Eli — CS2 Stats

76561198165771281[U:1:205505553]✓ No bans

2,649Tracked matches50%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating22,288Top 50% of 17,162 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#7102 of 24475 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGEliPREMIER22,288 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning48
Utility51

0–100 skill scores via Leetify.

Recent form

COLD49501Last 10049%Win rateLLLWLLLWLW

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression7.8
Utility5.1
Positioning4.8
Opening Duels2.8
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.8
Utility5.1
Mechanics7.0
Opening Duels2.8
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time533ms−47ms
first ⅓ avg 580ms → last ⅓ avg 533ms
Headshot accuracy21.9%+3.1%
first ⅓ avg 18.8% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — nuke 3–0
131Biggest win — dust2
5Longest win streak
L3Current streak
98In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 57% over 28ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C29121741%0.02
mirageA28161257%0.02
cacheB137654%0.02
infernoB105550%-0.02
ancientC104640%0.01
nukeB84450%0.03
anubis21150%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

312Matches
53%Win rate
1.16Avg K/D
83.2ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10456%1.1215.8
Dust26757%1.2716.4
Ancient4740%1.0415.7
Inferno3847%1.2015.6
Anubis2467%1.2815.1
Nuke1947%1.0516.9
Train1040%0.9514.2
Overpass367%1.4121.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
37.8%Accuracy (enemy spotted)
40.3%Spray accuracy
81.5%Counter-strafing
10.0°Preaim
527msReaction time
32.8%T opening success
49.5%CT opening success
0.61Enemies flashed / flash
16.5%Flash assists
12.57HE damage / grenade
6.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.833% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–130.0015%28 Aug
dust22–11-0.0617%28 Aug
inferno3–130.0324%28 Aug
mirage13–10-0.0513%28 Aug
dust23–130.0116%28 Aug
dust26–130.0334%27 Aug
anubis6–13-0.1021%27 Aug
nuke3–00.2450%27 Aug
mirage3–13-0.0513%27 Aug
ancient13–30.0528%27 Aug
nuke13–20.0246%27 Aug
cache5–130.1025%27 Aug
inferno13–10-0.0520%26 Aug
ancient13–90.017%26 Aug
dust211–13-0.0322%26 Aug
mirage10–130.0120%26 Aug
mirage13–80.1020%25 Aug
inferno11–13-0.096%25 Aug
cache13–40.0418%25 Aug
ancient11–130.0427%25 Aug
ancient10–130.0215%25 Aug
mirage13–40.0322%25 Aug
mirage5–13-0.0621%24 Aug
dust213–60.0731%20 Aug
mirage12–3-0.0419%20 Aug
nuke13–80.0020%19 Aug
ancient13–60.0431%19 Aug
dust210–130.0622%19 Aug
inferno4–0-0.0625%19 Aug
anubis13–110.1116%19 Aug
mirage13–70.0315%18 Aug
dust211–130.0425%18 Aug
ancient6–130.0119%18 Aug
dust211–130.0528%18 Aug
mirage13–20.0426%17 Aug
mirage13–11-0.0115%14 Aug
cache13–8-0.0111%14 Aug
cache10–130.0113%14 Aug
ancient3–13-0.0915%14 Aug
mirage14–16-0.0323%12 Aug
dust24–130.0123%12 Aug
dust213–90.0017%12 Aug
dust210–130.0221%12 Aug
cache13–8-0.0227%11 Aug
mirage13–50.1119%11 Aug
inferno7–130.0530%11 Aug
dust29–13-0.0015%8 Aug
mirage10–130.0222%8 Aug
inferno7–13-0.018%8 Aug
nuke3–13-0.039%8 Aug
dust29–130.0620%8 Aug
inferno13–40.0526%7 Aug
mirage13–40.2015%7 Aug
mirage1–6-0.0127%7 Aug
mirage13–8-0.0010%6 Aug
mirage13–80.0324%6 Aug
dust213–50.0521%6 Aug
ancient11–130.0310%6 Aug
inferno13–3-0.0619%6 Aug
inferno13–110.0030%5 Aug
dust212–120.0121%4 Aug
cache13–11-0.0216%4 Aug
nuke13–50.0814%4 Aug
dust213–10.0520%4 Aug
dust29–130.0431%3 Aug
dust213–90.0013%3 Aug
mirage9–13-0.0314%3 Aug
cache2–13-0.0619%3 Aug
cache9–130.1116%3 Aug
dust210–13-0.0410%31 Jul
dust213–7-0.0920%31 Jul
mirage3–13-0.0323%31 Jul
mirage13–50.1217%31 Jul
dust213–80.0316%30 Jul
dust213–160.0229%30 Jul
mirage13–60.1020%30 Jul
dust23–13-0.0016%30 Jul
mirage13–110.0110%29 Jul
dust213–40.0324%29 Jul
mirage8–13-0.0217%29 Jul
cache13–40.0529%29 Jul
mirage4–130.0019%29 Jul
nuke9–130.0421%28 Jul
dust213–11-0.0219%28 Jul
mirage5–130.0720%28 Jul
dust213–11-0.0220%27 Jul
cache5–13-0.025%24 Jul
dust213–50.0825%24 Jul
dust213–100.0523%24 Jul
cache13–80.0220%24 Jul
mirage4–0-0.0213%24 Jul
ancient16–140.0731%23 Jul
ancient2–13-0.0415%23 Jul
cache7–13-0.038%23 Jul
mirage3–70.0729%23 Jul
cache13–50.0520%23 Jul
nuke10–13-0.0129%22 Jul
mirage13–110.0822%22 Jul
nuke0–2-0.090%22 Jul
inferno8–13-0.0516%22 Jul

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →