Command
mat_tonemap_bloom_scale
<Scale>Explore usage, syntax, and examples for the mat_tonemap_bloom_scale CS2 developer console command.
mat_tonemap_bloom_scale
CS2 Onlymat_tonemap_bloom_scale
<Scale>Sets the intensity of the bloom effect in the game. Use a negative value to let the game choose the best bloom scale automatically.
The bloom intensity scale factor. Valid values range from -1 (automatic) to 10.
Yes
Unspecified
mat_tonemap_bloom_scale Generator
mat_tonemap_bloom_scale
<Scale>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
mat_tonemap_bloom_scale Examples
mat_tonemap_bloom_scale
0.5
Sets bloom intensity to 0.5, lowering the bloom effect compared to the automatic setting.
mat_tonemap_bloom_scale
1.5
Increases the bloom intensity to 1.5 times the game’s default calculation.