BYE ¯\_(ツ)_/¯ 凸(¬_¬)凸 — CS2 Stats

76561198066135831[U:1:105870103]✓ No bans

1,008Tracked matches34%Win rate2021Tracked since
CSDB Rating5.8 SolidAggressive Rifler
FaceitLevel 8 · 1,736 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGBYE ¯\_(ツ)_/¯ 凸(¬_¬)凸FACEITLevel 8 · 1,736 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim77
Positioning62
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY414910Last 10041%Win rateWLLWLWLWTL

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression8.8
Utility5.4
Positioning6.2
Opening Duels4.8
Clutch4.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.2
Utility5.4
Mechanics8.3
Opening Duels4.8
Win Impact0.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time622ms+32ms
first ⅓ avg 590ms → last ⅓ avg 622ms
Headshot accuracy24.1%+0.8%
first ⅓ avg 23.3% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.31Best rating — overpass 9–0
131Biggest win — inferno
6Longest win streak
65In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 70% over 10ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
cacheC167944%0.03
infernoC146843%0.00
ancientD1331023%0.02
anubisC125742%0.02
mirageS107370%0.00
nukeD103730%0.02
dust2C83538%0.00
overpassB63350%0.07
debris31233%-0.09
shelter21150%0.04
train110100%0.04
poseidon1010%-0.04
office1010%-0.06
fachwerk1010%0.01
vertigo1010%0.03
sanctum110100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

227Matches
56%Win rate
1.22Avg K/D
82.7ADR
48%Headshot %

Clutches & streaks

43%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient4854%1.2116.9
Inferno3155%1.4916.8
Mirage3057%1.1716.6
Dust21833%1.0014.7
Anubis1656%1.0114.6
Nuke1553%1.3115.9
Vertigo1050%1.0015.0
Overpass786%1.9718.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
33.9%Spray accuracy
87.4%Counter-strafing
9.0°Preaim
634msReaction time
41.8%T opening success
56.8%CT opening success
0.54Enemies flashed / flash
5.8%Flash assists
14.38HE damage / grenade
6.88Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
train13–50.0431%29 Aug
anubis10–130.0320%29 Aug
inferno9–130.0123%29 Aug
debris9–5-0.0531%29 Aug
ancient4–130.0220%28 Aug
mirage13–70.0218%28 Aug
inferno6–90.0124%27 Aug
overpass9–00.3130%27 Aug
inferno8–80.1425%27 Aug
poseidon2–9-0.0442%27 Aug
cache7–130.0216%23 Aug
nuke9–13-0.0131%23 Aug
anubis10–130.0127%22 Aug
ancient9–130.0726%15 Aug
ancient6–13-0.0518%9 Aug
ancient2–8-0.0017%1 Aug
mirage5–13-0.0025%25 Jul
ancient13–110.0435%25 Jul
cache13–90.0117%25 Jul
ancient7–13-0.0723%19 Jul
inferno8–130.0120%18 Jul
ancient9–13-0.0415%18 Jul
cache16–130.0516%18 Jul
inferno13–70.0816%18 Jul
anubis13–100.0314%17 Jul
ancient3–13-0.0221%17 Jul
nuke8–130.0624%17 Jul
mirage1–10-0.0745%17 Jul
dust27–13-0.0530%16 Jul
inferno13–10.0518%16 Jul
anubis13–30.0732%16 Jul
nuke11–13-0.0219%16 Jul
mirage13–80.0426%16 Jul
overpass2–8-0.0314%16 Jul
cache12–120.0826%16 Jul
dust213–70.1029%14 Jul
cache11–130.0326%14 Jul
anubis9–130.0123%14 Jul
ancient5–130.0621%14 Jul
inferno13–90.0316%13 Jul
cache5–130.0120%13 Jul
anubis4–13-0.0123%13 Jul
nuke12–120.0630%13 Jul
mirage13–110.0113%13 Jul
cache13–60.0229%13 Jul
inferno0–8-0.0736%12 Jul
ancient13–70.1325%12 Jul
overpass13–30.0424%12 Jul
nuke4–13-0.0424%12 Jul
anubis12–12-0.0129%12 Jul
mirage8–130.0422%12 Jul
shelter6–130.0247%12 Jul
cache13–50.0920%12 Jul
dust213–100.0215%12 Jul
office1–6-0.0614%12 Jul
inferno13–8-0.0224%12 Jul
anubis12–120.0526%11 Jul
debris5–9-0.0724%11 Jul
cache10–130.0127%11 Jul
debris4–9-0.1312%11 Jul
cache13–60.0520%10 Jul
shelter13–110.0649%10 Jul
fachwerk1–130.0132%10 Jul
inferno8–80.0930%6 Jul
overpass8–80.0521%6 Jul
nuke9–70.0628%6 Jul
cache5–130.0225%5 Jul
dust25–00.0121%5 Jul
ancient13–60.0423%5 Jul
mirage13–40.0128%5 Jul
inferno13–10-0.0727%5 Jul
nuke13–8-0.020%5 Jul
cache13–90.0327%5 Jul
vertigo7–90.0327%4 Jul
sanctum9–5-0.0432%4 Jul
inferno1–9-0.1433%4 Jul
inferno6–13-0.0515%28 Jun
ancient12–120.0029%28 Jun
mirage13–2-0.0324%28 Jun
nuke13–60.0633%28 Jun
anubis13–9-0.037%28 Jun
cache13–100.0142%28 Jun
dust21–13-0.0812%28 Jun
overpass11–13-0.0238%27 Jun
cache8–130.0629%27 Jun
dust26–130.0222%27 Jun
anubis11–130.0731%27 Jun
nuke8–130.0033%27 Jun
mirage13–4-0.0119%27 Jun
dust22–10-0.0326%14 Jun
dust212–120.0415%7 Jun
inferno13–11-0.0217%7 Jun
anubis13–40.0539%7 Jun
cache10–13-0.0116%7 Jun
nuke8–13-0.0026%7 Jun
mirage13–50.0121%7 Jun
overpass13–110.0721%7 Jun
anubis13–4-0.0415%6 Jun
cache6–130.0517%6 Jun
ancient12–120.085%31 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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