viper_ — CS2 Stats

76561198271167734[U:1:310902006]

904Tracked matches48%Win rate2020Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating18,395Purple band · top ~14.9% of ranked players (population est.)
CSDB Leaderboard#18147 of 37596 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGviper_PREMIER18,395 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning52
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateWLWLLLLWWL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression7.4
Utility5.3
Positioning5.2
Opening Duels2.3
Clutch0.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 47% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.2
Utility5.3
Mechanics7.1
Opening Duels2.3
Win Impact4.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time652ms+10ms
first ⅓ avg 642ms → last ⅓ avg 652ms
Headshot accuracy14.7%−1.3%
first ⅓ avg 16.0% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 16–12
130Biggest win — inferno
13Longest win streak
114In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 71% over 28ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageS2820871%0.01
dust2B25131252%-0.01
infernoC146843%-0.01
nukeB147750%-0.02
cacheC83538%-0.01
ancientD72529%-0.04
overpass32167%0.01
anubis110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,124Matches
52%Win rate
1.14Avg K/D
59.4ADR
42%Headshot %

Clutches & streaks

17%1v1 clutch win
36%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2475%1.1212.0
Ancient333%0.639.7
Overpass20%0.4710.0
Cache250%0.8214.0
Vertigo10%0.8012.0
Mirage1100%0.9417.0
Nuke1100%1.0715.0
Anubis10%0.6111.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
35.1%Accuracy (enemy spotted)
44.9%Spray accuracy
81.9%Counter-strafing
10.3°Preaim
653msReaction time
47.3%T opening success
31.0%CT opening success
0.60Enemies flashed / flash
9.0%Flash assists
10.63HE damage / grenade
5.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7985% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.0104% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0229%25 Aug
cache5–8-0.0326%23 Aug
mirage13–5-0.0315%21 Aug
dust25–13-0.0018%19 Aug
inferno10–13-0.0224%17 Aug
inferno7–13-0.090%9 Aug
ancient2–13-0.079%9 Aug
dust213–90.0418%5 Aug
dust213–11-0.0414%3 Aug
cache9–13-0.0012%3 Aug
dust215–15-0.034%2 Aug
dust27–13-0.0619%2 Aug
cache2–8-0.1040%31 Jul
dust213–100.038%31 Jul
cache13–50.0616%30 Jul
mirage16–130.0722%28 Jul
dust27–13-0.0725%27 Jul
ancient3–13-0.100%26 Jul
inferno7–13-0.038%21 Jul
nuke13–11-0.0216%20 Jul
nuke13–10-0.018%19 Jul
nuke13–11-0.0528%16 Jul
mirage13–40.0416%16 Jul
dust25–13-0.0513%16 Jul
cache13–60.036%16 Jul
cache13–6-0.0113%14 Jul
mirage13–80.0415%13 Jul
cache8–13-0.026%11 Jul
inferno14–160.0714%11 Jul
cache7–13-0.0412%10 Jul
inferno8–13-0.0414%3 Jul
mirage13–9-0.067%25 Jun
mirage6–13-0.0210%25 Jun
mirage11–13-0.0221%25 Jun
dust215–15-0.0211%24 Jun
mirage13–80.0311%24 Jun
inferno13–9-0.0310%18 Jun
mirage2–13-0.0820%17 Jun
nuke15–15-0.069%16 Jun
inferno13–10-0.028%16 Jun
dust213–9-0.0020%16 Jun
inferno13–00.0422%16 Jun
mirage13–3-0.0112%16 Jun
dust213–6-0.0118%16 Jun
mirage13–10.1218%15 Jun
dust213–9-0.0715%14 Jun
nuke13–10-0.0917%14 Jun
ancient13–11-0.0416%13 Jun
mirage13–10.029%13 Jun
overpass13–40.0011%12 Jun
mirage8–10.0118%12 Jun
mirage13–70.0717%12 Jun
dust29–13-0.045%11 Jun
mirage13–80.0417%6 Jun
nuke2–9-0.059%9 May
ancient3–13-0.0314%9 May
overpass13–110.1013%7 May
dust213–110.0421%6 May
overpass5–13-0.0516%29 Apr
nuke13–11-0.0116%3 Apr
inferno14–160.0411%19 Mar
ancient3–13-0.0518%19 Mar
mirage13–20.0522%1 Mar
mirage13–70.0115%27 Feb
dust27–13-0.104%25 Feb
inferno16–13-0.0813%13 Feb
nuke9–13-0.0017%12 Feb
mirage13–80.0012%11 Feb
dust213–11-0.0231%11 Feb
mirage13–90.0516%10 Feb
dust213–100.0021%10 Feb
inferno16–140.0023%8 Feb
mirage0–6-0.030%8 Feb
mirage10–13-0.030%7 Feb
nuke8–13-0.0517%5 Feb
mirage13–100.0111%5 Feb
nuke1–13-0.0913%5 Feb
mirage10–13-0.0710%4 Feb
inferno2–13-0.0713%3 Feb
nuke9–130.0524%3 Feb
mirage13–80.088%1 Feb
mirage6–130.0220%31 Jan
nuke13–110.0323%31 Jan
dust29–130.0220%29 Jan
dust213–50.1124%28 Jan
dust213–60.049%27 Jan
anubis13–90.0317%26 Jan
dust213–2-0.0512%26 Jan
dust25–13-0.0329%26 Jan
inferno9–130.0522%23 Jan
nuke7–13-0.0521%23 Jan
dust216–14-0.0010%22 Jan
dust214–16-0.0412%19 Jan
dust25–13-0.0217%19 Jan
inferno13–40.0316%18 Jan
mirage4–13-0.0516%17 Jan
ancient7–130.0115%17 Jan
nuke16–130.0810%16 Jan
mirage16–120.1620%15 Jan
ancient13–6-0.0315%15 Jan

Match data via Leetify.

Milestones

500 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →