Super America

Super America — CS2 Stats

US76561198014986383[U:1:54720655]Steam profile ↗✓ No bans

135Tracked matches40%Win rate2020Tracked since
CSDB Rating3.9 Learning
Premier CS Rating14,429Blue band · top ~31.4% of ranked players (population est.)
CSDB Leaderboard#34220 of 54906 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGSuper AmericaFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,429 · Blue bandcsdb.gg/stats

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Performance scores

Aim37
Positioning54
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY48511Last 10048%Win rateLWLLWWLWLL

Last 10 vs previous 10: +20pp win rate · -0.00 avg rating

Player DNA

Aim3.7
Aggression5.0
Utility6.4
Positioning5.4
Opening Duels1.1
Clutch5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning5.4
Utility6.4
Mechanics4.0
Opening Duels1.5
Win Impact1.7

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time596ms−48ms
first ⅓ avg 643ms → last ⅓ avg 596ms
Headshot accuracy11.2%−1.6%
first ⅓ avg 12.7% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 13–2
130Biggest win — dust2
5Longest win streak
65In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 74% over 19overpassWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeC26111542%-0.00
mirageB24121250%0.01
dust2S1914574%-0.01
infernoC167944%-0.01
overpassD82625%-0.04
ancient4040%0.02
anubis32167%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

25Matches
44%Win rate
0.82Avg K/D
68.1ADR
31%Headshot %

Clutches & streaks

46%1v1 clutch win
19%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21070%0.8011.6
Mirage520%0.7312.4
Anubis450%1.0114.8
Inferno20%1.0923.5
Cache250%0.7013.0
Nuke10%0.477.0
Ancient10%0.7911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.1%Headshot accuracy
32.7%Accuracy (enemy spotted)
32.7%Spray accuracy
68.0%Counter-strafing
11.6°Preaim
604msReaction time
27.1%T opening success
42.0%CT opening success
0.69Enemies flashed / flash
5.5%Flash assists
12.32HE damage / grenade
8.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1241% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.061% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient4–13-0.0211%5 Jul
dust213–5-0.0220%5 Jul
mirage8–130.014%4 Jul
dust29–13-0.0513%4 Jul
dust213–10-0.015%4 Jul
dust213–7-0.0012%4 Jul
inferno7–13-0.0714%2 Jul
nuke13–70.0612%2 Jul
inferno6–13-0.0211%2 Jul
inferno8–13-0.0112%2 Jul
mirage13–100.0214%2 Jul
ancient10–13-0.016%2 Jul
dust213–80.0214%2 Jul
dust210–130.0117%2 Jul
nuke9–13-0.0311%2 Jul
inferno9–13-0.017%2 Jul
overpass9–13-0.0111%1 Jul
nuke2–13-0.063%1 Jul
overpass8–13-0.0312%1 Jul
inferno11–13-0.0212%27 Jun
nuke13–10-0.0210%27 Jun
mirage13–7-0.0010%27 Jun
mirage9–130.0416%26 Jun
nuke0–13-0.030%26 Jun
anubis13–100.038%21 Jun
nuke13–100.0613%21 Jun
inferno11–13-0.0210%21 Jun
nuke13–70.0111%20 Jun
mirage9–130.0512%20 Jun
inferno13–10-0.0416%20 Jun
dust213–80.0026%20 Jun
nuke3–13-0.083%20 Jun
nuke13–110.0012%20 Jun
ancient7–130.0313%20 Jun
mirage10–30.0313%20 Jun
inferno13–9-0.0216%20 Jun
mirage11–130.1413%19 Jun
nuke5–130.0110%19 Jun
inferno13–60.0222%19 Jun
dust213–00.0228%19 Jun
nuke16–140.0114%19 Jun
nuke10–13-0.0613%13 Jun
nuke13–16-0.0214%7 Jun
inferno5–13-0.0821%30 May
mirage5–13-0.0412%30 May
mirage13–11-0.0313%30 May
overpass13–7-0.057%30 May
dust213–70.0513%30 May
anubis9–130.0114%30 May
nuke9–13-0.019%29 May
mirage10–13-0.0216%29 May
nuke5–13-0.0713%29 May
inferno16–13-0.016%29 May
nuke13–70.0110%29 May
nuke13–20.169%25 May
mirage13–11-0.017%25 May
nuke6–130.0115%25 May
mirage7–13-0.0512%25 May
overpass13–160.0211%25 May
dust210–13-0.0714%24 May
nuke13–9-0.017%24 May
inferno11–13-0.016%24 May
dust25–13-0.0811%24 May
dust27–13-0.0412%24 May
mirage13–60.0116%24 May
mirage7–13-0.0512%23 May
overpass4–13-0.068%22 May
anubis13–100.0522%22 May
mirage13–40.0211%22 May
dust213–80.0114%22 May
overpass8–13-0.1112%22 May
mirage5–130.0220%22 May
inferno15–150.0410%22 May
dust213–90.0411%22 May
dust213–6-0.0212%22 May
inferno13–90.055%22 May
mirage7–130.0420%22 May
dust216–13-0.0611%17 May
overpass11–13-0.0612%17 May
mirage1–13-0.0614%17 May
nuke10–130.0113%17 May
mirage13–40.0314%17 May
nuke2–13-0.053%17 May
mirage8–13-0.018%16 May
inferno13–30.029%16 May
dust216–120.018%16 May
inferno13–90.0015%16 May
dust213–80.0412%16 May
mirage13–50.0213%16 May
nuke9–130.0318%16 May
overpass13–80.009%15 May
mirage13–11-0.017%15 May
dust213–9-0.0314%10 May
nuke13–7-0.0211%10 May
mirage13–60.0916%9 May
nuke9–13-0.0116%9 May
mirage13–90.0222%9 May
nuke9–130.0016%9 May
ancient9–130.088%9 May
nuke13–110.0314%9 May

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →