John Rocker

John Rocker — CS2 Stats

US76561198054199328[U:1:93933600]Steam profile ↗✓ No bans

1,039Tracked matches34%Win rate2020Tracked since
CSDB Rating3.6 LearningClutch Specialist
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGJohn RockerFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim35
Positioning50
Utility49

0–100 skill scores via Leetify.

Recent form

COLD38593Last 10038%Win rateLWLLLWTLLL

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim3.5
Aggression6.3
Utility4.9
Positioning5.0
Opening Duels1.7
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 723ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning5.0
Utility4.9
Mechanics4.2
Opening Duels1.7
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time716ms+28ms
first ⅓ avg 688ms → last ⅓ avg 716ms
Headshot accuracy12.5%+0.2%
first ⅓ avg 12.3% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — nuke 13–11
130Biggest win — train
5Longest win streak
44In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 60% over 5ancientWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
dust2C2381535%-0.03
infernoB157847%-0.01
nukeC145936%-0.03
ancientD1321115%-0.05
trainB126650%-0.03
overpassC104640%-0.02
cacheD51420%-0.04
anubisA53260%-0.03
vertigo21150%0.00
grail110100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (15% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

241Matches
46%Win rate
0.90Avg K/D
67.2ADR
28%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke250%1.2414.5
Anubis10%0.337.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
32.5%Accuracy (enemy spotted)
40.7%Spray accuracy
69.1%Counter-strafing
11.5°Preaim
723msReaction time
35.6%T opening success
38.0%CT opening success
0.67Enemies flashed / flash
5.4%Flash assists
10.03HE damage / grenade
6.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3723% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 722.8314ms — above the 700ms mark we flag

    Aim Training
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5617% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–16-0.0115%28 Jul
nuke13–100.0323%28 Jul
cache4–13-0.0313%28 Jul
dust213–160.0716%28 Jul
dust25–13-0.0414%25 Jul
dust213–10-0.039%17 Jul
cache12–12-0.0420%17 Jul
nuke1–13-0.118%10 Jul
inferno8–13-0.038%10 Jul
ancient8–13-0.056%10 Jul
cache13–7-0.030%10 Jul
dust213–5-0.009%9 Jul
dust29–13-0.019%20 Jun
ancient10–13-0.088%10 May
nuke13–40.0312%10 May
dust28–13-0.0413%10 May
train10–13-0.0310%10 May
cache4–13-0.0520%10 May
inferno1–13-0.0212%2 May
cache1–13-0.0319%2 May
nuke11–13-0.0013%14 Mar
vertigo8–13-0.017%14 Mar
inferno8–20.0133%14 Feb
anubis13–7-0.0112%14 Feb
ancient8–13-0.0516%14 Feb
overpass13–90.0311%14 Feb
dust213–8-0.029%2 Feb
nuke2–13-0.100%19 Jan
train13–8-0.0412%19 Jan
overpass3–13-0.0224%19 Jan
dust213–50.0317%19 Jan
ancient10–13-0.025%17 Jan
overpass11–13-0.0711%17 Jan
dust24–13-0.0914%11 Jan
inferno8–13-0.0811%11 Jan
train13–9-0.058%11 Jan
overpass13–7-0.0113%11 Jan
ancient13–7-0.058%11 Jan
inferno13–4-0.0538%11 Jan
nuke13–9-0.0310%11 Jan
overpass8–13-0.027%11 Jan
dust28–13-0.024%10 Jan
inferno13–7-0.0211%10 Jan
ancient2–13-0.120%1 Jan
dust29–13-0.0215%31 Dec
inferno13–5-0.0210%31 Dec
nuke10–13-0.0713%31 Dec
dust213–90.0118%27 Dec
ancient10–13-0.067%27 Dec
overpass16–14-0.0010%27 Dec
nuke13–110.088%26 Dec
train9–13-0.0516%26 Dec
inferno13–9-0.043%26 Dec
ancient2–13-0.0713%13 Dec
train1–13-0.059%13 Dec
nuke8–13-0.0312%25 Oct
train1–13-0.0610%4 Oct
dust29–130.0211%4 Oct
nuke9–13-0.0211%4 Oct
anubis3–13-0.0418%24 Aug
train13–20.068%24 Aug
nuke2–13-0.1031%24 Aug
overpass4–13-0.058%24 Aug
dust212–12-0.0615%24 Aug
inferno11–13-0.017%16 Aug
ancient3–13-0.028%16 Aug
dust22–13-0.077%16 Aug
anubis13–9-0.068%9 Aug
overpass12–12-0.049%9 Aug
ancient13–7-0.0310%9 Aug
train13–00.050%9 Aug
nuke9–13-0.049%8 Aug
dust29–13-0.0915%8 Aug
inferno13–70.0511%8 Aug
dust213–6-0.0312%8 Aug
dust213–11-0.0826%25 Jul
anubis13–60.035%25 Jul
overpass6–13-0.063%25 Jul
ancient7–13-0.049%22 Jul
train3–13-0.0429%22 Jul
inferno13–100.069%22 Jul
dust213–10-0.0122%22 Jul
inferno11–13-0.004%19 Jul
train13–100.0319%19 Jul
ancient7–13-0.0514%12 Jul
nuke8–13-0.0510%29 Jun
dust22–13-0.0624%29 Jun
inferno10–13-0.0415%29 Jun
train8–13-0.043%29 Jun
grail13–9-0.058%29 Jun
nuke13–9-0.0315%25 Jun
dust210–13-0.0229%25 Jun
ancient6–13-0.029%25 Jun
vertigo7–60.0210%25 Jun
inferno4–130.0027%25 Jun
overpass13–60.0210%25 Jun
train13–8-0.108%25 Jun
anubis7–13-0.075%25 Jun
dust29–13-0.0612%25 Jun
inferno5–130.018%14 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →