Elevated Impact

Elevated Impact — CS2 Stats

76561198059192754[U:1:98927026]Steam profile ↗

3,267Tracked matches50%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating22,448Top 50% of 29,473 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#11991 of 47589 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGElevated ImpactPREMIER22,448 · Pink bandcsdb.gg/stats

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Performance scores

Aim79
Positioning58
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY50437Last 10050%Win rateLWTWLWLLLW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression7.3
Utility5.8
Positioning5.8
Opening Duels3.5
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.8
Utility5.8
Mechanics8.4
Opening Duels3.5
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time668ms−7ms
first ⅓ avg 676ms → last ⅓ avg 668ms
Headshot accuracy30.8%−1.1%
first ⅓ avg 31.9% → last ⅓ avg 30.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — debris 9–1
131Biggest win — ancient
4Longest win streak
103In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 75% over 8overpassWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
ancientS1812667%0.02
infernoC1761135%-0.01
nukeS1611569%-0.01
dust2C104640%-0.00
cacheS86275%-0.00
anubisC83538%-0.00
overpassD82625%0.02
debrisC52340%0.05
mirage42250%0.03
poseidon31233%-0.06
eldorado1010%-0.20
vertigo1010%-0.05
sanctum110100%-0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,447Matches
51%Win rate
1.17Avg K/D
80.7ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient8747%1.0917.4
Anubis6958%1.0516.2
Nuke6360%1.1216.5
Mirage5555%0.9415.8
Vertigo4852%1.1818.0
Dust24243%0.9115.9
Inferno2829%0.8814.1
Overpass1354%1.0815.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.2%Headshot accuracy
33.6%Accuracy (enemy spotted)
30.3%Spray accuracy
88.0%Counter-strafing
9.4°Preaim
633msReaction time
35.9%T opening success
52.0%CT opening success
0.57Enemies flashed / flash
7.2%Flash assists
11.21HE damage / grenade
8.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8682% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0638%30 Aug
cache13–90.0735%30 Aug
inferno15–150.0035%30 Aug
nuke13–50.0122%30 Aug
inferno13–16-0.0234%24 Aug
cache13–7-0.0629%24 Aug
debris4–9-0.0933%23 Aug
debris5–9-0.0950%23 Aug
eldorado4–9-0.2020%23 Aug
debris9–10.2433%23 Aug
debris8–8-0.0417%23 Aug
poseidon9–6-0.0527%23 Aug
poseidon8–8-0.1152%23 Aug
debris9–10.2527%23 Aug
cache11–130.0235%22 Aug
ancient6–13-0.0729%22 Aug
nuke13–100.0631%20 Aug
mirage8–13-0.0028%9 Aug
dust213–60.0137%9 Aug
cache13–60.0229%9 Aug
nuke13–11-0.0222%9 Aug
anubis5–13-0.0735%8 Aug
inferno13–11-0.0416%8 Aug
nuke8–13-0.0333%8 Aug
ancient13–8-0.0330%8 Aug
dust216–14-0.0125%8 Aug
nuke13–60.0436%8 Aug
ancient13–70.1227%19 Jul
anubis11–13-0.0525%25 Jun
inferno15–150.0339%24 Jun
ancient12–160.0523%24 Jun
nuke3–13-0.0430%23 Jun
anubis13–60.0131%22 Jun
inferno9–13-0.0223%22 Jun
anubis5–13-0.0525%22 Jun
nuke6–13-0.0523%22 Jun
ancient13–90.0213%22 Jun
inferno7–13-0.0232%12 Jun
ancient6–13-0.0526%12 Jun
ancient13–110.0532%12 Jun
mirage13–110.0319%5 May
dust215–150.0130%5 May
cache13–100.0015%5 May
overpass8–130.0727%5 May
cache13–11-0.0717%29 Apr
cache13–6-0.0321%29 Apr
cache4–130.037%29 Apr
ancient5–13-0.0020%28 Apr
nuke16–14-0.0114%28 Apr
dust213–30.0427%26 Apr
mirage13–50.0516%26 Apr
nuke1–13-0.0315%26 Apr
inferno6–13-0.0216%26 Apr
overpass13–50.0835%26 Apr
inferno8–13-0.0722%26 Apr
anubis2–130.0111%26 Apr
ancient13–110.0625%26 Apr
overpass11–130.0218%25 Apr
nuke13–60.0328%25 Apr
overpass9–13-0.0324%24 Apr
ancient9–130.0320%24 Apr
nuke13–8-0.0216%24 Apr
anubis13–50.0927%24 Apr
overpass5–13-0.0226%24 Apr
inferno13–40.0434%24 Apr
ancient13–10-0.0132%24 Apr
dust27–13-0.0220%24 Apr
dust21–13-0.0523%24 Apr
vertigo5–9-0.0529%23 Apr
poseidon8–8-0.0222%23 Apr
sanctum9–6-0.0038%23 Apr
overpass13–16-0.0424%23 Apr
ancient13–90.0227%23 Apr
nuke15–15-0.0130%23 Apr
inferno13–80.0236%23 Apr
ancient13–3-0.0217%23 Apr
dust24–13-0.0427%23 Apr
anubis9–13-0.0235%22 Apr
dust213–20.0338%22 Apr
inferno10–13-0.0452%22 Apr
anubis13–80.0440%22 Apr
ancient13–30.0225%22 Apr
dust29–13-0.0226%22 Apr
nuke13–6-0.0224%22 Apr
inferno13–100.0137%22 Apr
nuke13–60.0228%22 Apr
ancient3–13-0.0324%22 Apr
inferno10–00.0848%22 Apr
overpass16–140.0229%21 Apr
inferno13–6-0.0136%21 Apr
mirage9–130.0525%21 Apr
ancient13–10.1351%21 Apr
nuke13–8-0.0241%21 Apr
dust213–160.0450%20 Apr
ancient13–7-0.0040%20 Apr
overpass8–130.0420%20 Apr
nuke13–60.0030%20 Apr
ancient13–110.0225%20 Apr
inferno8–13-0.0335%15 Apr
inferno10–13-0.0223%14 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →