All CS2/CSGO Commands List

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details (simply hover over a command to view).
glow_outline_effect_enable
glow_outline_effect_enable
<0 / 1>
This command can be used to enable outline glow effects.
Name:
0 / 1
Description:
0 to disable 1 to enable.
Examples, Generator & More
cl_ent_hitbox
<0 / 1>
This command will be used to display hitboxes for the required entities within the game. It's used for debugging purposes, this helps players and developers to see areas of the structures that will be able to register hits in CS2.
Name:
0 / 1
Description:
0 to disable 1 to enable.
Examples, Generator & More
mp_pause_match
<0 / 1>
This command will allow you to pause the match at the end of each round. You can Resume with mp_unpause_match.
Name:
0 / 1
Description:
This will Set the player visibility mode to either basic or enhanced.
Examples, Generator & More
r_player_visibility_mode
r_player_visibility_mode
<0 / 1>
This command will allow you to modify a player visibility mode; this will affect how many players will be rendered and seen through certain components.
Name:
0 / 1
Description:
This will Set the player visibility mode to either basic or enhanced.
Examples, Generator & More
sv_minimum_desired_chicken_count
sv_minimum_desired_chicken_count
<Desired Chicken Count>
This command will set the minimum number of chickens that the game can spawn on the map. It is most of the time used in server configurations mainly for fun in CS2.
Name:
Desired Chicken Count
Description:
The least number of chickens you can spawn on the map.
Examples, Generator & More
script
<Team Name>
The command runs the selected text in a script.
Name:
Team Name
Description:
Your chosen team name for team 1.
Examples, Generator & More
mp_teamname_1
<Team Name>
This command will set the name of Team 1
Name:
Team Name
Description:
Your chosen team name for team 1.
Examples, Generator & More
cl_ragdoll_gravity
cl_ragdoll_gravity
<Gravity Value>
This console command will dictate the gravity which will control psychics of ragdolls (death animations)
Name:
Gravity Value
Description:
This number will represent how much gravity you want when rag-dolling. The default value is set at 600. The lower the value, the less gravity used.
Examples, Generator & More
ip
The console command can be used to override the IP if you are playing on a server that has multiple hosts. This will now show your IP in console; to do that use the command status.
Examples, Generator & More
mp_heavyassaultsuit_aimpunch
mp_heavyassaultsuit_aimpunch
<Aimpunch>
This console command will determine how much extra aim punch a player can receive when they get shot wearing an assault suit.
Name:
Aimpunch
Description:
A number is used to signify an extra aim punch the player that is wearing an assault suit receives when they get shot.
Examples, Generator & More
mp_endmatch_votenextmap
mp_endmatch_votenextmap
This command will enable and disable the option for players to vote for the next map. (Which will be random) Entering a 1 (Which Is Default) it will allow players to vote for the next map.
Examples, Generator & More
mp_force_assign_teams
mp_force_assign_teams
<0 / 1>
This command will enable or disable the force assignment on the teams. If the force team assignment is enabled, players don't get a choice of which team they can join. The players are automatically placed on a team.
Name:
0 / 1
Description:
Setting this to 0 will allow players to choose their team. When this is set to 1, it will not allow players to select their team.
Examples, Generator & More
clearall
This command will clear the console output, which will be across all views and clean up any text messages that have been displayed.
Examples, Generator & More
mp_spectators_max
<Amount>
This command will set the maximum amount of spectators that a game can have.
Name:
Amount
Description:
The maximum amount of spectators for a match the maximum is 2.
Examples, Generator & More
sound_device_override
sound_device_override
<Device ID>
The ID of the audio device you wish to use as your main audio device in CS:GO.
Name:
Device ID
Description:
The ID of the audio device you wish to use as your audio device for CS:GO. Find ID by using sound_device_list.
Examples, Generator & More
reset_expo
<0 / 1>
This command will allow you to reset, all players, team scores, at the end of the current round.
Name:
0 / 1
Description:
If show the equipped character model for player avatars or not.
Examples, Generator & More
cl_show_equipped_character_for_player_avatars
cl_show_equipped_character_for_player_avatars
<0 / 1>
This will Control if the equipped character model is shown for player avatars in CS2.
Name:
0 / 1
Description:
If show the equipped character model for player avatars or not.
Examples, Generator & More
joystick_force_disabled
joystick_force_disabled
<Entity / Class Name>
This command will not allow any joystick functions to be pushed through; this is good for cases when a piece of hardware that is not a joystick is mistaken for one.
Name:
Entity / Class Name
Description:
1 to enable 0 to disable.
Examples, Generator & More
ent_autoaim
<Entity / Class Name>
This command will allow you to see the auto-aim radius for the selected entity. If you don't choose an entity or a class, an auto-aim under your crosshair will be chosen.
Name:
Entity / Class Name
Description:
The name of the entity you wish to choose.
Examples, Generator & More
sv_autobunnyhopping
sv_autobunnyhopping
<0 / 1>
This command, when set to 1 will allow you to bunny hop by just holding down the spacebar.
Name:
0 / 1
Description:
0 to disable, 1 to enable.
Examples, Generator & More
cl_dm_buyrandomweapons
cl_dm_buyrandomweapons
<0 / 1>
This command will set the multiplier for damage that is dealt to the Counter-Terrorists by
Name:
0 / 1
Description:
1 will allow weapons random weapons to spawn in the deathmatch. 0 will disable this feature.
Examples, Generator & More
mp_damage_scale_ct_body
mp_damage_scale_ct_body
<0 / 1>
This command will set the multiplier for damage that is dealt to the Counter-Terrorists by
Name:
0 / 1
Description:
0 to disable 1 to enable.
Examples, Generator & More
map_enable_background_maps
map_enable_background_maps
<0 / 1>
This will enable or disable the use of portrait background maps in CS2.
Name:
0 / 1
Description:
0 to disable 1 to enable.
Examples, Generator & More
inferno_damage
<Damage Per Second>
This fun command can change how much damage incendiary grenades and Molotovs do. When the cheats are activated, you can set this value to be higher or lower.
Name:
Damage Per Second
Description:
The default value is 40, though it can be set to higher values like 1 or 2000 damage per second.
Examples, Generator & More
Show entries:
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Above is CSDB’s searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details (simply hover over a command to view).

You can type in the name of a specific command to filter that command.

We also have a Command category making it easier for those looking for CSGO commands in a certain category.