DarkTurtle — CS2 Stats

76561198244345898[U:1:284080170]✓ No bans

1,907Tracked matches38%Win rate2020Tracked since
CSDB Rating4.6 DevelopingSupport
Premier CS Rating20,000Pink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#7701 of 17556 tracked
Ladder ranks via Leetify

Rating over time

20,063Peak Premier on CSDB
1,032Peak Faceit ELO on CSDB
1Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,032
  • Next: Level 5 at 1,051 19 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-28
  • Level 3 first seen 2026-08-28

Premier CS Rating

  • 63 below peak (20,063)
  • Next: Red band at 25,000 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGDarkTurtlePREMIER20,000 · Pink bandPEAK ELO1,032csdb.gg/stats

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Performance scores

Aim58
Positioning37
Utility75

0–100 skill scores via Leetify.

Recent form

COLD44506Last 10044%Win rateLWLLLLWLWT

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: SupportUtility contribution leads the profile while opening activity stays low.

Aim5.8
Aggression2.4
Utility7.5
Positioning3.7
Opening Duels0.0
Clutch4.6

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning3.7
Utility7.5
Mechanics5.6
Opening Duels0.1
Win Impact1.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time554ms−46ms
first ⅓ avg 600ms → last ⅓ avg 554ms
Headshot accuracy14.4%−2.6%
first ⅓ avg 17.0% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — cache 13–7
132Biggest win — mirage
6Longest win streak
58In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 80% over 5ancientWeakest map · 20% over 20
MapGradePlayedRecordWin rateAvg rating
mirageB23111248%-0.01
cacheB20101050%-0.02
ancientD2041620%-0.02
infernoC1981142%-0.03
dust2A74357%0.01
nukeS54180%0.00
anubisC52340%-0.02
vertigo110100%-0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

820Matches
49%Win rate
0.90Avg K/D
73.5ADR
37%Headshot %

Clutches & streaks

43%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno9069%0.9413.1
Mirage7941%0.8913.7
Ancient6745%0.9013.0
Dust24536%0.8613.2
Vertigo2868%1.1614.6
Anubis2255%1.0114.6
Overpass1155%0.9611.4
Nuke850%0.9215.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
31.6%Accuracy (enemy spotted)
35.5%Spray accuracy
75.3%Counter-strafing
10.0°Preaim
558msReaction time
20.7%T opening success
30.9%CT opening success
0.76Enemies flashed / flash
7.2%Flash assists
18.32HE damage / grenade
13.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3562% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.6682% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache4–13-0.019%28 Aug
vertigo13–11-0.0710%18 Aug
mirage9–13-0.0320%18 Aug
ancient3–13-0.1012%18 Aug
inferno3–9-0.0712%18 Aug
nuke11–13-0.047%15 Aug
inferno13–8-0.063%15 Aug
mirage9–130.0015%15 Aug
nuke13–40.0528%15 Aug
cache15–15-0.0318%14 Aug
mirage13–80.0115%14 Aug
ancient11–13-0.0123%14 Aug
cache5–13-0.049%13 Aug
mirage13–110.0419%13 Aug
ancient5–13-0.0612%13 Aug
inferno9–13-0.0415%11 Aug
ancient5–13-0.0220%11 Aug
mirage13–110.056%11 Aug
inferno13–9-0.0115%11 Aug
inferno7–13-0.0123%7 Aug
inferno9–130.0123%7 Aug
mirage13–8-0.026%7 Aug
cache13–5-0.048%6 Aug
ancient5–13-0.087%6 Aug
mirage3–13-0.087%6 Aug
mirage13–6-0.048%6 Aug
mirage7–13-0.0423%4 Aug
ancient2–13-0.0518%4 Aug
inferno8–13-0.0211%4 Aug
cache10–130.0218%4 Aug
mirage13–60.0819%4 Aug
ancient13–80.0829%4 Aug
ancient15–15-0.037%4 Aug
nuke13–80.0718%3 Aug
anubis8–13-0.069%3 Aug
cache11–13-0.0415%3 Aug
inferno13–40.039%3 Aug
cache8–13-0.068%3 Aug
inferno6–13-0.1114%3 Aug
ancient13–16-0.069%3 Aug
cache12–12-0.0410%2 Aug
dust213–40.1121%2 Aug
mirage5–13-0.0321%2 Aug
mirage13–50.0014%2 Aug
ancient8–13-0.058%31 Jul
inferno16–130.0318%31 Jul
inferno15–15-0.0119%30 Jul
ancient13–7-0.0212%30 Jul
ancient11–13-0.0415%30 Jul
ancient7–13-0.0013%28 Jul
inferno11–13-0.0019%28 Jul
inferno1–13-0.110%27 Jul
cache13–6-0.0414%27 Jul
mirage13–2-0.0320%27 Jul
cache13–9-0.0219%27 Jul
ancient13–90.0510%24 Jul
inferno12–16-0.0120%24 Jul
mirage13–11-0.017%24 Jul
cache11–13-0.0319%21 Jul
mirage15–150.0011%21 Jul
cache13–8-0.0618%19 Jul
mirage13–6-0.0110%19 Jul
inferno13–20.0230%19 Jul
nuke13–100.0111%17 Jul
inferno13–9-0.0211%17 Jul
cache13–50.0716%17 Jul
ancient11–13-0.066%17 Jul
mirage12–16-0.0313%14 Jul
dust213–100.0824%14 Jul
cache13–70.1327%14 Jul
dust23–13-0.0521%14 Jul
dust213–9-0.0233%14 Jul
ancient5–00.1140%14 Jul
mirage13–4-0.0312%14 Jul
ancient7–13-0.0314%14 Jul
cache15–15-0.062%14 Jul
nuke13–9-0.0718%14 Jul
anubis14–16-0.0217%13 Jul
cache13–8-0.0318%13 Jul
ancient10–13-0.0213%13 Jul
cache2–13-0.0617%13 Jul
dust26–13-0.0529%13 Jul
inferno6–13-0.0821%13 Jul
anubis13–70.045%11 Jul
dust28–13-0.016%10 Jul
anubis13–90.0118%10 Jul
cache13–11-0.0315%10 Jul
dust213–100.0422%10 Jul
mirage8–13-0.0525%10 Jul
mirage0–13-0.0815%10 Jul
mirage6–13-0.0339%10 Jul
ancient4–13-0.0917%10 Jul
anubis2–13-0.0513%10 Jul
cache6–10.0414%10 Jul
inferno13–7-0.005%10 Jul
cache13–7-0.029%9 Jul
mirage10–130.0313%9 Jul
inferno13–8-0.029%9 Jul
ancient7–13-0.0010%2 Jul
mirage8–13-0.0711%30 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →