MarkeyMark

MarkeyMark — CS2 Stats

76561198018515224[U:1:58249496]Steam profile ↗✓ No bans

248Tracked matches43%Win rate2020Tracked since
CSDB Rating1.7 Learning
FaceitLevel 3 · 833 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMarkeyMarkFACEITLevel 3 · 833 ELOSTANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim7
Positioning33
Utility48

0–100 skill scores via Leetify.

Recent form

COLD41563Last 10041%Win rateLLLWLLWLWL

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Aim0.7
Aggression1.6
Utility4.8
Positioning3.3
Opening Duels0.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 60% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 46% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.7
Positioning3.3
Utility4.8
Mechanics0.0
Opening Duels0.0
Win Impact2.8

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time657ms+5ms
first ⅓ avg 652ms → last ⅓ avg 657ms
Headshot accuracy8.9%−0.4%
first ⅓ avg 9.3% → last ⅓ avg 8.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — golden 4–0
131Biggest win — inferno
6Longest win streak
L3Current streak
74In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 56% over 18trainWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
ancientC1981142%-0.04
nukeA1810856%-0.05
infernoD1331023%-0.05
trainD112918%-0.07
overpassB105550%-0.05
anubisB84450%-0.06
dust2D51420%-0.05
vertigo42250%-0.04
mirage32167%-0.05
cache2020%-0.04
warden21150%0.01
palacio21150%0.04
golden220100%0.04
jura1010%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

100Matches
44%Win rate
0.70Avg K/D
57.3ADR
34%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient520%0.437.4
Inferno425%0.7212.3
Train367%0.558.7
Nuke250%0.387.0
Overpass10%0.6312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.2%Headshot accuracy
23.2%Accuracy (enemy spotted)
29.3%Spray accuracy
46.1%Counter-strafing
12.1°Preaim
646msReaction time
25.2%T opening success
21.5%CT opening success
0.67Enemies flashed / flash
3.0%Flash assists
7.36HE damage / grenade
6.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1041° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.2061% — below the 15% mark we flag

    Aim Training
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
train4–13-0.0211%22 Aug
inferno6–13-0.0616%16 Jul
nuke7–13-0.0911%16 Jul
dust210–5-0.028%16 Jul
anubis5–13-0.077%16 Jul
cache5–13-0.046%16 Jul
ancient13–9-0.044%15 Jul
ancient8–13-0.035%15 Jul
warden13–110.0315%5 Jul
cache9–13-0.047%5 Jul
anubis6–13-0.070%4 Jul
ancient7–13-0.054%4 Jul
nuke13–7-0.076%4 Jul
inferno13–9-0.0412%7 Mar
overpass7–13-0.0313%7 Mar
mirage13–9-0.0212%13 Feb
nuke9–13-0.113%11 Feb
overpass13–10-0.0310%11 Feb
ancient2–13-0.116%11 Feb
dust25–13-0.0811%11 Feb
anubis16–14-0.087%11 Feb
ancient13–8-0.069%11 Feb
overpass8–13-0.066%11 Feb
inferno6–13-0.066%11 Feb
ancient8–2-0.0410%11 Feb
anubis13–9-0.029%11 Feb
warden8–13-0.0115%11 Feb
ancient13–4-0.009%11 Feb
train4–13-0.097%11 Feb
anubis13–9-0.083%11 Feb
dust25–13-0.0315%11 Feb
nuke13–6-0.0225%11 Feb
inferno8–13-0.077%11 Feb
nuke5–13-0.0210%24 Jan
inferno11–13-0.0517%14 Jan
nuke4–5-0.090%14 Jan
ancient15–15-0.048%14 Jan
inferno1–13-0.0720%14 Jan
train6–13-0.099%14 Jan
nuke13–60.0313%14 Jan
mirage4–13-0.1023%14 Jan
overpass4–13-0.130%14 Jan
nuke13–6-0.0412%14 Jan
dust25–13-0.1014%14 Jan
nuke14–16-0.074%14 Jan
inferno3–13-0.0740%14 Jan
overpass13–6-0.059%23 Dec
ancient13–9-0.0611%23 Dec
nuke13–9-0.057%23 Dec
ancient13–70.0517%23 Dec
dust27–13-0.017%23 Dec
inferno13–60.0115%23 Dec
anubis1–13-0.108%23 Dec
nuke4–13-0.1112%23 Dec
palacio6–130.018%20 Dec
golden4–00.0920%20 Dec
train10–13-0.076%20 Dec
ancient9–13-0.054%20 Dec
nuke9–13-0.086%19 Dec
ancient7–13-0.0610%19 Dec
overpass13–60.013%19 Dec
train13–11-0.038%19 Dec
nuke16–12-0.037%18 Dec
nuke13–5-0.0617%13 Dec
ancient13–10-0.109%13 Dec
train13–7-0.0310%12 Dec
inferno8–13-0.038%12 Dec
train9–13-0.096%12 Dec
ancient3–13-0.0912%12 Dec
ancient5–13-0.074%11 Dec
inferno7–13-0.0713%11 Dec
ancient11–13-0.0110%11 Dec
inferno12–16-0.045%11 Dec
overpass16–14-0.072%4 Dec
nuke13–11-0.086%4 Dec
ancient2–13-0.0911%29 Nov
palacio13–40.076%29 Nov
vertigo12–12-0.026%29 Nov
overpass13–8-0.0211%28 Nov
anubis13–9-0.074%28 Nov
nuke13–20.0813%28 Nov
train12–12-0.0712%28 Nov
vertigo5–13-0.048%28 Nov
overpass10–13-0.0412%26 Nov
anubis3–13-0.0111%26 Nov
inferno13–10.019%26 Nov
vertigo13–4-0.042%26 Nov
ancient13–11-0.016%26 Nov
nuke8–130.0112%26 Nov
train10–13-0.0817%26 Nov
golden13–4-0.0015%22 Nov
vertigo13–6-0.0510%22 Nov
train4–13-0.0919%22 Nov
mirage13–6-0.030%11 Sept
overpass9–13-0.109%10 Sept
jura9–13-0.0310%10 Sept
train11–13-0.0611%10 Sept
inferno5–13-0.110%10 Sept
nuke8–13-0.0614%23 Aug
ancient8–130.0518%23 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →