Master 15 essential smokes, flashes, molotovs and HE grenades
Main Smoke
T Sideeasy
💨 Smoke
From:T Spawn
→
To:Main
Stand at T spawn and look straight down main corridor. Throw a smoke that lands in the middle of main, completely blocking CT vision.
Use Case: Control main during early game
Temples Smoke
T Sidemedium
💨 Smoke
From:Main
→
To:Temples
From main area, throw a smoke toward the temples/statue area. Blocks side paths and CT rotations.
Use Case: Secure alternative routes during executes
Outside Smoke
CT Sidehard
💨 Smoke
From:Outside
→
To:T Main
From CT outside position, throw a smoke to block T main advancement. Requires good positioning.
Use Case: Delay T side aggression
Pyramid Smoke
T Sidemedium
💨 Smoke
From:A Approach
→
To:Pyramid
Stand near pyramid area. Throw a smoke that covers the pyramid structure and blocks CT vision from site.
Use Case: Push pyramid safely during A takes
B Main Smoke
T Sidehard
💨 Smoke
From:T Spawn
→
To:B Main
From T spawn, throw a long smoke to B main. Blocks sightlines and allows team to rotate to B.
Use Case: Create separation during split takes
A Site Smoke
CT Sidemedium
💨 Smoke
From:A Site
→
To:Main
From A site, throw a smoke toward main. Prevents T site executes from that angle.
Use Case: Protect A site during retakes
Main Flash
T Sideeasy
⚡ Flash
From:Main Entrance
→
To:Main
Stand at main entrance and throw a flash down main. Blinds CT positions.
Use Case: Blind CTs on main before rushing
Pyramid Flash
T Sidehard
⚡ Flash
From:A Approach
→
To:Pyramid
Throw a flash that bounces into pyramid area. Blinds defenders holding pyramid.
Use Case: Blind pyramid CTs during A executes
Temples Flash
CT Sidemedium
⚡ Flash
From:Site
→
To:Temples
From site, throw a flash into temples area. Blinds T players advancing from that route.
Use Case: Counter-flash T utility
Outside Molotov
T Sidemedium
🔥 Molotov
From:Main
→
To:Outside
Throw a molotov toward outside position. Denies space and forces CT repositioning.
Use Case: Control outside area
A Site Molotov
T Sidemedium
🔥 Molotov
From:A Approach
→
To:A Site
Throw a molotov into A site. Creates denial zone for CT defenders.
Use Case: Force rotations during A takes
B Site Molotov
T Sidehard
🔥 Molotov
From:B Approach
→
To:B Site
From B approach, throw a molotov into B site. Denies CT positions.
Use Case: Clear B site during executes
Main HE
CT Sideeasy
💥 HE Grenade
From:CT Spawn
→
To:Main
From CT spawn, throw an HE grenade down main. Damages advancing T players.
Use Case: Trade damage in main fights
Pyramid HE
CT Sidemedium
💥 HE Grenade
From:A Site
→
To:Pyramid
From A site, throw an HE toward pyramid. Damages T players advancing there.
Use Case: Punish T pyramid takes
Outside Flash
CT Sidehard
⚡ Flash
From:Outside
→
To:Main
From outside, throw a flash into main. Blinds T side during aggressive plays.
Use Case: Blind T aggression during early rounds
Frequently Asked Questions
What are the best smokes for Anubis?
The best smokes on Anubis are those that cut off CT rotations and block key angles. Check the "Smokes" filter to see all smoke lineups. Prioritize easy and medium difficulty ones first.
How do I practice these lineups?
Jump into a private match or deathmatch server, and practice each lineup multiple times until you can execute it consistently. Start with easy difficulty lineups before advancing to harder ones.
What side should I use these lineups from?
Each lineup is labeled with "T" or "CT" side. T side lineups are for attacking executes, while CT side lineups are for retakes and defense. Use the side filter to find what you need.
How do I use the difficulty rating?
Easy lineups can be learned in minutes and are very forgiving. Medium requires more practice. Hard lineups need precise positioning and timing. Start with easy lineups in competitive.
Why are some lineups on Anubis different from other pro lineups?
Lineups can be executed from multiple positions with slight variations. These are commonly-used versions. Once you master these, you can experiment with alternative approaches.
[{"name":"Main Smoke","type":"smoke","side":"t","from":"T Spawn","to":"Main","difficulty":"easy","description":"Stand at T spawn and look straight down main corridor. Throw a smoke that lands in the middle of main, completely blocking CT vision.","useCase":"Control main during early game"},{"name":"Temples Smoke","type":"smoke","side":"t","from":"Main","to":"Temples","difficulty":"medium","description":"From main area, throw a smoke toward the temples/statue area. Blocks side paths and CT rotations.","useCase":"Secure alternative routes during executes"},{"name":"Outside Smoke","type":"smoke","side":"ct","from":"Outside","to":"T Main","difficulty":"hard","description":"From CT outside position, throw a smoke to block T main advancement. Requires good positioning.","useCase":"Delay T side aggression"},{"name":"Pyramid Smoke","type":"smoke","side":"t","from":"A Approach","to":"Pyramid","difficulty":"medium","description":"Stand near pyramid area. Throw a smoke that covers the pyramid structure and blocks CT vision from site.","useCase":"Push pyramid safely during A takes"},{"name":"B Main Smoke","type":"smoke","side":"t","from":"T Spawn","to":"B Main","difficulty":"hard","description":"From T spawn, throw a long smoke to B main. Blocks sightlines and allows team to rotate to B.","useCase":"Create separation during split takes"},{"name":"A Site Smoke","type":"smoke","side":"ct","from":"A Site","to":"Main","difficulty":"medium","description":"From A site, throw a smoke toward main. Prevents T site executes from that angle.","useCase":"Protect A site during retakes"},{"name":"Main Flash","type":"flash","side":"t","from":"Main Entrance","to":"Main","difficulty":"easy","description":"Stand at main entrance and throw a flash down main. Blinds CT positions.","useCase":"Blind CTs on main before rushing"},{"name":"Pyramid Flash","type":"flash","side":"t","from":"A Approach","to":"Pyramid","difficulty":"hard","description":"Throw a flash that bounces into pyramid area. Blinds defenders holding pyramid.","useCase":"Blind pyramid CTs during A executes"},{"name":"Temples Flash","type":"flash","side":"ct","from":"Site","to":"Temples","difficulty":"medium","description":"From site, throw a flash into temples area. Blinds T players advancing from that route.","useCase":"Counter-flash T utility"},{"name":"Outside Molotov","type":"molotov","side":"t","from":"Main","to":"Outside","difficulty":"medium","description":"Throw a molotov toward outside position. Denies space and forces CT repositioning.","useCase":"Control outside area"},{"name":"A Site Molotov","type":"molotov","side":"t","from":"A Approach","to":"A Site","difficulty":"medium","description":"Throw a molotov into A site. Creates denial zone for CT defenders.","useCase":"Force rotations during A takes"},{"name":"B Site Molotov","type":"molotov","side":"t","from":"B Approach","to":"B Site","difficulty":"hard","description":"From B approach, throw a molotov into B site. Denies CT positions.","useCase":"Clear B site during executes"},{"name":"Main HE","type":"he","side":"ct","from":"CT Spawn","to":"Main","difficulty":"easy","description":"From CT spawn, throw an HE grenade down main. Damages advancing T players.","useCase":"Trade damage in main fights"},{"name":"Pyramid HE","type":"he","side":"ct","from":"A Site","to":"Pyramid","difficulty":"medium","description":"From A site, throw an HE toward pyramid. Damages T players advancing there.","useCase":"Punish T pyramid takes"},{"name":"Outside Flash","type":"flash","side":"ct","from":"Outside","to":"Main","difficulty":"hard","description":"From outside, throw a flash into main. Blinds T side during aggressive plays.","useCase":"Blind T aggression during early rounds"}]