0529%29 May
nuke5–9-0.190%29 May
cache2–9-0.100%27 May
mirage10–13-0.106%27 May
dust213–9-0.060%22 May
dust213–4-0.087%22 May
cache5–13-0.098%22 May
cache3–00.100%22 May
dust213–5-0.0617%21 May
inferno13–8-0.0617%21 May
mirage13–7-0.0715%21 May
ancient8–13-0.124%21 May
dust213–11-0.0911%20 May
dust26–13-0.150%20 May
mirage11–13-0.0519%20 May
cache13–9-0.0921%20 May
cache4–13-0.073%20 May
inferno3–13-0.0723%19 May
dust26–13-0.0811%19 May
cache13–8-0.0613%18 May
cache12–12-0.0714%18 May
mirage13–10-0.048%18 May
cache3–13-0.0928%18 May
mirage13–10-0.088%17 May
cache13–11-0.040%17 May
dust26–13-0.073%17 May
cache4–13-0.155%17 May
nuke12–12-0.100%17 May
mirage7–13-0.155%17 May
dust211–13-0.128%17 May
inferno12–12-0.047%16 May
cache12–12-0.1114%16 May
cache5–0-0.160%16 May
cache10–13-0.0617%16 May
cache13–5-0.054%16 May
cache13–10-0.067%16 May
cache7–13-0.0813%16 May
cache13–10-0.0612%15 May
cache3–13-0.036%15 May
cache13–9-0.076%15 May
train3–13-0.077%15 May
train10–13-0.130%13 May
dust26–13-0.0650%28 Jan
mirage2–13-0.130%18 Nov
palais3–9-0.2712%18 Nov
train9–13-0.1415%17 Nov
train13–10-0.117%17 Nov
train1–5-0.0210%17 Nov
train3–8-0.100%16 Nov
train5–13-0.0510%16 Nov
train12–12-0.1113%15 Nov
mirage5–13-0.103%29 Oct
inferno5–9-0.2717%29 Oct
overpass4–9-0.1911%29 Oct
dust29–160.000%25 Mar

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →