bachness monster

bachness monster — CS2 Stats

KZ76561198242757948[U:1:282492220]Steam profile ↗✓ No bans

2,082Tracked matches60%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating10,900Blue band · top ~50.1% of ranked players (population est.)
CSDB Leaderboard#13683 of 18926 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGbachness monsterPREMIER10,900 · Blue bandcsdb.gg/stats

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Performance scores

Aim63
Positioning47
Utility44

0–100 skill scores via Leetify.

Recent form

HOT55432Last 10055%Win rateLWWWWLWLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression6.9
Utility4.4
Positioning4.7
Opening Duels3.6

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 53% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.7
Utility4.4
Mechanics5.6
Opening Duels3.6
Win Impact8.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time616ms−85ms
first ⅓ avg 700ms → last ⅓ avg 616ms
Headshot accuracy26.0%+6.6%
first ⅓ avg 19.4% → last ⅓ avg 26.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — nuke 13–10
131Biggest win — mirage
6Longest win streak
75In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 70% over 10ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B25131252%-0.01
mirageB24111346%-0.00
cacheS1812667%0.01
nukeB105550%-0.01
infernoS107370%-0.02
anubisS64267%-0.01
ancientD62433%-0.01
overpass110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
30%Win rate
0.72Avg K/D
ADR
46%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsWLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.0%Headshot accuracy
30.4%Accuracy (enemy spotted)
31.0%Spray accuracy
75.1%Counter-strafing
10.0°Preaim
604msReaction time
35.9%T opening success
52.7%CT opening success
0.81Enemies flashed / flash
3.9%Flash assists
9.86HE damage / grenade
4.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9301% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage14–160.0026%28 Aug
anubis13–110.009%28 Aug
dust213–90.0319%28 Aug
mirage13–50.0424%28 Aug
mirage13–10.0533%28 Aug
dust213–16-0.0622%21 Aug
dust213–80.0431%21 Aug
mirage7–13-0.0223%20 Aug
cache13–9-0.0126%19 Aug
cache13–5-0.0323%19 Aug
mirage5–3-0.0136%19 Aug
mirage13–40.0337%18 Aug
nuke4–13-0.0716%18 Aug
dust213–110.0024%16 Aug
cache13–50.0718%16 Aug
inferno13–9-0.0238%16 Aug
mirage13–110.0124%16 Aug
mirage8–13-0.0319%16 Aug
mirage11–13-0.0331%16 Aug
cache10–13-0.0135%16 Aug
dust213–90.0019%16 Aug
mirage9–13-0.0534%16 Aug
dust27–13-0.0332%15 Aug
mirage10–130.0335%14 Aug
mirage13–80.0136%14 Aug
dust213–8-0.0123%14 Aug
mirage13–60.0119%14 Aug
nuke13–10.0245%14 Aug
dust213–6-0.0219%14 Aug
dust214–16-0.0419%14 Aug
dust213–100.0629%14 Aug
cache2–13-0.0111%14 Aug
cache5–13-0.0119%14 Aug
inferno8–13-0.026%14 Aug
mirage13–90.0126%14 Aug
dust23–13-0.0619%14 Aug
ancient6–13-0.117%12 Aug
dust25–13-0.0014%9 Aug
nuke16–130.0028%9 Aug
nuke13–11-0.0026%9 Aug
mirage15–150.0325%8 Aug
dust210–13-0.0417%8 Aug
inferno5–13-0.0452%8 Aug
cache13–60.0830%8 Aug
cache13–20.0419%8 Aug
anubis2–13-0.0511%8 Aug
dust213–20.0122%8 Aug
dust213–30.0617%7 Aug
ancient7–13-0.0125%7 Aug
anubis16–130.0125%7 Aug
anubis1–8-0.0716%7 Aug
dust213–7-0.0221%7 Aug
dust29–130.0719%2 Aug
dust25–13-0.0518%2 Aug
dust216–130.0221%2 Aug
cache9–130.0016%1 Aug
inferno13–90.009%1 Aug
mirage9–13-0.0913%31 Jul
cache13–10-0.0420%31 Jul
mirage7–13-0.0627%26 Jul
anubis13–50.0712%24 Jul
nuke1–13-0.068%24 Jul
inferno16–120.0124%19 Jul
dust24–13-0.0032%18 Jul
cache13–40.0215%18 Jul
dust25–13-0.0611%17 Jul
inferno13–1-0.0615%17 Jul
nuke10–13-0.0115%16 Jul
cache13–110.0622%12 Jul
ancient9–10.0320%12 Jul
cache7–13-0.0110%11 Jul
mirage13–60.0330%11 Jul
mirage13–160.0013%11 Jul
cache7–13-0.0221%11 Jul
nuke13–100.0832%11 Jul
inferno13–60.0713%11 Jul
ancient13–80.0526%10 Jul
mirage14–16-0.0321%10 Jul
nuke10–130.0124%10 Jul
cache13–60.0415%10 Jul
inferno1–13-0.110%10 Jul
cache13–4-0.0118%10 Jul
cache13–90.0713%10 Jul
cache13–90.0314%10 Jul
inferno13–11-0.039%10 Jul
dust216–12-0.0118%9 Jul
mirage13–6-0.0217%9 Jul
mirage5–130.0235%9 Jul
ancient12–16-0.0121%5 Jul
mirage13–80.0513%5 Jul
overpass13–90.0328%5 Jul
dust213–4-0.0510%5 Jul
inferno13–110.0222%5 Jul
mirage13–10-0.0149%5 Jul
dust23–13-0.096%4 Jul
ancient15–15-0.0116%4 Jul
anubis13–7-0.0223%4 Jul
nuke13–10-0.0417%4 Jul
nuke7–130.0130%2 Jul
dust213–160.0619%28 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →