bobatea — CS2 Stats

76561197993279413[U:1:33013685]✓ No bans

1,222Tracked matches55%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
FaceitLevel 8 · 1,324 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGbobateaFACEITLevel 8 · 1,324 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning71
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateLLLWWWWLLW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression10.0
Utility5.0
Positioning7.1
Opening Duels5.4
Clutch3.2

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 95% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.1
Utility5.0
Mechanics8.9
Opening Duels5.4
Win Impact6.7

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time572ms+35ms
first ⅓ avg 537ms → last ⅓ avg 572ms
Headshot accuracy23.0%+0.7%
first ⅓ avg 22.4% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — ancient 5–13
131Biggest win — inferno
6Longest win streak
L3Current streak
138In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 67% over 6ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB28141450%0.01
dust2B21101148%0.01
nukeB137654%0.00
infernoA127558%0.02
ancientC104640%0.03
anubisC94544%-0.01
cacheS64267%0.00
overpass110100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

453Matches
50%Win rate
1.21Avg K/D
82.3ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage12753%1.2517.6
Dust211147%1.2218.3
Inferno6050%1.2316.3
Anubis4943%1.0916.8
Ancient4163%1.2318.2
Nuke3546%1.1917.1
Cache978%1.2619.3
Overpass729%0.9518.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
38.3%Accuracy (enemy spotted)
38.1%Spray accuracy
90.1%Counter-strafing
9.4°Preaim
573msReaction time
42.1%T opening success
61.1%CT opening success
0.58Enemies flashed / flash
5.4%Flash assists
6.54HE damage / grenade
19.09Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno17–190.0220%23 Aug
mirage3–13-0.0525%23 Aug
cache10–130.1333%22 Aug
dust213–80.0824%21 Aug
inferno13–7-0.0115%11 Aug
dust213–20.0428%2 Aug
ancient13–7-0.0127%2 Aug
mirage5–13-0.0124%2 Aug
anubis8–13-0.0414%31 Jul
nuke13–110.0720%18 Jul
cache15–15-0.0125%17 Jul
mirage13–90.0629%17 Jul
mirage13–100.0221%10 Jul
inferno13–110.0419%1 Jul
dust28–13-0.0022%26 Jun
mirage13–40.0422%26 Jun
dust213–40.0624%26 Jun
mirage13–110.0327%25 Jun
inferno11–13-0.077%25 Jun
nuke5–13-0.0426%25 Jun
mirage13–30.0326%25 Jun
dust213–30.0319%22 Jun
mirage5–13-0.0331%22 Jun
dust213–90.0129%21 Jun
mirage12–16-0.0523%20 Jun
dust210–130.0320%19 Jun
mirage13–30.0225%18 Jun
anubis6–13-0.0626%18 Jun
dust29–13-0.0316%18 Jun
nuke19–17-0.0115%15 Jun
mirage16–12-0.0120%15 Jun
nuke5–13-0.0223%15 Jun
ancient5–13-0.0435%14 Jun
dust26–13-0.0444%14 Jun
anubis6–130.0537%12 Jun
mirage17–19-0.0215%12 Jun
nuke10–4-0.0124%12 Jun
anubis13–11-0.0418%11 Jun
dust213–110.0538%11 Jun
ancient10–130.0422%11 Jun
mirage11–130.0310%6 Jun
dust26–13-0.0315%6 Jun
nuke9–130.0132%6 Jun
anubis13–110.0529%6 Jun
mirage9–13-0.0527%5 Jun
overpass13–9-0.0114%3 Jun
mirage13–50.0523%3 Jun
inferno13–80.0214%3 Jun
inferno3–13-0.0319%30 May
mirage13–6-0.0016%30 May
inferno13–10-0.0011%29 May
ancient13–11-0.0315%29 May
dust24–0-0.0810%29 May
nuke16–130.0226%28 May
inferno13–40.0925%28 May
mirage0–13-0.0429%28 May
cache13–10-0.0129%24 May
inferno13–10.1431%23 May
dust211–130.0221%23 May
mirage7–130.1130%23 May
dust28–130.0322%22 May
dust22–13-0.0214%21 May
anubis13–5-0.0623%21 May
mirage7–130.0436%18 May
nuke9–13-0.0513%18 May
dust211–13-0.0623%18 May
anubis11–130.0410%17 May
anubis5–13-0.0234%17 May
ancient9–130.0427%17 May
inferno15–150.0832%16 May
dust25–130.0015%15 May
mirage9–13-0.0226%15 May
mirage8–10.1367%15 May
mirage13–30.0819%15 May
nuke13–40.1025%15 May
dust215–150.0623%14 May
nuke9–13-0.0118%14 May
nuke12–16-0.0033%14 May
dust213–70.0726%14 May
ancient13–30.1013%14 May
anubis13–4-0.0125%10 May
mirage16–140.0437%10 May
ancient5–130.1530%10 May
ancient5–13-0.0128%9 May
cache13–30.0210%8 May
mirage13–100.0216%8 May
inferno13–9-0.0225%8 May
mirage7–13-0.0718%8 May
ancient13–16-0.057%8 May
nuke13–11-0.0118%7 May
mirage13–16-0.0113%7 May
ancient13–40.1014%7 May
dust213–80.0613%6 May
dust213–5-0.0135%6 May
mirage11–13-0.048%6 May
nuke13–9-0.0110%6 May
cache13–11-0.0215%5 May
inferno13–16-0.0321%5 May
mirage13–110.0324%4 May
cache13–11-0.0816%3 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →