GGhin_Ping — CS2 Stats

76561198112851675[U:1:152585947]

655Tracked matches44%Win rate2021Tracked since
CSDB Rating4.1 Developing
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGGGhin_PingFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim41
Positioning44
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY49429Last 10049%Win rateLWWLTWWLLL

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Aim4.1
Aggression4.0
Utility5.4
Positioning4.4
Opening Duels0.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.4
Utility5.4
Mechanics4.3
Opening Duels2.4
Win Impact3.1

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time662ms−6ms
first ⅓ avg 669ms → last ⅓ avg 662ms
Headshot accuracy10.5%−3.3%
first ⅓ avg 13.8% → last ⅓ avg 10.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 13–1
131Biggest win — nuke
7Longest win streak
94In matches decided by ≤2 rounds
2Overtime games

Map breakdown

officeBest map · 67% over 9trainWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB34171750%-0.01
nukeC135838%-0.00
infernoB115645%-0.03
officeS96367%0.02
vertigoA95456%-0.04
mirageA85363%-0.02
trainD62433%-0.03
dust232167%0.01
ancient31233%-0.00
anubis21150%0.00
overpass2020%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

9Matches
22%Win rate
0.91Avg K/D
ADR
21%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Overpass30%0.7612.0
Mirage250%1.0619.5
Vertigo20%1.2220.5
Inferno1100%1.0014.0
Ancient10%0.365.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.4%Headshot accuracy
35.9%Accuracy (enemy spotted)
37.4%Spray accuracy
69.3%Counter-strafing
12.2°Preaim
640msReaction time
16.6%T opening success
48.8%CT opening success
0.51Enemies flashed / flash
6.0%Flash assists
9.79HE damage / grenade
8.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1603° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.3527% — below the 15% mark we flag

    Aim Training
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0117%11 Jul
inferno13–11-0.085%11 Jul
dust213–70.032%11 Jul
cache3–13-0.0515%11 Jul
ancient12–12-0.035%10 Jul
mirage13–110.0212%10 Jul
office13–100.0119%10 Jul
office6–13-0.0617%10 Jul
mirage10–13-0.037%10 Jul
inferno9–13-0.079%8 Jul
ancient9–130.007%7 Jul
nuke13–70.0415%7 Jul
cache13–80.0222%7 Jul
office12–120.0925%3 Jul
cache3–13-0.0619%3 Jul
cache13–90.118%2 Jul
cache3–13-0.047%2 Jul
cache0–13-0.099%1 Jul
cache6–13-0.063%1 Jul
nuke9–13-0.0512%26 Jun
nuke8–130.067%25 Jun
cache12–12-0.015%24 Jun
cache13–50.0410%24 Jun
inferno2–13-0.050%23 Jun
nuke13–10.155%23 Jun
ancient13–100.0211%22 Jun
office13–110.047%21 Jun
cache7–13-0.047%20 Jun
mirage10–13-0.1110%19 Jun
cache13–3-0.0111%19 Jun
train7–13-0.043%18 Jun
train2–13-0.0822%18 Jun
train13–10.0114%18 Jun
inferno13–50.0010%12 Jun
cache13–70.0214%12 Jun
cache13–8-0.0320%9 Jun
nuke8–13-0.0410%9 Jun
cache12–12-0.018%8 Jun
vertigo12–12-0.0111%3 Jun
vertigo13–5-0.0810%3 Jun
vertigo8–130.079%3 Jun
cache4–1-0.0123%2 Jun
cache11–13-0.039%2 Jun
inferno13–10-0.046%2 Jun
cache6–130.0122%1 Jun
anubis7–13-0.0617%1 Jun
mirage9–13-0.0711%1 Jun
anubis13–90.0710%31 May
vertigo13–9-0.0813%25 May
cache13–80.068%24 May
mirage13–60.0016%23 May
cache13–100.056%22 May
cache13–60.119%21 May
cache13–50.0018%21 May
cache11–13-0.0317%16 May
cache13–70.0513%15 May
cache9–13-0.0517%15 May
cache1–8-0.0421%15 May
office13–30.0718%14 May
office13–90.1115%14 May
office7–13-0.1020%14 May
cache13–20.0715%8 May
cache13–10-0.0713%7 May
cache13–11-0.0012%7 May
cache7–130.019%1 May
cache3–13-0.0311%1 May
cache9–130.0118%29 Apr
cache8–2-0.0729%29 Apr
cache11–13-0.0420%29 Apr
cache13–60.0021%28 Apr
inferno13–10-0.0218%28 Apr
vertigo12–12-0.0113%27 Apr
office13–110.0114%22 Apr
inferno6–13-0.0416%22 Apr
train8–13-0.037%22 Apr
train6–13-0.0222%22 Apr
nuke12–12-0.083%22 Apr
dust216–14-0.0316%21 Apr
vertigo13–2-0.047%21 Apr
nuke7–130.0213%21 Apr
mirage13–10-0.0016%21 Apr
mirage13–60.0011%21 Apr
mirage13–30.0517%21 Apr
inferno6–13-0.0212%20 Apr
inferno13–40.0214%20 Apr
overpass5–13-0.0410%20 Apr
inferno15–15-0.015%20 Apr
office13–11-0.0011%19 Apr
train13–7-0.0119%19 Apr
nuke13–10-0.0217%15 Apr
nuke13–110.056%14 Apr
nuke13–10-0.0616%14 Apr
nuke4–13-0.0414%13 Apr
dust25–130.0316%13 Apr
vertigo13–9-0.1210%9 Apr
vertigo3–13-0.0210%9 Apr
vertigo13–11-0.056%9 Apr
nuke12–12-0.0315%6 Apr
inferno7–13-0.0524%6 Apr
overpass11–13-0.038%6 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →