Other Commands

The commands in this category are not related to any other category. They are either not related to any other category or are not related to any other category.

mat_tonemap_bloom_scale

CS2 Only

Command

mat_tonemap_bloom_scale

<Scale>

Sets the intensity of the bloom effect in the game. Use a negative value to let the game choose the best bloom scale automatically.

Command Details

mat_tonemap_bloom_start_value

CS2 Only

Command

mat_tonemap_bloom_start_value

<Value>

Sets the starting value for the bloom effect's tonemapping. Requires cheats to be enabled.

Command Details

mat_tonemap_force_accelerate_exposure_down

CS2 Only

Command

mat_tonemap_force_accelerate_exposure_down

<Speed multiplier>

Controls how quickly exposure adjusts when the scene darkens. Use a negative value to disable this feature.

Command Details

mat_tonemap_force_min

CS2 Only

Command

mat_tonemap_force_min

<value>

Sets the minimum tonemap value for in-game lighting. Mainly used for debugging and adjusting visual lighting effects.

Command Details

mat_tonemap_force_percent_bright_pixels

CS2 Only

Command

mat_tonemap_force_percent_bright_pixels

<Brightness Percentage>

Overrides the percentage of bright pixels used in the tonemapping process to adjust overall scene brightness. The previous default value was 1.0.

Command Details

mat_tonemap_force_rate

CS2 Only

Command

mat_tonemap_force_rate

<Rate>

Controls the rate at which the tonemap scale changes. Primarily used for debugging by developers.

Command Details

mat_tonemap_force_use_alpha

CS2 Only

Command

mat_tonemap_force_use_alpha

<Value>

Forces the tonemap to use a specific alpha value. Useful for debugging or testing; setting to -1 restores the default behavior.

Command Details

mat_tonemap_uncap_exposure

CS2 Only

Command

mat_tonemap_uncap_exposure

<0 / 1>

Turns the uncap exposure feature on or off, allowing the scene's exposure to go beyond normal limits. This command is mainly for debugging or creative effects and is considered a cheat.

Command Details

mesh_calculate_curvature_smooth_invert

CS2 Only

Command

mesh_calculate_curvature_smooth_invert

<0 / 1>

Toggles the inversion of smoothing applied during mesh curvature calculations, mainly for debugging or adjusting visual effects.

Command Details

mesh_calculate_curvature_smooth_weight

CS2 Only

Command

mesh_calculate_curvature_smooth_weight

<Smooth Weight>

Adjusts the smoothness weight used in curvature calculations to change how mesh surfaces are rendered.

Command Details