Command
nav_gen_remove_vertical_polys
<0 / 1>Explore usage, syntax, and examples for the nav_gen_remove_vertical_polys CS2 developer console command.
nav_gen_remove_vertical_polys
CS2 Onlynav_gen_remove_vertical_polys
<0 / 1>Controls whether vertical polygons are removed during the navigation mesh generation. This setting is mainly for developers and mappers to optimize the nav mesh.
Set to 1 to remove vertical polygons during nav mesh creation; set to 0 to keep them.
Yes
Unspecified
1
nav_gen_remove_vertical_polys Generator
nav_gen_remove_vertical_polys
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
nav_gen_remove_vertical_polys Examples
nav_gen_remove_vertical_polys
1
Remove vertical polygons when generating the navigation mesh.
nav_gen_remove_vertical_polys
0
Keep vertical polygons during navigation mesh generation.