Command
mat_tonemap_force_percent_bright_pixels
<Brightness Percentage>Explore usage, syntax, and examples for the mat_tonemap_force_percent_bright_pixels CS2 developer console command.
mat_tonemap_force_percent_bright_pixels
CS2 Onlymat_tonemap_force_percent_bright_pixels
<Brightness Percentage>Overrides the percentage of bright pixels used in the tonemapping process to adjust overall scene brightness. The previous default value was 1.0.
Set the target percentage of bright pixels on the screen during tonemapping.
Yes
Unspecified
mat_tonemap_force_percent_bright_pixels Generator
mat_tonemap_force_percent_bright_pixels
<Brightness Percentage>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
mat_tonemap_force_percent_bright_pixels Examples
mat_tonemap_force_percent_bright_pixels
0.5
Sets bright pixels to 50%%, which can make scenes that are too bright appear darker.
mat_tonemap_force_percent_bright_pixels
0
Removes all bright pixels, making the scene much darker.