FIERCE1 — CS2 Stats

76561198085437205[U:1:125171477]

886Tracked matches52%Win rate2020Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating24,193Top 50% of 819 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#2857 of 13675 tracked
FaceitLevel 10 · 1,980 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGFIERCE1FACEITLevel 10 · 1,980 ELOSTANDINGTop 12.4% of rankedPREMIER24,193 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning50
Utility55

0–100 skill scores via Leetify.

Recent form

COLD53443Last 10053%Win rateTLWLLWLLLL

Last 10 vs previous 10: -50pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression7.9
Utility5.5
Positioning5.0
Opening Duels3.8

Sharp aimerExcellent counter-strafingStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.0
Utility5.5
Mechanics9.2
Opening Duels3.8
Win Impact5.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time614ms+12ms
first ⅓ avg 602ms → last ⅓ avg 614ms
Headshot accuracy21.3%+3.7%
first ⅓ avg 17.6% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–10
130Biggest win — dust2
6Longest win streak
711In matches decided by ≤2 rounds
15Overtime games

Map breakdown

anubisBest map · 83% over 6ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA28171161%0.00
dust2C26111542%0.01
cacheS1711665%0.01
ancientD93633%-0.01
infernoA74357%-0.01
anubisS65183%-0.01
nukeD62433%0.03
overpass1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
38.6%Accuracy (enemy spotted)
42.1%Spray accuracy
91.3%Counter-strafing
8.5°Preaim
618msReaction time
32.2%T opening success
58.1%CT opening success
0.70Enemies flashed / flash
7.7%Flash assists
8.58HE damage / grenade
8.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2211% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache15–150.0025%2 Aug
mirage2–11-0.0429%20 Jul
mirage13–7-0.0415%20 Jul
mirage6–13-0.0315%19 Jul
dust29–13-0.0313%19 Jul
mirage13–110.0215%19 Jul
dust25–130.0227%19 Jul
cache11–13-0.0820%19 Jul
inferno8–13-0.0421%19 Jul
ancient11–13-0.0116%19 Jul
anubis13–9-0.0412%19 Jul
mirage13–10.0519%19 Jul
dust24–13-0.0216%18 Jul
dust27–13-0.0428%18 Jul
nuke6–130.0725%18 Jul
mirage16–12-0.0321%18 Jul
dust213–80.0128%18 Jul
cache13–80.0528%18 Jul
dust213–7-0.0417%18 Jul
dust213–30.1020%18 Jul
cache9–130.0822%18 Jul
ancient13–70.0117%18 Jul
dust213–160.0018%18 Jul
cache16–140.0223%18 Jul
dust24–13-0.0225%18 Jul
mirage5–13-0.0229%17 Jul
dust213–5-0.0036%17 Jul
cache13–9-0.0217%17 Jul
inferno13–80.0134%17 Jul
cache13–20.0420%17 Jul
dust213–00.0517%17 Jul
mirage11–13-0.0223%17 Jul
inferno11–13-0.0513%17 Jul
dust210–13-0.0413%17 Jul
ancient6–13-0.0217%17 Jul
ancient0–13-0.040%16 Jul
dust213–11-0.0121%16 Jul
cache13–9-0.0130%16 Jul
mirage13–40.0116%16 Jul
cache9–13-0.0624%16 Jul
dust213–100.0428%16 Jul
inferno8–13-0.0524%15 Jul
dust26–13-0.0229%15 Jul
dust211–13-0.0316%15 Jul
mirage13–8-0.0315%15 Jul
cache13–110.0630%15 Jul
mirage9–13-0.0521%14 Jul
dust213–80.0130%14 Jul
mirage10–13-0.0315%14 Jul
nuke13–110.0615%14 Jul
anubis16–14-0.0120%14 Jul
cache13–100.0120%14 Jul
mirage13–9-0.0112%14 Jul
cache13–60.0116%14 Jul
ancient13–60.0413%14 Jul
dust27–13-0.0211%14 Jul
ancient6–130.0219%13 Jul
mirage13–9-0.0415%13 Jul
mirage7–1-0.0123%13 Jul
ancient13–5-0.048%13 Jul
cache6–100.0327%13 Jul
mirage13–30.0821%13 Jul
dust28–130.0222%13 Jul
dust27–130.0121%12 Jul
mirage14–16-0.0621%12 Jul
mirage13–10-0.037%12 Jul
anubis6–130.0219%12 Jul
mirage13–90.1117%11 Jul
anubis13–6-0.0015%11 Jul
mirage6–13-0.0211%10 Jul
cache13–80.0412%10 Jul
cache15–15-0.0211%10 Jul
mirage16–140.0213%10 Jul
mirage14–160.0313%10 Jul
mirage6–13-0.0815%10 Jul
cache13–80.0424%10 Jul
nuke6–13-0.0131%10 Jul
nuke13–80.0218%9 Jul
cache13–20.0124%9 Jul
mirage14–16-0.0214%6 Jul
mirage13–8-0.009%6 Jul
mirage13–70.058%6 Jul
dust210–13-0.0027%6 Jul
anubis13–90.019%6 Jul
inferno13–50.0424%6 Jul
ancient14–16-0.0214%5 Jul
nuke14–160.0219%5 Jul
dust29–130.0422%4 Jul
mirage13–60.0626%4 Jul
overpass10–13-0.0221%4 Jul
dust213–70.0927%4 Jul
anubis16–13-0.0510%4 Jul
inferno13–30.0524%4 Jul
inferno13–9-0.0411%4 Jul
dust215–150.0022%4 Jul
mirage13–100.1225%4 Jul
nuke11–130.0219%3 Jul
dust213–8-0.0412%3 Jul
ancient12–16-0.0716%3 Jul
dust213–80.0822%3 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →