sv_showimpacts

sv_showimpacts
<0 / 1 / 2 / 3>
The sv_showimpacts command is a cheat command that allows players to see the impact marks of their bullets. Normally, this can be done by seeing bullet holes on the wall, but it is important to note that the bullet impact on players cannot be seen regularly.
Name:
0 / 1 / 2 / 3
Description:
0 - disabled
1 - enabled (red client) server (blue impact locations)
2 - show only bullet impact locations (client)
3 - show only server bullet impact locations (server)
EXTRA INFORMATION
Find additional information relating to this command below.
sv_cheats Required
No
Client or Server Command
Client
Default Value
0

Valve has allowed players to explore an abundance of console commands, and one of the most useful ones for shooting practice is the sv_showimpacts command. In this article, we’ll tell you everything you need to know about the CSGO bullet impact command.

What Is The sv_showimpacts Command?

As a result, the sv_showimpacts command was created to help players see where their bullets are connecting. This command can be extremely useful for practice purposes, such as spraying on walls or shooting bots.

When the command is enabled, players can see impact squares that display where their bullets landed. The impacts will disappear after a short amount of time.

How Does The sv_showimpacts Command Work?

When the sv_showimpacts command is enabled and a bullet is fired, you can see impact squares on where the bullets landed. However, there are two different squares for each bullet impact, displayed in different colors:

  1. Red Squares: The red squares determine the client-side’s bullet impacts. This means the game is calculating where your bullets will end up depending on the weapon you are using and how well you are aiming with it. 
  2. Blue Squares: The blue squares determine the server-side’s bullet impacts. They essentially try to mimic the red squares, but other layers such as latency and network lag will impact where your bullets end up.

Example: How sv_showimpacts Squares Work 

Generally speaking, the sv_showimpacts is likely used in a private server when you are practicing, so you should notice that the impacts of the red and blue squares are almost identical. However, if you are using the command on a server with other players, the squares might appear slightly apart due to the server-side. 

How To Use The sv_showimpacts Command?

Using the sv_showimpacts command is very simple. However, you will need a few things set up before you can use the command:

  • You must have the developer console enabled.
  • You must be on a private server where you have admin permissions.
  • You must enable cheats on the private server.

When these three requirements are checked, you can type in the sv_showimpacts command and turn it on.

Here is a step-by-step guide of how you can use the sv_showimpacts command:

  1. Load into a private server by booting up a bot match or a community workshop map.
  2. Once you have loaded in, open the console and turn on cheats by typing “sv_cheats 1”.
  3. Next, open the console and type in the command “sv_showimpacts 1” to turn on the CSGO bullet impact command.

After the third step, you should be able to see the impacts of all your bullets everytime you shoot. To turn off the CSGO bullet impact command, type in “sv_showimpacts 0” in the console.

Examples Of sv_showimpacts Uses

In conclusion, the sv_showimpacts command is extremely helpful during training sessions when you are trying to improve your aim and also figure out additional things. Here are some reasons why the sv_showimpacts command is so useful:

  • You can use the CSGO bullet impact command to practice your spray control. Stand in front of a wall at a distance, and start controlling your spray pattern as best as you can. The impacts will indicate where your bullets are landing, allowing you to try correcting those mistakes. 
  • The sv_showimpacts command can also help you improve your aim when shooting at bots. Notice where the bullets are landing, whether it is around the bot’s body or head. These impacts can help you identify whether you need to aim higher or lower at range.
  • Alternatively, if you are on a server which isn’t your local host, you can also use the red and blue squares to check for any input or server lag. This is a great technique if you are planning to open a community server for other players to join, or if you want to check if your internet connection is stable.