mat_tonemap_force_percent_bright_pixels Command

Explore usage, syntax, and examples for the mat_tonemap_force_percent_bright_pixels CS2 developer console command.

mat_tonemap_force_percent_bright_pixels

CS2 Only

Command

mat_tonemap_force_percent_bright_pixels

<Brightness Percentage>

Overrides the percentage of bright pixels used in the tonemapping process to adjust overall scene brightness. The previous default value was 1.0.

<Brightness Percentage>

Set the target percentage of bright pixels on the screen during tonemapping.

sv_cheats Required

Yes

Client or Server Command

Unspecified

mat_tonemap_force_percent_bright_pixels Generator

Command

mat_tonemap_force_percent_bright_pixels

<Brightness Percentage>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

mat_tonemap_force_percent_bright_pixels Examples

Command

mat_tonemap_force_percent_bright_pixels

0.5

Sets bright pixels to 50%%, which can make scenes that are too bright appear darker.

Command

mat_tonemap_force_percent_bright_pixels

0

Removes all bright pixels, making the scene much darker.