Train Callouts in CSGO/CS2

As mentioned above, the Train Map in CS:GO is known as a Counter-Terrorist (CT)-sided map. Both statistics and player experience confirm this. CTs find it pretty easy to defend the bomb sites against Terrorists (Ts). While Terrorists can still win on the Train map, it generally needs players to have a higher level of skill and coordination. If teams are evenly matched, CTs tend to win about 54% of the time.

Limited utility options for Ts – such as smokes and Molotovs, mean that they have to take bigger risks in pushing key areas, often leading them to losing important rounds. In Counter-Strike, even slight map imbalances can heavily influence match outcomes. Analyzing the data reveals a clear advantage for CTs on Train.

Train Callouts Table

One of the biggest factors in helping players to win is learning the main Train Callouts.

Train Callout and Description

T Spawn: This is the area where the Terrorists spawn, located in the top left of the map.


A Main: The main entrance into A from T Spawn, which has a large opening that directly faces Blue Train.


T Stairs: The stairway immediately to the right of T Spawn runs upwards towards B Halls and, ultimately, the B bombsite.


Brown Halls: The narrow corridor that connects the B Halls, located just outside the B bombsite, linking T Spawn and T Stairs. Brown stairs run parallel to Showers, separated by a wall.


Showers: Positioned above T Connector/A Main, Showers run parallel to the Brown Halls.


Popdog: The small ladder located just before B Halls that leads down onto A Yard, next to E Box. The ladder room and the area above are both generally referred to as Popdog.


B Halls: The small area situated directly behind the B bombsite where Terrorists often prepare executes from. These halls lead onto both Lower and Upper.


B Ramp: One of the two entrances to the B Site, B Ramp is the first that Ts cross when coming from B Halls and is situated lower than the other entrance.


Upper B: Another entrance to the B Site, Upper B is elevated compared to Lower Ramp and farther from T Spawn.


Ladder: This ladder is found to the left after exiting Upper B onto Catwalk, providing a safe route down to the site.


Spools: Set opposite the bomb train on the B Site, Spools are often used as cover by players for a strategic advantage.


Catwalk: Located after Upper B, Catwalk is the pathway players cross to reach the bombsite from Upper B.


Headshot: At the end of Catwalk on Upper B, players can crouch behind a Spool to expose only their head.


Bomb Train (B): The central train on the B Site where Terrorists can plant the bomb.


White: The white train positioned near Lower B / B Ramp on the B Site.


Yellow: The yellow train situated behind the Bomb Train on the B Site.


Red (B): The red train positioned next to the Z Connector on the B Site.


Oil: The dark oil train positioned near the Headshot / Catwalk on the B Site.


Sidewalk: The platform extending from Lower B / B Ramp to Z Connector.


Z Connector: The passageway linking the A and B bombsites.


CT Spawn: The area where CTs spawn. Also refers to the back of the B Site accessible from CT Spawn.


Back Site (B): The rear section of the B site, behind Oil and Red trains, bordering CT Spawn.


CT Stairs: The staircase leading from CT Spawn toward Ivy.


Old Bomb: The train in the alleyway nearest to CT Spawn, connecting CT Stairs with the A Site.


A1: The narrow alley between Old Bomb and the wall, near the side of CT Spawn.


A2: The narrow alley between Old Bomb and the wall, near the side of Ivy.


A3: The alley leading from Ivy to the A Site / CT Tunnel.


CT Tunnel: The rear offices connecting Ivy, CT Stairs, and the A bombsite. Ts controlling Ivy can use it to approach the B Site from CT Spawn.


Ivy: The lengthy connector stretching from Alley to A3 and onward to the A bombsite, named for the nearby ivy growth.


Dumpster: The dumpster outside Ivy, used for cover or elevated positions, crucial in Ivy engagements.


Alley: The extended back-alley route from T Spawn leading to Ivy.


Olof: The small corner beside Blue Train facing A Main / T Con, distinct from the similar spot near Green Train called “Hell.”


Sandwich: The narrow space between Blue and Green trains at the top of the A Site.


Hell: The small corner near Green Train facing Ivy, differentiating from the similar spot near Blue Train called “Olof.”


Red (A): The Red Train on the A Site, positioned closer to the Bomb Train than Blue and Green trains.


Blue: The Blue Train which is on the A Site, located directly outside A Main / T Con.


Green: The Green Train which is on the A Site, positioned directly outside Ivy / A3.


E Box: The Electric Box situated between Popdog and the A Bomb Train, often used for Popdog defense.


Bomb Train (A): The Bomb Train on A where the bomb can be planted, situated adjacent to Z Connector.


Heaven: The elevated area above the A Bombsite reachable by ladder, offering expansive views with its large windows.


Cubby: The small nook housing the ladder ascending to Heaven on the A Site.


Pigeons: The space bridging Ivy and Alley.


Camera: The partition on A Site dividing A3 and A2.


Kitchen: The culinary area situated between T Stairs and Showers.


Summit: The zone between Bomb Train and White, where Summit1g infamously met his end by his own Molotov.


Train Callouts: Frequently Asked Questions

What are callouts in CS:GO?

Callouts are specific names or terms used by players to describe locations on maps in Counter-Strike: Global Offensive. These callouts help you to communicate effectively during matches so you can coordinate strategies and provide vital information to your teammates.

Why are callouts important in CS:GO?

Callouts are essential for communication and teamwork among players. By using standardized callouts, teammates can quickly convey important information about enemy positions, bomb locations, and other key aspects of the game environment. This can help you to make more informed decisions and increase your team’s chances of success.

How many callouts are there on the Train map?

The Train map features a total of around 45 callouts. These callouts cover various sections of the map, including spawn areas, bombsites, pathways, and the main landmarks. By familiarizing yourself with these callouts, you can better navigate the map and communicate with your team during matches.

What are some common callouts on the Train map?

Some of the most common callouts on the Train map include:

  • T Spawn: This is the area where the Ts spawn at the beginning of the round.
  • A Main: The main entrance into the A bombsite area from the T Spawn.
  • B Halls: The area located behind the B bombsite where Terrorists often prepare for executes.
  • Upper B: The elevated entrance onto the B bombsite.
  • CT Spawn: The area where the Counter-Terrorists spawn.
  • Ivy: The long connector that leads from Alley to the A bombsite area.
  • Bomb Train (A): The train on the A bombsite where the bomb can be planted.

How can players learn Train callouts?

You can learn Train callouts through various methods, including:

  • Playing matches and actively listening to teammates’ callouts.
  • Watching tutorial videos or guides that explain callouts on the Train map.
  • Using map overview images that label different areas and callouts.
  • Practicing callouts with teammates in custom matches or training sessions.