mat_tonemap_bloom_start_value Command

Explore usage, syntax, and examples for the mat_tonemap_bloom_start_value CS2 developer console command.

mat_tonemap_bloom_start_value

CS2 Only

Command

mat_tonemap_bloom_start_value

<Value>

Sets the starting value for the bloom effect's tonemapping. Requires cheats to be enabled.

<Value>

Enter a value between -1 and 1 to set the bloom tonemapping start. Use -1 to reset to the default setting.

sv_cheats Required

Yes

Client or Server Command

Unspecified

mat_tonemap_bloom_start_value Generator

Command

mat_tonemap_bloom_start_value

<Value>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

mat_tonemap_bloom_start_value Examples

Command

mat_tonemap_bloom_start_value

0.5

Set the bloom tonemapping start value to 0.5.

Command

mat_tonemap_bloom_start_value

-1

Reset the bloom tonemapping start value to the system default.