BUBBLEHEAD69

BUBBLEHEAD69 — CS2 Stats

CA76561198112210521[U:1:151944793]Steam profile ↗✓ No bans

1,364Tracked matches57%Win rate2020Tracked since
CSDB Rating4.2 Developing
Premier CS Rating9,355Light Blue band · top ~58% of ranked players (population est.)
CSDB Leaderboard#29489 of 40297 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGBUBBLEHEAD69FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,355 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim36
Positioning47
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY43525Last 10043%Win rateLWWWTLWTWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim3.6
Aggression4.8
Utility5.0
Positioning4.7
Opening Duels0.4
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 744ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.7
Utility5.0
Mechanics7.6
Opening Duels0.4
Win Impact7.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time738ms+40ms
first ⅓ avg 697ms → last ⅓ avg 738ms
Headshot accuracy13.0%+0.9%
first ⅓ avg 12.2% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — inferno 13–3
131Biggest win — anubis
5Longest win streak
37In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 65% over 17ancientWeakest map · 13% over 16
MapGradePlayedRecordWin rateAvg rating
dust2C2191243%-0.00
mirageS1711665%-0.00
nukeD1651131%-0.03
ancientD1621413%-0.02
cacheB136746%-0.02
infernoA85363%-0.00
anubisA53260%-0.00
overpass42250%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

30Matches
47%Win rate
0.87Avg K/D
58.6ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust2560%0.618.8
Vertigo20%0.7812.0
Ancient250%0.8213.0
Train10%0.163.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
29.3%Accuracy (enemy spotted)
29.8%Spray accuracy
84.4%Counter-strafing
10.3°Preaim
744msReaction time
31.1%T opening success
32.3%CT opening success
0.65Enemies flashed / flash
3.1%Flash assists
6.91HE damage / grenade
13.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8951% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 743.6278ms — above the 700ms mark we flag

    Aim Training
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0895% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0612%27 Aug
mirage13–6-0.0824%26 Aug
dust213–100.0814%25 Aug
dust213–60.0312%25 Aug
nuke15–15-0.0311%25 Aug
dust29–13-0.0419%25 Aug
dust213–9-0.0112%22 Aug
ancient15–15-0.0710%19 Aug
cache13–100.0812%17 Aug
inferno13–5-0.0210%17 Aug
cache13–30.0313%17 Aug
mirage5–13-0.027%15 Aug
mirage13–20.0214%15 Aug
dust213–90.049%14 Aug
inferno13–30.1311%14 Aug
dust24–130.0431%13 Aug
cache13–2-0.0222%8 Aug
nuke13–6-0.057%7 Aug
nuke7–13-0.0911%6 Aug
mirage13–3-0.0120%6 Aug
ancient7–130.029%5 Aug
cache5–13-0.0113%4 Aug
dust213–50.0819%4 Aug
nuke10–13-0.066%2 Aug
ancient9–13-0.0712%2 Aug
mirage13–110.0310%1 Aug
cache4–13-0.0425%30 Jul
inferno3–13-0.0611%30 Jul
dust27–13-0.0110%29 Jul
mirage13–70.0416%29 Jul
ancient5–13-0.062%29 Jul
mirage13–80.059%28 Jul
dust210–13-0.0511%28 Jul
overpass12–12-0.0511%27 Jul
mirage13–90.0414%26 Jul
nuke6–13-0.023%26 Jul
mirage8–13-0.026%26 Jul
cache10–13-0.048%25 Jul
cache13–9-0.043%24 Jul
nuke7–13-0.0213%23 Jul
cache3–13-0.0019%23 Jul
cache12–160.0415%18 Jul
nuke9–70.0113%18 Jul
nuke10–13-0.0013%18 Jul
ancient9–13-0.029%18 Jul
dust28–13-0.0515%17 Jul
anubis13–10.0921%17 Jul
anubis13–8-0.044%13 Jul
cache3–13-0.1212%13 Jul
ancient6–13-0.018%13 Jul
inferno11–130.0314%12 Jul
dust213–80.0617%12 Jul
dust28–13-0.0318%12 Jul
dust25–130.0215%12 Jul
cache5–13-0.0018%11 Jul
dust210–13-0.0615%11 Jul
cache13–8-0.0712%11 Jul
mirage13–3-0.083%11 Jul
mirage10–13-0.0013%5 Jul
nuke13–110.0313%3 Jul
inferno13–8-0.0111%3 Jul
overpass13–8-0.0913%2 Jul
dust211–13-0.0710%1 Jul
nuke4–13-0.077%1 Jul
dust213–60.0612%1 Jul
ancient13–9-0.0115%1 Jul
ancient3–30.0920%30 Jun
inferno10–13-0.0012%27 Jun
ancient10–13-0.0223%27 Jun
ancient3–13-0.0516%18 Jun
overpass13–40.0111%18 Jun
mirage15–15-0.019%18 May
ancient13–10-0.059%17 May
overpass9–13-0.0813%17 May
ancient8–11-0.0213%14 May
mirage13–90.0220%14 May
nuke8–13-0.039%11 May
nuke13–9-0.075%10 May
inferno13–2-0.0312%10 May
mirage13–70.0510%10 May
dust213–60.0613%10 May
nuke4–00.037%9 May
ancient11–13-0.0620%9 May
ancient10–130.009%9 May
ancient8–130.019%9 May
mirage7–13-0.0114%8 May
ancient11–13-0.049%8 May
dust213–10-0.067%8 May
anubis7–13-0.015%8 May
anubis8–13-0.059%4 May
inferno13–11-0.0624%4 May
dust26–13-0.109%3 May
nuke3–13-0.0514%2 May
mirage13–80.0111%2 May
cache13–2-0.0116%2 May
mirage11–13-0.0513%25 Apr
nuke13–6-0.0515%25 Apr
anubis13–80.0011%24 Apr
nuke15–15-0.0314%22 Apr
dust27–13-0.0313%22 Apr

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →