Kevin — CS2 Stats

76561197995130878[U:1:34865150]

1,260Tracked matches57%Win rate2023Tracked since
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating18,883Purple band · top ~12.9% of ranked players (population est.)
CSDB Leaderboard#10084 of 20442 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGKevinFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,883 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning66
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateLWLWWLLLLW

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression8.4
Utility5.9
Positioning6.6
Opening Duels4.6
Clutch2.6

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.6
Utility5.9
Mechanics5.8
Opening Duels4.6
Win Impact7.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time592ms−5ms
first ⅓ avg 597ms → last ⅓ avg 592ms
Headshot accuracy11.4%+0.1%
first ⅓ avg 11.2% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — nuke 5–9
133Biggest win — anubis
5Longest win streak
78In matches decided by ≤2 rounds
15Overtime games

Map breakdown

infernoBest map · 52% over 27overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB27141352%0.01
dust2C1771041%-0.00
mirageC1771041%0.01
ancientD124833%0.01
anubisB105550%0.01
nukeB105550%-0.00
overpassD51420%0.01
cache21150%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

12Matches
42%Win rate
1.04Avg K/D
70.7ADR
35%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%0.8812.3
Nuke333%1.2116.7
Overpass250%1.0016.0
Anubis10%1.0015.0
Inferno1100%1.4310.0
Dust210%0.6714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
36.8%Accuracy (enemy spotted)
41.8%Spray accuracy
76.2%Counter-strafing
10.3°Preaim
594msReaction time
32.4%T opening success
64.1%CT opening success
0.80Enemies flashed / flash
11.9%Flash assists
10.11HE damage / grenade
6.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9152% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3519% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–160.058%7 Jun
overpass13–60.058%7 Jun
dust26–130.0211%7 Jun
inferno13–60.0113%30 May
anubis13–50.0615%30 May
mirage4–130.0218%30 May
inferno8–130.028%30 May
overpass10–130.045%18 May
mirage8–13-0.0614%17 May
inferno13–110.038%17 May
inferno10–13-0.059%17 May
dust215–15-0.0110%16 May
anubis13–90.047%16 May
inferno13–100.029%16 May
ancient8–13-0.0614%16 May
nuke11–13-0.0613%16 May
mirage13–110.0210%16 May
anubis13–80.0810%16 May
nuke13–100.058%15 May
inferno13–90.029%14 May
dust213–40.0414%14 May
ancient0–6-0.0321%14 May
ancient10–130.0112%14 May
dust211–13-0.0214%14 May
dust216–12-0.0212%13 May
mirage13–50.089%13 May
inferno13–90.0622%13 May
inferno13–9-0.052%13 May
overpass15–15-0.0110%13 May
dust213–40.0817%12 May
nuke6–13-0.078%12 May
mirage8–130.0314%11 May
dust213–100.1212%11 May
inferno5–90.068%11 May
mirage8–13-0.045%10 May
dust214–16-0.018%10 May
anubis10–13-0.035%9 May
mirage7–130.0114%9 May
cache13–11-0.0112%3 May
nuke13–10-0.0611%3 May
inferno13–110.0119%3 May
ancient13–50.074%2 May
cache6–130.0319%1 May
anubis12–16-0.0011%30 Apr
anubis14–160.027%27 Apr
ancient13–70.067%27 Apr
dust213–40.055%26 Apr
overpass10–13-0.0111%26 Apr
dust20–8-0.100%26 Apr
inferno3–9-0.109%26 Apr
inferno4–90.0511%26 Apr
inferno13–6-0.0511%26 Apr
overpass6–13-0.048%26 Apr
ancient13–40.059%26 Apr
inferno3–9-0.1335%26 Apr
nuke5–90.1710%26 Apr
mirage13–80.028%26 Apr
inferno13–110.007%26 Apr
anubis3–130.016%26 Apr
nuke11–130.058%26 Apr
inferno9–130.069%26 Apr
ancient13–8-0.025%26 Apr
mirage7–130.009%25 Apr
ancient9–13-0.0411%25 Apr
inferno5–90.046%25 Apr
inferno2–9-0.0414%25 Apr
inferno5–9-0.0515%25 Apr
inferno9–60.1511%25 Apr
inferno9–40.176%25 Apr
inferno9–50.1216%25 Apr
nuke2–9-0.1524%25 Apr
ancient11–130.038%25 Apr
dust212–16-0.067%25 Apr
inferno8–13-0.069%25 Apr
anubis14–16-0.059%25 Apr
dust213–16-0.016%25 Apr
inferno13–90.0015%25 Apr
mirage13–9-0.029%24 Apr
mirage5–130.0216%24 Apr
anubis13–6-0.0310%23 Apr
mirage16–130.0311%23 Apr
inferno2–13-0.0410%23 Apr
ancient12–16-0.0116%23 Apr
nuke13–70.016%23 Apr
dust213–90.0214%23 Apr
mirage6–13-0.0510%23 Apr
mirage10–13-0.0213%22 Apr
dust215–15-0.037%22 Apr
mirage13–11-0.035%21 Apr
dust215–15-0.0415%21 Apr
mirage13–110.1711%21 Apr
ancient9–130.0714%20 Apr
nuke13–90.047%20 Apr
mirage11–130.0419%20 Apr
dust216–120.0210%20 Apr
inferno10–13-0.0411%20 Apr
inferno13–90.029%19 Apr
nuke13–9-0.0118%19 Apr
dust210–13-0.058%19 Apr
anubis13–30.048%19 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →