aDH3H98dj8 — CS2 Stats
76561198019503602[U:1:59237874]✓ No bans
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like iM 93% playstyle similarity
Most alike: utility contribution, opening-fight frequency.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWWLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 495 | 47% | 1.04 | 14.9 |
| Dust2 | 275 | 47% | 1.08 | 15.0 |
| Ancient | 254 | 54% | 1.00 | 14.4 |
| Anubis | 242 | 50% | 1.00 | 14.5 |
| Inferno | 194 | 51% | 1.02 | 14.8 |
| Nuke | 136 | 52% | 1.07 | 15.4 |
| Vertigo | 56 | 45% | 1.20 | 14.2 |
| Overpass | 42 | 52% | 1.02 | 15.2 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.