All CS2/CSGO Commands List

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details (simply hover over a command to view).
mp_warmup_online_enabled
mp_warmup_online_enabled
<0 / 1>
If you want to remove the warm-up round at the beginning of an online match on your server, you need to enable this command in CS2.
Name:
0 / 1
Description:
This will enable or disable the warmup period.
Examples, Generator & More
mp_warmup_offline_enabled
mp_warmup_offline_enabled
<0 / 1>
Disables the warm-up period at the start of a match when playing offline with bots in CS2.
Name:
0 / 1
Description:
This will disable the warm-up period at the start of each map when playing with bots.
Examples, Generator & More
mp_guardian_force_collect_hostages_timeout
mp_guardian_force_collect_hostages_timeout
<Time In Seconds>
This command allows you to set the time bots need to collect hostages if they do not see any enemies in the CS2 Guardian game mode.
Name:
Time In Seconds
Description:
The amount of time in seconds after bots are forced to collect hostages, when no enemy has been seen.
Examples, Generator & More
buddha_ignore_bots
buddha_ignore_bots
<0 / 1 >
When the command is activated, the Buddha mode, which prevents bots from dying, is ignored.
Name:
0 / 1
Description:
1 to enable, 0 to disable.
Examples, Generator & More
bot_max_visible_smoke_length
bot_max_visible_smoke_length
<Units Distance>
After the smoke bomb is thrown, it is possible to set the maximum distance that the bots can see the players in that smoke with this command. If you want to make the game more realistic while practicing with bots, we recommend you use this command.
Name:
Units Distance
Description:
The distance which is set in units that bots can detect players in the smoke.
Examples, Generator & More
sv_bots_force_rebuy_every_round:
sv_bots_force_rebuy_every_round:
<0 / 1>
Forces bots to rebuy items every round.
Name:
0 / 1
Description:
"1" enables rebuying, "0" disables it.
Examples, Generator & More
sv_bot_buy_smoke_weight
sv_bot_buy_smoke_weight
<0 - 100>
Sets the chance of bots buying smoke grenades.
Name:
0 - 100
Description:
The chance the bot has of buying a grenade, with left over cash 50 would be at 50%.
Examples, Generator & More
sv_bot_buy_molotov_weight
sv_bot_buy_molotov_weight
<Weight>
Sets the chance of bots buying Molotov grenades.
Name:
Weight
Description:
The chance of a bot buying a Molotov grenade. The higher number it is more likely that this will happen.
Examples, Generator & More
sv_bot_buy_hegrenade_weight
sv_bot_buy_hegrenade_weight
<Weight>
Sets the chance of bots buying HE grenades.
Name:
Weight
Description:
The chance of a bot buying a high-cost grenade. A higher number is more likely that this will happen.
Examples, Generator & More
sv_bot_buy_grenade_chance
sv_bot_buy_grenade_chance
<0 - 100>
Sets the percentage chance of bots buying any grenade.
Name:
0 - 100
Description:
The chance the bot has of buying a grenade, with the leftover cash, setting this at 50 would be 50%.
Examples, Generator & More
sv_bot_buy_flash_weight
sv_bot_buy_flash_weight
<Weight>
Sets the chance of bots buying flashbang grenades. Higher weight increases the chance.
Name:
Weight
Description:
The chance of a bot buying a flashbang grenade, The higher number has more of a chance.
Examples, Generator & More
sv_bot_buy_decoy_weight
sv_bot_buy_decoy_weight
<Weight>
Sets the chance of bots buying decoy grenades. Higher weight increases the chance.
Name:
Weight
Description:
The weight & chance of a bot buying a decoy grenade. The higher number is more likely.
Examples, Generator & More
sv_auto_adjust_bot_difficulty
sv_auto_adjust_bot_difficulty
<Bot Difficulty>
You can use this command to allow the game to automatically adjust the difficulty of bots, be it easy, normal, hard or expert.
Name:
Bot Difficulty
Examples, Generator & More
bot_ignore_enemies
bot_ignore_enemies
You can use this command to make bots ignore enemies. "1" enables, "0" disables
Examples, Generator & More
bot_ignore_players
bot_ignore_players
<0 / 1>
You can use this command if you want bots to ignore players, simply set it to “1” to activate this function and “0” to disable it
Name:
0 / 1
Description:
Enter 1 to enable, and enter 0 to disable this feature.
Examples, Generator & More
bot_coop_idle_max_vision_distance
bot_coop_idle_max_vision_distance
<Distance>
You can use this command to set the maximum distance from which bors can see enemies in missions.
Name:
Distance
Description:
Input Number - This distance means they can spot enemies when in idle Coop missions. The default is 1400.
Examples, Generator & More
bot_zombie
<0 / 1>
You can use this command to make bots stay idle, which means they won’t attack other bots or players, while still allowing them to wander around.
Name:
0 / 1
Description:
Enter 1 to make the zombie bots not attack anyone (idle), and 0 to turn this command feature off and will attack enemies.
Examples, Generator & More
bot_show_occupy_time
bot_show_occupy_time
<0 / 1>
You can use this command to see the area that CT or T bots can reach first.
Name:
0 / 1
Description:
Input 1 to enable this command and input 0 to turn this command off.
Examples, Generator & More
bot_show_nav
<0 / 1>
You can use this command to display the navigation mesh of bots.
Name:
0 / 1
Description:
Input 1 which will enable the display of the bot navigation, and input a 0 to disable the display.
Examples, Generator & More
bot_max_vision_distance_override
bot_max_vision_distance_override
<- 1 / 1>
You can use this command to manipulate the max distance from which bots can see you.
Name:
- 1 / 1
Description:
-1 is the default value. Turn it on using 1.
Examples, Generator & More
bot_join_after_player
bot_join_after_player
You can use this command to only allow bots to join the game once you or another alive player has joined it.
Examples, Generator & More
bot_goto_selected
This command will allow you to instruct a bot to go to a currently selected navigation area.
Examples, Generator & More
bot_goto_mark
You can use this command to instruct a bot to go to a marked navigation area
Examples, Generator & More
bot_defer_to_human_items
bot_defer_to_human_items
<0 / 1>
You can use this command to allow or not allow bots to take scenario items.
Name:
0 / 1
Description:
Set to 1 to enable and 0 to disable.
Examples, Generator & More
Show entries:

Above is CSDB’s searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details (simply hover over a command to view).

You can type in the name of a specific command to filter that command.

We also have a Command category making it easier for those looking for CSGO commands in a certain category.