nav_gen_split_boundary_polys Command

Explore usage, syntax, and examples for the nav_gen_split_boundary_polys CS2 developer console command.

nav_gen_split_boundary_polys

CS2 Only

Command

nav_gen_split_boundary_polys

<0 / 1>

Controls whether the navigation mesh generation splits boundary polygons during processing.

<0 / 1>

Enable (1) or disable (0) splitting boundary polygons when generating the navigation mesh.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

0

nav_gen_split_boundary_polys Generator

Command

nav_gen_split_boundary_polys

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

nav_gen_split_boundary_polys Examples

Command

nav_gen_split_boundary_polys

0

Disable splitting boundary polygons during navigation mesh generation.

Command

nav_gen_split_boundary_polys

1

Enable splitting boundary polygons during navigation mesh generation.

nav_gen_split_boundary_polys Command