rexz — CS2 Stats

76561198107758457[U:1:147492729]✓ No bans

1,472Tracked matches76%Win rate2020Tracked since
CSDB Rating7.2 StrongAggressive Rifler
Premier CS Rating27,527Top 5% of 17,162 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#870 of 31046 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGrexzFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER27,527 · Red bandcsdb.gg/stats

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Performance scores

Aim85
Positioning48
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY59365Last 10059%Win rateWLWLWWWLLW

Last 10 vs previous 10: -30pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression8.3
Utility5.1
Positioning4.8
Opening Duels3.5
Clutch7.2

Sharp aimerStrong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning4.8
Utility5.1
Mechanics8.1
Opening Duels3.5
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time592ms+6ms
first ⅓ avg 586ms → last ⅓ avg 592ms
Headshot accuracy24.1%−0.1%
first ⅓ avg 24.3% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — inferno 9–1
131Biggest win — mirage
9Longest win streak
112In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 80% over 10overpassWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B27141352%0.02
infernoB24131154%0.02
ancientS108280%0.03
mirageS96367%-0.01
overpassD93633%0.01
cacheS86275%0.03
nukeA53260%0.00
anubis32167%0.03
train330100%0.06
vertigo21150%0.10

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

964Matches
54%Win rate
1.18Avg K/D
99.4ADR
51%Headshot %

Clutches & streaks

56%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2888%1.4024.1
Anubis4100%1.5623.5
Inferno450%1.0317.0
Mirage4100%1.4622.8
Ancient1100%1.5018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.5%Spray accuracy
86.2%Counter-strafing
8.8°Preaim
590msReaction time
32.7%T opening success
55.3%CT opening success
0.60Enemies flashed / flash
4.1%Flash assists
7.72HE damage / grenade
11.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6773% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–100.0922%24 Aug
dust24–130.0831%24 Aug
mirage13–30.0625%24 Aug
mirage0–13-0.110%15 Aug
vertigo9–30.1024%14 Aug
nuke9–40.0717%14 Aug
mirage13–8-0.0427%14 Aug
dust27–13-0.0131%13 Aug
dust20–130.0427%7 Aug
dust213–11-0.0129%7 Aug
inferno4–13-0.0713%2 Aug
cache13–8-0.0319%23 Jul
ancient8–00.0635%23 Jul
dust213–8-0.0219%23 Jul
ancient13–70.0337%22 Jul
anubis13–8-0.0618%22 Jul
mirage13–9-0.0026%22 Jul
dust213–50.0521%22 Jul
mirage13–1-0.0413%22 Jul
cache13–20.0513%22 Jul
nuke2–9-0.2112%22 Jul
inferno13–10.0033%21 Jul
dust213–40.0514%21 Jul
nuke9–40.0226%21 Jul
anubis13–10.1233%17 Jul
dust215–150.1023%17 Jul
nuke13–10.0731%17 Jul
mirage13–60.0022%5 Jul
anubis8–130.0220%5 Jul
train13–60.0325%20 Jun
train13–100.0340%20 Jun
train13–20.1341%20 Jun
overpass1–10-0.0229%8 May
cache13–110.0327%7 May
vertigo9–130.1143%7 May
dust27–13-0.0329%7 May
cache13–70.0425%7 May
cache13–80.0233%7 May
cache8–130.1226%1 May
inferno7–130.0219%1 May
dust213–30.0631%1 May
ancient13–10-0.0530%1 May
nuke6–130.0834%1 May
inferno5–9-0.0730%1 May
cache13–110.0638%30 Apr
cache8–13-0.0227%30 Apr
overpass6–130.0424%30 Apr
dust216–140.0528%30 Apr
dust27–13-0.0333%30 Apr
dust210–130.0426%26 Apr
dust213–80.0322%26 Apr
overpass5–9-0.0725%26 Apr
inferno9–10.2931%26 Apr
overpass13–30.0925%6 Apr
ancient13–50.0313%6 Apr
inferno0–9-0.2317%6 Apr
inferno9–50.1320%6 Apr
inferno9–50.1034%6 Apr
inferno9–70.0524%6 Apr
inferno1–9-0.1920%6 Apr
overpass8–8-0.0118%6 Apr
inferno9–60.0518%6 Apr
ancient9–13-0.0717%5 Apr
dust213–60.0630%5 Apr
inferno6–130.0541%5 Apr
ancient13–70.1230%5 Apr
inferno13–7-0.0026%5 Apr
inferno9–30.1722%5 Apr
overpass8–80.1222%5 Apr
inferno7–90.0333%5 Apr
dust29–130.0128%5 Apr
dust213–100.0921%4 Apr
ancient13–100.0229%4 Apr
dust23–13-0.0424%4 Apr
inferno8–80.0024%4 Apr
dust24–13-0.0517%4 Apr
inferno6–13-0.0425%4 Apr
dust210–130.0425%4 Apr
inferno13–50.0629%2 Apr
dust213–70.0327%2 Apr
inferno3–9-0.0519%2 Apr
dust216–140.0318%23 Mar
dust213–110.0126%23 Mar
inferno13–10.1124%23 Mar
dust211–130.0329%22 Mar
dust213–6-0.0531%22 Mar
dust213–10.0825%22 Mar
inferno6–50.0030%22 Mar
ancient13–50.059%22 Mar
mirage7–13-0.0220%22 Mar
inferno5–9-0.0435%22 Mar
inferno9–70.0812%22 Mar
overpass7–130.0324%22 Mar
mirage2–130.0023%22 Mar
overpass16–130.0115%21 Mar
ancient15–150.0214%21 Mar
overpass9–7-0.0721%21 Mar
inferno9–70.0239%21 Mar
dust23–13-0.0023%16 Mar
ancient13–90.1138%16 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
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