CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

nav_gen_opt_to_quads_weld_limit_end

CS2 Only

Command

nav_gen_opt_to_quads_weld_limit_end

<Welding Limit End>

Sets the welding limit that controls how detailed or simplified the navigation mesh is during optimization.

Command Details

nav_gen_opt_to_quads_weld_limit_start

CS2 Only

Command

nav_gen_opt_to_quads_weld_limit_start

<Weld Limit Start>

Sets the initial threshold for welding areas when converting navigation meshes into quadrilaterals during map generation. Higher values apply stricter welding criteria from the start.

Command Details

nav_gen_remove_vertical_polys

CS2 Only

Command

nav_gen_remove_vertical_polys

<0 / 1>

Controls whether vertical polygons are removed during the navigation mesh generation. This setting is mainly for developers and mappers to optimize the nav mesh.

Command Details

nav_genrt_debug

CS2 Only

Command

nav_genrt_debug

<0 / 1>

Toggle debug mode for navigation mesh generation to help developers and mappers troubleshoot and fine-tune AI pathfinding.

Command Details

nav_genrt_no_splice

CS2 Only

Command

nav_genrt_no_splice

<0 / 1>

Disables splicing when building navigation meshes to improve pathfinding during map development and optimization in CS2.

Command Details

nav_genrt_no_split

CS2 Only

Command

nav_genrt_no_split

<0 / 1>

Controls whether the navigation mesh generation avoids splitting areas during map processing, affecting bot pathfinding detail.

Command Details

nav_genrt_step

CS2 Only

Command

nav_genrt_step

<Step Size>

Adjust the sampling step size when generating navigation meshes. Lower values increase precision but require more processing time.

Command Details

nav_gen_split_boundary_polys

CS2 Only

Command

nav_gen_split_boundary_polys

<0 / 1>

Controls whether the navigation mesh generation splits boundary polygons during processing.

Command Details

nav_gen_split_multi_connection_polys

CS2 Only

Command

nav_gen_split_multi_connection_polys

<0 / 1>

Controls whether polygons connecting multiple areas are split when generating the navigation mesh.

Command Details

nav_gen_split_multi_connection_polys_tol

CS2 Only

Command

nav_gen_split_multi_connection_polys_tol

<Tolerance Level>

Sets the tolerance for splitting polygons with multiple connections when generating navigation meshes in CS2.

Command Details